Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Xiran01
Nemesis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,323 Elo+
Party 1
Bellona
Bellona
Yapple2
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
lionpaw85
Kuzenbo
Level 147
God Stats
2W - 6L
1,318 SR
Queue Stats
418W - 404L
1,485 Elo+
Solo
Team Averages
Level 91
1,464 SR
1,462 Elo+

VS

Team Averages
Level 141
1,407 SR
1,511 Elo+
Sun Wukong
Sun Wukong
CR055Prime
Sun Wukong
Level 155
God Stats
7W - 3L
1,565 SR
Queue Stats
326W - 295L
1,531 Elo+
Solo
Hachiman
Hachiman
ChangeName1241
Hachiman
Level 106
God Stats
1W - 1L
1,209 SR
Queue Stats
344W - 324L
1,499 Elo+
Party 2
Nox
Nox
LevilKneviel
Nox
Level 148
God Stats
8W - 7L
1,194 SR
Queue Stats
355W - 342L
1,559 Elo+
Party 2
Osiris
Osiris
QuickWizard51
Osiris
Level 152
God Stats
1W - 2L
1,249 SR
Queue Stats
211W - 202L
1,506 Elo+
Party 2
Khepri
Khepri
nashishusha1
Khepri
Level 143
God Stats
25W - 15L
1,819 SR
Queue Stats
365W - 349L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
1 / 0 / 0
4,335
619
4,410
3,281
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
 
Tiamat
5
0 / 1 / 0
3,419
488
1,242
3,099
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Xiran01
Nemesis
5
0 / 0 / 1
3,679
526
1,466
5,025
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
Yapple2
Bellona
6
0 / 1 / 0
3,670
524
2,890
5,968
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
lionpaw85
Kuzenbo
5
0 / 2 / 0
3,795
542
1,221
5,214
4,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CR055Prime
Sun Wukong
9
1 / 0 / 0
4,923
703
4,217
6,148
4,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
7
0 / 1 / 1
4,305
615
1,914
4,249
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 0
4,671
667
3,356
1,719
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 0 / 0
4,389
627
1,117
5,405
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
7
0 / 0 / 3
4,613
659
1,703
3,938
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
0
1
L
Tiamat
 
Tiamat
0
1
0
0
W
Sun Wukong
CR055Prime
Sun Wukong
1
0
0
1
W
Hachiman
0
1
1
0.5
W
2
0
0
2
W
1
0
0
1
L
Nemesis
Xiran01
Nemesis
0
0
1
0.5
L
Bellona
Yapple2
Bellona
0
1
0
0
L
Kuzenbo
lionpaw85
Kuzenbo
0
2
0
0
W
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,229
Damage
12,307
22,587
Taken
21,459
10,926
Mitigated
12,172
7,058
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,410
2,270
0
2,656
3,281
944
0
565
2,644
0
29,705
L
Tiamat
 
Tiamat
1,242
146
0
1,119
3,099
1,154
0
1,292
1,807
10,664
0
W
Sun Wukong
CR055Prime
Sun Wukong
4,217
1,070
0
1,797
6,148
4,526
0
0
6,148
0
30,720
W
Hachiman
1,914
1,126
0
2,315
4,249
1,279
30
207
4,042
0
24,322
W
3,356
725
0
750
1,719
583
495
502
1,165
26,934
0
W
1,117
191
0
750
5,405
3,718
0
1,066
4,185
0
24,041
L
Nemesis
Xiran01
Nemesis
1,466
808
0
1,193
5,025
1,353
0
764
4,261
0
15,060
L
Bellona
Yapple2
Bellona
2,890
1,372
0
762
5,968
3,216
0
0
5,968
0
18,798
L
Kuzenbo
lionpaw85
Kuzenbo
1,221
633
0
1,328
5,214
4,259
4
2,457
2,757
10,588
0
W
Khepri
1,703
208
0
1,651
3,938
2,066
273
511
3,427
13,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,898
Gold Earned
22,901
137
Minions Killed
210
0
Camps Cleared
0
670,526
Distance Traveled
702,317
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,335
619
48
7
0
125,327
1
L
Tiamat
3,419
488
22
3
0
91,881
0
W
Sun Wukong
4,923
703
48
7
0
151,550
0
W
Hachiman
4,305
615
60
9
0
116,580
0
W
Nox
4,671
667
48
7
0
133,234
0
W
Osiris
4,389
627
45
6
0
160,454
0
L
Nemesis
3,679
526
25
4
0
156,895
0
L
Bellona
3,670
524
26
4
0
148,090
0
L
Kuzenbo
3,795
542
16
2
0
148,333
2
W
Khepri
4,613
659
9
1
0
140,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role