Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ArtiliasK
Shiva
Level 107
God Stats
3W - 3L
1,586 SR
Queue Stats
50W - 57L
1,475 Elo+
Party 3
Lancelot
Lancelot
Blaystor
Lancelot
Level 100
God Stats
20W - 23L
1,361 SR
Queue Stats
372W - 374L
1,498 Elo+
Party 3
Nu Wa
Nu Wa
Mucalo18
Nu Wa
Level 152
God Stats
1W - 4L
1,702 SR
Queue Stats
131W - 131L
1,503 Elo+
Party 2
Hachiman
Hachiman
RegularPipe5631
Hachiman
Level 18
God Stats
12W - 9L
1,573 SR
Queue Stats
21W - 16L
1,564 Elo+
Party 3
Team Averages
Level 103
1,544 SR
1,508 Elo+

VS

Team Averages
Level 137
1,397 SR
1,501 Elo+
Cu Chulainn
Cu Chulainn
Aurackal
Cu Chulainn
Level 153
God Stats
1W - 3L
1,277 SR
Queue Stats
164W - 162L
1,511 Elo+
Solo
Sobek
Sobek
HiImNeiners
Sobek
Level 147
God Stats
1W - 2L
1,289 SR
Queue Stats
410W - 393L
1,460 Elo+
Party 1
Martichoras
Martichoras
ItsFairchild
Martichoras
Level 129
God Stats
19W - 18L
1,564 SR
Queue Stats
86W - 76L
1,519 Elo+
Party 1
Nemesis
Nemesis
Trickstar Wolfy
Nemesis
Level 129
God Stats
13W - 13L
1,485 SR
Queue Stats
41W - 47L
1,483 Elo+
Party 1
Hades
Hades
jtroz
Hades
Level 129
God Stats
1W - 2L
1,370 SR
Queue Stats
109W - 97L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 2
5,435
494
4,153
9,168
8,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
ArtiliasK
Shiva
10
1 / 3 / 0
5,587
508
2,441
8,363
5,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Blaystor
Lancelot
10
2 / 1 / 1
5,774
525
3,524
8,916
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Mucalo18
Nu Wa
11
1 / 1 / 1
6,163
560
6,720
3,815
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
9
0 / 2 / 2
5,393
490
7,922
8,667
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aurackal
Cu Chulainn
12
4 / 0 / 1
7,492
681
7,175
7,429
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 0 / 4
5,944
540
2,800
7,915
5,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Martichoras
ItsFairchild
Martichoras
10
1 / 1 / 3
5,955
541
5,862
7,984
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 1
6,184
562
3,492
8,457
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
jtroz
Hades
12
2 / 1 / 1
6,549
595
6,580
9,223
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
8
8
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
L
Shiva
ArtiliasK
Shiva
1
3
0
0.33
W
Cu Chulainn
Aurackal
Cu Chulainn
4
0
1
4.5
L
Lancelot
Blaystor
Lancelot
2
1
1
2.5
W
0
0
4
2
W
Martichoras
ItsFairchild
Martichoras
1
1
3
2.5
L
Nu Wa
Mucalo18
Nu Wa
1
1
1
1.5
L
Hachiman
0
2
2
0.5
W
1
2
1
0.75
W
Hades
jtroz
Hades
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,760
Damage
25,909
38,929
Taken
41,008
22,444
Mitigated
20,827
8,051
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,153
779
0
1,524
9,168
8,634
28
2,157
7,011
13,588
0
L
Shiva
ArtiliasK
Shiva
2,441
171
55
1,471
8,363
5,826
0
432
7,931
0
32,346
W
Cu Chulainn
Aurackal
Cu Chulainn
7,175
745
0
1,341
7,429
4,517
342
843
6,586
0
54,246
L
Lancelot
Blaystor
Lancelot
3,524
418
0
438
8,916
3,445
0
3,075
5,813
0
33,960
W
2,800
179
1,371
3,441
7,915
5,102
0
3,306
4,609
12,133
0
W
Martichoras
ItsFairchild
Martichoras
5,862
1,799
0
1,808
7,984
3,222
0
1,890
6,094
0
48,262
L
Nu Wa
Mucalo18
Nu Wa
6,720
2,083
0
495
3,815
1,350
0
1,887
1,928
55,492
0
L
Hachiman
7,922
5,352
0
4,068
8,667
3,189
0
1,815
6,852
0
43,194
W
3,492
1,229
0
912
8,457
3,447
0
1,587
6,870
0
54,803
W
Hades
jtroz
Hades
6,580
463
334
5,138
9,223
4,539
212
3,267
5,900
61,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
32,124
298
Minions Killed
397
0
Camps Cleared
0
1,155,893
Distance Traveled
1,153,305
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,435
494
26
2
0
248,865
0
L
Shiva
5,587
508
57
5
0
234,677
0
W
Cu Chulainn
7,492
681
91
8
0
232,130
3
L
Lancelot
5,774
525
51
5
0
275,522
0
W
Sobek
5,944
540
24
2
0
247,903
4
W
Martichoras
5,955
541
86
8
0
203,365
2
L
Nu Wa
6,163
560
100
9
0
198,219
0
L
Hachiman
5,393
490
64
6
0
198,610
0
W
Nemesis
6,184
562
80
7
0
236,543
2
W
Hades
6,549
595
116
11
0
233,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role