Player Matchup

Jormungandr
Jormungandr
GodHian
Jormungandr
Level 129
God Stats
21W - 20L
1,559 SR
Queue Stats
372W - 392L
1,438 Elo+
Solo
Hades
Hades
K1 Lomano
Hades
Level 83
God Stats
17W - 11L
1,536 SR
Queue Stats
222W - 237L
1,428 Elo+
Party 2
Izanami
Izanami
RuledyByN0T
Izanami
Level 94
God Stats
3W - 3L
1,473 SR
Queue Stats
227W - 217L
1,521 Elo+
Solo
Ne Zha
Ne Zha
TheKyler530
Ne Zha
Level 144
God Stats
2W - 1L
1,638 SR
Queue Stats
221W - 231L
1,428 Elo+
Party 2
Atlas
Atlas
gardenabrasil
Atlas
Level 114
God Stats
4W - 2L
1,707 SR
Queue Stats
249W - 239L
1,485 Elo+
Solo
Team Averages
Level 113
1,582 SR
1,460 Elo+

VS

Team Averages
Level 86
1,491 SR
1,438 Elo+
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
K5_Frequency
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,347 Elo+
Party 1
Ares
Ares
Seba01212
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 109L
1,538 Elo+
Solo
Anubis
Anubis
Thenaitt
Anubis
Level 64
God Stats
33W - 30L
1,455 SR
Queue Stats
105W - 102L
1,458 Elo+
Solo
Thanatos
Thanatos
soykokunf
Thanatos
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 25L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GodHian
Jormungandr
15
5 / 3 / 6
9,752
574
15,153
14,797
8,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
K1 Lomano
Hades
16
5 / 1 / 8
9,793
576
9,147
12,993
7,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
RuledyByN0T
Izanami
16
5 / 5 / 3
9,685
570
13,635
12,346
4,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
17
9 / 1 / 8
10,521
619
12,849
13,357
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 0 / 15
9,358
550
8,742
15,286
13,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 3 / 1
9,355
550
8,936
13,464
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
12
0 / 5 / 3
7,080
416
2,893
17,363
11,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
9
1 / 6 / 3
7,061
415
8,375
18,289
14,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Thenaitt
Anubis
14
2 / 5 / 1
8,372
492
9,980
12,713
6,638
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
soykokunf
Thanatos
14
2 / 8 / 1
8,172
481
7,218
18,356
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
27
Kills
9
10
Deaths
27
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
1
1.5
W
Jormungandr
GodHian
Jormungandr
5
3
6
2.67
W
Hades
K1 Lomano
Hades
5
1
8
9
L
Osiris
0
5
3
0.3
W
Izanami
RuledyByN0T
Izanami
5
5
3
1.3
L
Ares
1
6
3
0.42
W
Ne Zha
9
1
8
13
L
Anubis
Thenaitt
Anubis
2
5
1
0.5
W
3
0
15
10.5
L
Thanatos
soykokunf
Thanatos
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,526
Damage
37,402
68,779
Taken
80,185
40,349
Mitigated
45,036
19,260
Healing
21,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,936
3,418
0
2,083
13,464
5,384
663
2,534
10,930
0
79,244
W
Jormungandr
GodHian
Jormungandr
15,153
3,228
0
0
14,797
8,351
405
878
13,919
73,963
0
W
Hades
K1 Lomano
Hades
9,147
362
1,320
5,087
12,993
7,570
482
7,423
5,570
76,607
0
L
Osiris
2,893
503
0
3,793
17,363
11,126
0
12,889
4,474
0
26,582
W
Izanami
RuledyByN0T
Izanami
13,635
10,124
0
3,584
12,346
4,982
948
1,713
10,633
0
84,142
L
Ares
8,375
295
0
1,999
18,289
14,544
0
7,165
11,124
19,061
0
W
Ne Zha
12,849
4,846
0
2,277
13,357
6,260
0
2,487
10,870
0
88,548
L
Anubis
Thenaitt
Anubis
9,980
895
0
4,457
12,713
6,638
0
5,444
7,225
77,236
0
W
8,742
3,101
2,848
4,144
15,286
13,186
41
5,964
9,322
25,358
0
L
Thanatos
soykokunf
Thanatos
7,218
1,908
0
8,787
18,356
7,344
0
5,036
13,320
0
53,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,109
Gold Earned
40,040
498
Minions Killed
409
0
Camps Cleared
0
1,634,139
Distance Traveled
1,519,492
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,355
550
141
8
0
285,176
1
W
Jormungandr
9,752
574
95
6
0
290,869
2
W
Hades
9,793
576
150
9
0
323,349
2
L
Osiris
7,080
416
42
2
0
283,418
4
W
Izanami
9,685
570
129
8
0
286,602
0
L
Ares
7,061
415
19
1
0
309,280
5
W
Ne Zha
10,521
619
109
6
0
383,949
0
L
Anubis
8,372
492
122
7
0
289,509
3
W
Atlas
9,358
550
15
1
0
349,370
3
L
Thanatos
8,172
481
85
5
0
352,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role