Player Matchup

Janus
Janus
Axhilis
Janus
Level 148
God Stats
8W - 12L
1,518 SR
Queue Stats
294W - 319L
1,449 Elo+
Party 2
Ymir
Ymir
Katha_dot_exe
Ymir
Level 105
God Stats
11W - 11L
1,651 SR
Queue Stats
240W - 298L
1,484 Elo+
Party 2
Hercules
Hercules
Melosa18
Hercules
Level 67
God Stats
62W - 65L
1,527 SR
Queue Stats
217W - 212L
1,520 Elo+
Solo
Xbalanque
Xbalanque
Sodexou
Xbalanque
Level 214
God Stats
7W - 6L
1,725 SR
Queue Stats
99W - 99L
1,551 Elo+
Party 2
Bastet
Bastet
TheSchOppee
Bastet
Level 145
God Stats
66W - 82L
1,460 SR
Queue Stats
322W - 470L
1,480 Elo+
Party 2
Team Averages
Level 136
1,576 SR
1,497 Elo+

VS

Team Averages
Level 121
1,619 SR
1,495 Elo+
Danzaburou
Danzaburou
BrotherIAmPinned
Danzaburou
Level 142
God Stats
10W - 4L
1,746 SR
Queue Stats
322W - 320L
1,466 Elo+
Solo
Loki
Loki
Md_Jacobson
Loki
Level 126
God Stats
28W - 13L
1,661 SR
Queue Stats
192W - 176L
1,521 Elo+
Party 1
Bacchus
Bacchus
SnippierCross8
Bacchus
Level 147
God Stats
16W - 23L
1,488 SR
Queue Stats
438W - 424L
1,452 Elo+
Solo
Martichoras
Martichoras
U-bun-tu
Martichoras
Level 90
God Stats
45W - 29L
1,602 SR
Queue Stats
657W - 620L
1,496 Elo+
Solo
Surtr
Surtr
mikaz22545
Surtr
Level 99
God Stats
89W - 60L
1,597 SR
Queue Stats
151W - 115L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Axhilis
Janus
7
0 / 1 / 0
3,785
757
1,506
1,438
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 0
3,362
672
28
2,489
1,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Melosa18
Hercules
2
0 / 1 / 0
2,777
555
646
1,698
735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Sodexou
Xbalanque
6
0 / 0 / 0
3,394
679
3,095
3,523
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
6
0 / 1 / 0
3,347
669
1,962
4,714
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrotherIAmPinned
Danzaburou
6
0 / 0 / 0
3,572
714
2,210
2,819
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
3 / 0 / 0
4,170
834
1,174
3,207
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,725
745
1,021
3,173
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
U-bun-tu
Martichoras
7
0 / 0 / 1
3,922
784
724
3,981
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
7
0 / 0 / 2
4,169
834
692
3,129
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Axhilis
Janus
0
1
0
0
W
Danzaburou
BrotherIAmPinned
Danzaburou
0
0
0
0
L
0
0
0
0
W
3
0
0
3
L
Hercules
Melosa18
Hercules
0
1
0
0
W
0
0
1
0.5
L
Xbalanque
Sodexou
Xbalanque
0
0
0
0
L
Bastet
0
1
0
0
W
Martichoras
U-bun-tu
Martichoras
0
0
1
0.5
W
Surtr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,237
Damage
5,821
13,862
Taken
16,309
4,539
Mitigated
7,381
6,278
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Axhilis
Janus
1,506
132
0
226
1,438
328
0
0
1,438
23,377
0
W
Danzaburou
BrotherIAmPinned
Danzaburou
2,210
1,286
0
1,407
2,819
799
0
0
2,819
0
20,517
L
28
0
0
714
2,489
1,212
0
472
2,017
6,351
0
W
1,174
309
0
614
3,207
1,075
0
0
3,207
0
16,087
L
Hercules
Melosa18
Hercules
646
313
0
677
1,698
735
0
0
1,698
0
4,320
W
1,021
143
82
1,707
3,173
2,407
0
189
2,962
8,332
0
L
Xbalanque
Sodexou
Xbalanque
3,095
801
0
2,149
3,523
1,006
0
278
3,245
0
21,827
L
Bastet
1,962
354
0
2,512
4,714
1,258
0
271
4,443
0
14,028
W
Martichoras
U-bun-tu
Martichoras
724
134
0
1,735
3,981
1,379
0
1,193
2,658
0
26,413
W
Surtr
692
185
0
868
3,129
1,721
14
63
3,066
123
23,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,665
Gold Earned
19,558
144
Minions Killed
197
0
Camps Cleared
0
477,269
Distance Traveled
554,330
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,785
757
49
10
0
111,779
2
W
Danzaburou
3,572
714
42
8
0
95,685
0
L
Ymir
3,362
672
15
3
0
108,015
0
W
Loki
4,170
834
29
6
0
120,243
0
L
Hercules
2,777
555
6
1
0
44,540
0
W
Bacchus
3,725
745
11
2
0
115,316
0
L
Xbalanque
3,394
679
43
9
0
93,715
0
L
Bastet
3,347
669
31
6
0
119,220
0
W
Martichoras
3,922
784
63
13
0
114,027
0
W
Surtr
4,169
834
52
10
0
109,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role