Player Matchup

Terra
Terra
Silver I
Almightyloh
Terra
Silver I
Level 101
God Stats
8W - 12L
1,553 SR
Queue Stats
174W - 194L
1,245 MMR
Solo
Kali
Kali
Silver V
Grazerr36
Kali
Silver V
Level 114
God Stats
0W - 2L
1,313 SR
Queue Stats
7W - 15L
1,237 MMR
Solo
Mercury
Mercury
Silver I
ProfitTaker
Mercury
Silver I
Level 155
God Stats
44W - 28L
1,733 SR
Queue Stats
495W - 504L
1,271 MMR
Solo
Ra
Ra
Silver I
nightshot235
Ra
Silver I
Level 117
God Stats
0W - 1L
1,660 SR
Queue Stats
141W - 153L
1,251 MMR
Solo
Xbalanque
Xbalanque
Gold V
silencesam
Xbalanque
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,271 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,552 SR
1,255 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,632 SR
1,300 MMR
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
Galox21
Bakasura
Gold V
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 169L
1,236 MMR
Solo
Achilles
Achilles
Silver IV
IAmBigSsnek
Achilles
Silver IV
Level 128
God Stats
1W - 1L
1,647 SR
Queue Stats
23W - 35L
1,246 MMR
Solo
Janus
Janus
Gold IV
IchiNiaSan
Janus
Gold IV
Level 129
God Stats
12W - 8L
1,821 SR
Queue Stats
306W - 306L
1,253 MMR
Solo
Arachne
Arachne
Gold V
SlickSpitGaming
Arachne
Gold V
Level 125
God Stats
5W - 2L
1,693 SR
Queue Stats
87W - 99L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,714
619
678
3,715
1,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
6
1 / 1 / 0
3,631
605
2,018
5,518
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mercury
ProfitTaker
Mercury
7
0 / 1 / 0
3,499
583
1,185
3,164
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 1 / 1
3,969
662
839
2,589
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
silencesam
Xbalanque
1
0 / 0 / 0
2,634
439
0
0
0
Bans
FenrirHorusHachimanMartichoras

VS

Bans
RavanaGebThanatosBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
3,754
626
1,242
1,027
309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Galox21
Bakasura
8
1 / 0 / 0
4,669
778
2,120
3,952
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
IAmBigSsnek
Achilles
5
0 / 0 / 0
3,864
644
1,021
2,774
1,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
9
1 / 1 / 1
4,960
827
1,727
2,789
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 0 / 1
4,164
694
1,002
3,572
1,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
0
0
0
0
W
Bakasura
Galox21
Bakasura
1
0
0
1
L
Kali
1
1
0
1
W
Achilles
IAmBigSsnek
Achilles
0
0
0
0
W
Janus
1
1
1
1.5
L
Mercury
ProfitTaker
Mercury
0
1
0
0
W
1
0
1
1.5
L
0
1
1
0.5
L
Xbalanque
silencesam
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,720
Damage
7,112
14,986
Taken
14,114
4,628
Mitigated
4,954
2,739
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,242
1,104
0
159
1,027
309
604
255
772
0
27,304
L
678
74
361
748
3,715
1,521
0
0
3,715
16,738
0
W
Bakasura
Galox21
Bakasura
2,120
1,199
0
1,354
3,952
1,407
68
0
3,952
0
22,880
L
Kali
2,018
1,139
0
538
5,518
1,645
0
222
5,274
0
16,900
W
Achilles
IAmBigSsnek
Achilles
1,021
245
588
874
2,774
1,340
0
423
2,351
0
9,228
W
Janus
1,727
269
0
810
2,789
846
0
881
1,908
35,383
0
L
Mercury
ProfitTaker
Mercury
1,185
407
0
22
3,164
695
0
0
2,766
0
15,823
W
1,002
764
0
974
3,572
1,052
335
0
3,572
0
17,968
L
839
42
65
1,005
2,589
767
0
1,465
1,078
23,282
0
L
Xbalanque
silencesam
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,447
Gold Earned
21,411
131
Minions Killed
231
0
Camps Cleared
0
512,430
Distance Traveled
586,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,754
626
55
9
0
107,323
0
L
Terra
3,714
619
30
5
0
136,447
0
W
Bakasura
4,669
778
56
9
0
131,865
0
L
Kali
3,631
605
33
6
0
138,545
0
W
Achilles
3,864
644
12
2
0
108,412
0
W
Janus
4,960
827
68
11
0
111,206
0
L
Mercury
3,499
583
24
4
0
124,621
0
W
Arachne
4,164
694
40
7
0
128,124
0
L
Ra
3,969
662
44
7
0
112,817
0
L
Xbalanque
2,634
439
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role