Player Matchup

Horus
Horus
Silver II
 
Horus
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
KristofferBRas
Nu Wa
Silver III
Level 148
God Stats
89W - 83L
1,453 SR
Queue Stats
297W - 336L
983 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
MayoParfait
Kuzenbo
Silver IV
Level 109
God Stats
1W - 3L
1,657 SR
Queue Stats
68W - 73L
1,018 MMR
Solo
Apollo
Apollo
Bronze II
PepsiSenpaii
Apollo
Bronze II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,046 MMR
Solo
Mercury
Mercury
Silver I
nontoxicsmite69
Mercury
Silver I
Level 86
God Stats
2W - 5L
1,249 SR
Queue Stats
262W - 279L
1,116 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,472 SR
1,133 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,532 SR
1,161 MMR
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver III
Colin 94 x
Chiron
Silver III
Level 145
God Stats
8W - 4L
1,484 SR
Queue Stats
45W - 57L
1,057 MMR
Solo
Thanatos
Thanatos
Gold V
YooYoo_Levader
Thanatos
Gold V
Level 129
God Stats
8W - 7L
1,529 SR
Queue Stats
430W - 444L
1,084 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
nusy_
Baba Yaga
Silver II
Level 146
God Stats
15W - 13L
1,505 SR
Queue Stats
74W - 84L
1,113 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
sadfers
Sun Wukong
Silver II
Level 149
God Stats
11W - 4L
1,643 SR
Queue Stats
515W - 534L
1,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 4 / 1
6,517
407
3,740
11,932
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 2
8,512
532
11,185
9,732
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MayoParfait
Kuzenbo
11
1 / 3 / 2
6,504
407
4,992
12,452
11,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
12
2 / 5 / 1
7,098
444
4,562
12,232
4,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 4 / 2
8,439
527
5,284
13,497
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangMartichorasKaliArtemis

VS

Bans
AnubisSusanoAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 2 / 6
7,746
484
4,862
11,709
15,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Colin 94 x
Chiron
15
5 / 0 / 3
9,463
591
12,916
8,379
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
15
4 / 4 / 3
9,335
583
7,531
18,560
8,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
nusy_
Baba Yaga
16
2 / 0 / 0
9,638
602
7,554
7,842
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
sadfers
Sun Wukong
17
7 / 1 / 2
10,521
658
9,867
13,334
10,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
18
18
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
1
0.13
W
Bacchus
 
Bacchus
0
2
6
1.5
W
Chiron
Colin 94 x
Chiron
5
0
3
6.5
L
2
2
2
1.5
L
Kuzenbo
MayoParfait
Kuzenbo
1
3
2
0.67
L
Apollo
2
5
1
0.5
W
Thanatos
4
4
3
1.38
L
2
4
2
0.75
W
Baba Yaga
nusy_
Baba Yaga
2
0
0
2
W
Sun Wukong
sadfers
Sun Wukong
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,763
Damage
42,730
59,845
Taken
59,824
33,586
Mitigated
39,615
8,663
Healing
26,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,740
1,415
266
2,782
11,932
9,293
0
151
11,781
0
30,249
W
Bacchus
 
Bacchus
4,862
195
0
2,742
11,709
15,025
0
2,604
8,757
24,409
0
W
Chiron
Colin 94 x
Chiron
12,916
4,454
414
3,200
8,379
3,541
2,341
2,654
5,182
0
76,358
L
11,185
4,821
0
1,195
9,732
3,114
0
7,040
2,692
74,605
0
L
Kuzenbo
MayoParfait
Kuzenbo
4,992
1,804
0
2,110
12,452
11,877
0
2,286
10,073
20,739
0
L
Apollo
4,562
2,255
0
1,186
12,232
4,014
0
1,654
10,578
0
36,650
W
Thanatos
7,531
1,909
0
13,009
18,560
8,091
0
2,524
15,676
0
87,900
L
5,284
2,528
179
945
13,497
5,288
0
1,692
11,805
0
78,442
W
Baba Yaga
nusy_
Baba Yaga
7,554
0
0
1,861
7,842
2,777
466
5,270
2,371
101,119
0
W
Sun Wukong
sadfers
Sun Wukong
9,867
1,371
0
4,965
13,334
10,181
613
1,569
11,528
0
80,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,070
Gold Earned
46,703
391
Minions Killed
562
0
Camps Cleared
0
1,555,400
Distance Traveled
1,591,463
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,517
407
39
2
0
301,924
0
W
Bacchus
7,746
484
20
1
0
332,537
0
W
Chiron
9,463
591
124
8
0
303,996
1
L
Nu Wa
8,512
532
126
8
0
272,396
5
L
Kuzenbo
6,504
407
27
2
0
312,848
5
L
Apollo
7,098
444
60
4
0
312,925
0
W
Thanatos
9,335
583
121
8
0
333,832
4
L
Mercury
8,439
527
139
9
0
355,307
0
W
Baba Yaga
9,638
602
165
10
0
324,272
0
W
Sun Wukong
10,521
658
132
8
0
296,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role