Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Gambles01
Mulan
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 20L
1,609 Elo+
Party 2
Kali
Kali
ShishiWeird
Kali
Level 66
God Stats
2W - 4L
1,704 SR
Queue Stats
148W - 131L
1,564 Elo+
Party 2
Zeus
Zeus
ThroatPunchDaddy
Zeus
Level 126
God Stats
1W - 3L
1,282 SR
Queue Stats
5W - 15L
1,310 Elo+
Party 1
Khepri
Khepri
gummybearkilr
Khepri
Level 129
God Stats
7W - 8L
1,454 SR
Queue Stats
120W - 94L
1,583 Elo+
Solo
Team Averages
Level 99
1,488 SR
1,513 Elo+

VS

Team Averages
Level 105
1,472 SR
1,500 Elo+
The Morrigan
The Morrigan
HELLHOUND78PR
The Morrigan
Level 122
God Stats
5W - 3L
1,567 SR
Queue Stats
206W - 238L
1,470 Elo+
Party 3
Ishtar
Ishtar
Silverclone00
Ishtar
Level 174
God Stats
38W - 29L
1,684 SR
Queue Stats
383W - 414L
1,487 Elo+
Party 3
Tiamat
Tiamat
Taokakak
Tiamat
Level 68
God Stats
168W - 150L
1,560 SR
Queue Stats
578W - 568L
1,506 Elo+
Party 3
Ares
Ares
Vaskie
Ares
Level 35
God Stats
2W - 3L
1,235 SR
Queue Stats
31W - 21L
1,543 Elo+
Solo
Achilles
Achilles
kidwithideas
Achilles
Level 124
God Stats
1W - 2L
1,316 SR
Queue Stats
228W - 220L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 6 / 1
6,344
453
7,732
11,427
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Gambles01
Mulan
12
5 / 1 / 0
7,667
548
7,723
10,823
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 5 / 3
7,574
541
8,180
16,611
7,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 3
6,426
459
7,481
10,651
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 4 / 2
6,942
496
5,215
13,516
9,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HELLHOUND78PR
The Morrigan
13
0 / 4 / 4
7,694
550
5,884
7,733
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 0 / 6
9,855
704
11,198
8,286
3,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Taokakak
Tiamat
14
5 / 3 / 8
8,607
615
11,749
11,272
7,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
Vaskie
Ares
12
2 / 3 / 11
8,052
575
5,838
16,975
12,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
kidwithideas
Achilles
14
5 / 2 / 7
8,459
604
8,653
12,848
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
12
Kills
20
21
Deaths
12
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
1
0.25
L
Mulan
Gambles01
Mulan
5
1
0
5
W
The Morrigan
HELLHOUND78PR
The Morrigan
0
4
4
0.5
L
3
5
3
0.9
W
8
0
6
11
W
Tiamat
Taokakak
Tiamat
5
3
8
3
L
0
5
3
0.3
W
Ares
Vaskie
Ares
2
3
11
2.5
L
3
4
2
1
W
Achilles
kidwithideas
Achilles
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,331
Damage
43,322
63,028
Taken
57,114
32,124
Mitigated
32,850
11,405
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,732
3,389
0
1,209
11,427
4,267
0
3,752
7,597
0
44,130
L
Mulan
Gambles01
Mulan
7,723
1,560
0
3,379
10,823
7,382
0
5,816
4,919
0
42,768
W
The Morrigan
HELLHOUND78PR
The Morrigan
5,884
1,200
0
814
7,733
2,713
661
84
7,201
55,963
178
L
8,180
4,171
0
2,839
16,611
7,269
754
2,985
13,626
0
55,339
W
11,198
6,658
0
4,860
8,286
3,982
586
676
7,610
0
89,581
W
Tiamat
Taokakak
Tiamat
11,749
966
0
2,198
11,272
7,668
19
3,354
7,762
57,881
0
L
7,481
676
0
1,243
10,651
3,408
0
4,517
6,134
40,341
0
W
Ares
Vaskie
Ares
5,838
436
2,004
2,568
16,975
12,799
0
6,002
10,766
18,879
351
L
5,215
1,062
1,338
1,397
13,516
9,798
0
5,716
7,611
20,713
0
W
Achilles
kidwithideas
Achilles
8,653
3,590
0
1,267
12,848
5,688
0
3,338
9,187
0
67,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,953
Gold Earned
42,667
300
Minions Killed
465
0
Camps Cleared
0
1,355,445
Distance Traveled
1,378,513
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,344
453
68
5
0
250,523
4
L
Mulan
7,667
548
70
5
0
282,846
0
W
The Morrigan
7,694
550
94
7
0
239,889
0
L
Kali
7,574
541
78
6
0
283,924
0
W
Ishtar
9,855
704
151
11
0
281,620
6
W
Tiamat
8,607
615
111
8
0
272,458
3
L
Zeus
6,426
459
60
4
0
244,534
2
W
Ares
8,052
575
24
2
0
290,686
3
L
Khepri
6,942
496
24
2
0
293,618
1
W
Achilles
8,459
604
85
6
0
293,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role