Player Matchup

Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Papadibilis6922
Rama
Level 144
God Stats
15W - 18L
1,565 SR
Queue Stats
669W - 775L
1,499 Elo+
Solo
King Arthur
King Arthur
RotzpuffeI
King Arthur
Level 109
God Stats
1W - 2L
1,514 SR
Queue Stats
179W - 180L
1,489 Elo+
Solo
Chang'e
Chang'e
Saldio
Chang'e
Level 115
God Stats
2W - 5L
1,644 SR
Queue Stats
68W - 68L
1,444 Elo+
Solo
Ganesha
Ganesha
spooky_brackets7
Ganesha
Level 69
God Stats
9W - 9L
1,491 SR
Queue Stats
235W - 232L
1,456 Elo+
Solo
Team Averages
Level 119
1,543 SR
1,478 Elo+

VS

Team Averages
Level 96
1,616 SR
1,491 Elo+
Kali
Kali
DisabledBot_exe
Kali
Level 128
God Stats
5W - 2L
1,710 SR
Queue Stats
116W - 120L
1,538 Elo+
Solo
Vulcan
Vulcan
GamerDeniz44
Vulcan
Level 68
God Stats
12W - 9L
1,693 SR
Queue Stats
68W - 63L
1,518 Elo+
Solo
Hachiman
Hachiman
Kiiingslayer572
Hachiman
Level 45
God Stats
9W - 10L
1,504 SR
Queue Stats
134W - 129L
1,438 Elo+
Party 1
Ratatoskr
Ratatoskr
Leonidas2452
Ratatoskr
Level 125
God Stats
6W - 2L
1,649 SR
Queue Stats
116W - 112L
1,513 Elo+
Solo
Anubis
Anubis
Orion EU9363
Anubis
Level 113
God Stats
55W - 37L
1,524 SR
Queue Stats
303W - 270L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 3 / 0
6,573
506
5,558
11,808
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,679
437
3,427
11,020
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
RotzpuffeI
King Arthur
14
4 / 6 / 0
8,031
618
7,310
15,613
13,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
Saldio
Chang'e
9
0 / 3 / 1
5,616
432
2,803
9,901
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
6,072
467
5,210
16,170
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
8,133
626
5,295
11,353
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
12
3 / 1 / 3
7,364
566
11,658
5,433
2,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
2 / 1 / 1
7,563
582
7,938
9,058
3,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Leonidas2452
Ratatoskr
14
5 / 2 / 4
9,189
707
11,685
14,197
13,573
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
3 / 0 / 3
7,258
558
9,140
8,062
3,420
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
17
17
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
0
0.67
W
4
2
2
2.5
W
Vulcan
3
1
3
4.5
W
Hachiman
2
1
1
2.5
W
Ratatoskr
Leonidas2452
Ratatoskr
5
2
4
3.5
W
Anubis
3
0
3
4.5
L
0
4
0
0
L
King Arthur
RotzpuffeI
King Arthur
4
6
0
0.67
L
Chang'e
Saldio
Chang'e
0
3
1
0.17
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,308
Damage
45,716
64,512
Taken
48,103
34,564
Mitigated
28,583
16,444
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,558
796
0
2,123
11,808
5,569
0
2,055
9,753
0
55,370
W
5,295
2,572
0
4,518
11,353
5,755
566
958
10,395
0
50,968
W
Vulcan
11,658
5,692
0
2,005
5,433
2,008
73
2,689
2,744
55,164
0
W
Hachiman
7,938
5,477
60
4,980
9,058
3,827
540
69
8,989
0
62,860
W
Ratatoskr
Leonidas2452
Ratatoskr
11,685
3,285
0
3,306
14,197
13,573
49
817
13,364
865
67,794
W
Anubis
9,140
340
292
4,099
8,062
3,420
1,630
3,621
4,441
43,294
0
L
3,427
3,149
0
3,449
11,020
3,435
0
2,115
8,905
0
34,621
L
King Arthur
RotzpuffeI
King Arthur
7,310
992
0
3,114
15,613
13,224
0
703
14,854
147
59,121
L
Chang'e
Saldio
Chang'e
2,803
158
961
2,058
9,901
2,764
381
7,945
1,956
30,517
0
L
5,210
182
0
4,739
16,170
9,572
0
8,604
7,566
20,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
39,507
310
Minions Killed
415
0
Camps Cleared
0
1,204,169
Distance Traveled
1,307,032
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,573
506
89
7
0
245,171
0
W
Kali
8,133
626
66
5
0
273,154
0
W
Vulcan
7,364
566
76
6
0
264,137
0
W
Hachiman
7,563
582
97
7
0
257,226
2
W
Ratatoskr
9,189
707
119
9
0
259,823
0
W
Anubis
7,258
558
57
4
0
252,692
1
L
Rama
5,679
437
67
5
0
213,140
2
L
King Arthur
8,031
618
87
7
0
240,007
0
L
Chang'e
5,616
432
65
5
0
223,939
0
L
Ganesha
6,072
467
2
0
0
281,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role