Player Matchup

Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BurntWeet
Geb
Level 134
God Stats
15W - 5L
1,707 SR
Queue Stats
341W - 346L
1,509 Elo+
Party 2
Ao Kuang
Ao Kuang
FaceBanger
Ao Kuang
Level 91
God Stats
1W - 3L
1,177 SR
Queue Stats
321W - 279L
1,534 Elo+
Solo
Ares
Ares
GrizzlyAd4ms91
Ares
Level 129
God Stats
2W - 1L
1,629 SR
Queue Stats
180W - 181L
1,470 Elo+
Party 2
Loki
Loki
xDroMethazine
Loki
Level 76
God Stats
3W - 5L
1,297 SR
Queue Stats
835W - 886L
1,447 Elo+
Solo
Team Averages
Level 99
1,462 SR
1,492 Elo+

VS

Team Averages
Level 100
1,595 SR
1,431 Elo+
Cabrakan
Cabrakan
Alorik Ok
Cabrakan
Level 118
God Stats
1W - 1L
1,732 SR
Queue Stats
162W - 159L
1,451 Elo+
Party 1
Ullr
Ullr
Gabi2997
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Pele
Pele
PrincessFlare
Pele
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,454 Elo+
Solo
Thor
Thor
SVMMY SOSA
Thor
Level 157
God Stats
11W - 14L
1,520 SR
Queue Stats
544W - 579L
1,466 Elo+
Solo
Merlin
Merlin
xx iTz inSaNe x
Merlin
Level 62
God Stats
1W - 2L
1,725 SR
Queue Stats
68W - 67L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 1 / 10
7,718
858
5,815
8,985
4,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 10
9,344
1,038
9,325
14,303
16,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
FaceBanger
Ao Kuang
16
5 / 1 / 4
8,818
980
3,706
8,184
5,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 8
8,606
956
4,800
7,456
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
2 / 1 / 11
8,149
905
4,337
8,921
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alorik Ok
Cabrakan
8
0 / 1 / 0
5,742
638
2,375
3,996
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
7
0 / 1 / 0
5,378
598
595
2,085
776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 4
6,482
720
2,944
9,689
4,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 4 / 1
7,218
802
10,149
10,848
10,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 2
7,228
803
8,306
4,631
2,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
15
Kills
5
5
Deaths
15
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
10
5
L
Cabrakan
Alorik Ok
Cabrakan
0
1
0
0
W
4
1
10
9
W
Ao Kuang
FaceBanger
Ao Kuang
5
1
4
7
L
Ullr
0
1
0
0
W
4
1
8
8
L
0
6
4
0.33
L
4
4
1
1.13
W
2
1
11
7.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,983
Damage
24,369
47,849
Taken
31,249
38,043
Mitigated
20,406
20,052
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,815
1,221
212
3,200
8,985
4,303
743
2,194
6,715
20,285
0
L
Cabrakan
Alorik Ok
Cabrakan
2,375
569
701
522
3,996
3,089
0
2,969
1,027
3,711
0
W
9,325
847
2,791
3,762
14,303
16,447
1,073
3,860
10,443
19,581
0
W
Ao Kuang
FaceBanger
Ao Kuang
3,706
1,067
1,463
3,314
8,184
5,021
1,742
1,972
6,212
12,195
0
L
Ullr
595
280
0
4
2,085
776
0
1,588
497
0
1,219
W
4,800
29
360
1,581
7,456
7,612
236
1,698
5,758
12,717
0
L
2,944
319
48
544
9,689
4,321
0
7,999
1,690
0
11,419
L
10,149
268
0
1,250
10,848
10,181
0
7,215
3,633
0
17,005
W
4,337
335
1,905
1,464
8,921
4,660
1,006
1,141
7,780
0
10,466
L
8,306
635
0
500
4,631
2,039
0
3,875
756
19,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
32,048
109
Minions Killed
53
0
Camps Cleared
0
909,506
Distance Traveled
589,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,718
858
33
4
0
166,048
0
L
Cabrakan
5,742
638
6
1
0
68,592
0
W
Geb
9,344
1,038
9
1
0
193,079
0
W
Ao Kuang
8,818
980
33
4
0
177,981
0
L
Ullr
5,378
598
1
0
0
69,606
0
W
Ares
8,606
956
16
2
0
161,594
0
L
Pele
6,482
720
10
1
0
147,279
0
L
Thor
7,218
802
10
1
0
148,842
0
W
Loki
8,149
905
18
2
0
210,804
0
L
Merlin
7,228
803
26
3
0
155,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role