Player Matchup

Xbalanque
Xbalanque
Bilbi44
Xbalanque
Level 88
God Stats
1W - 4L
1,727 SR
Queue Stats
157W - 161L
1,523 Elo+
Solo
Fenrir
Fenrir
Milten
Fenrir
Level 99
God Stats
11W - 14L
1,440 SR
Queue Stats
46W - 61L
1,387 Elo+
Party 1
Hercules
Hercules
Punishing
Hercules
Level 67
God Stats
9W - 4L
1,693 SR
Queue Stats
83W - 92L
1,493 Elo+
Party 1
Maui
Maui
WarriorHocK
Maui
Level 121
God Stats
3W - 6L
1,546 SR
Queue Stats
201W - 174L
1,488 Elo+
Solo
Raijin
Raijin
kidbuu66
Raijin
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 250L
1,413 Elo+
Solo
Team Averages
Level 95
1,581 SR
1,461 Elo+

VS

Team Averages
Level 85
1,538 SR
1,407 Elo+
Izanami
Izanami
AnuB1SV1P
Izanami
Level 109
God Stats
6W - 3L
1,542 SR
Queue Stats
261W - 261L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Damian-R-Vera
Morgan Le Fay
Level 109
God Stats
6W - 7L
1,820 SR
Queue Stats
145W - 154L
1,424 Elo+
Party 3
Hun Batz
Hun Batz
Masaa878
Hun Batz
Level 78
God Stats
6W - 14L
1,328 SR
Queue Stats
169W - 176L
1,478 Elo+
Party 3
Chang'e
Chang'e
snakeysnak
Chang'e
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
yelpot01235
Shiva
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bilbi44
Xbalanque
9
1 / 1 / 1
5,268
527
2,642
6,393
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Milten
Fenrir
9
2 / 2 / 2
5,240
524
3,633
7,890
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Punishing
Hercules
11
0 / 0 / 0
5,774
577
3,122
7,346
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
5,042
504
2,558
8,659
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
kidbuu66
Raijin
11
2 / 2 / 1
5,686
569
4,293
5,608
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnuB1SV1P
Izanami
9
1 / 1 / 4
5,775
578
6,209
5,979
2,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Damian-R-Vera
Morgan Le Fay
10
0 / 2 / 3
5,804
580
3,645
5,918
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Masaa878
Hun Batz
11
2 / 1 / 1
6,016
602
2,709
9,119
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
snakeysnak
Chang'e
9
3 / 1 / 2
5,379
538
3,941
4,648
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 0
6,266
627
5,238
7,915
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
7
7
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
AnuB1SV1P
Izanami
1
1
4
3
L
Xbalanque
Bilbi44
Xbalanque
1
1
1
1.5
W
Morgan Le Fay
Damian-R-Vera
Morgan Le Fay
0
2
3
0.75
W
Hun Batz
Masaa878
Hun Batz
2
1
1
2.5
L
Fenrir
Milten
Fenrir
2
2
2
1.5
L
Hercules
Punishing
Hercules
0
0
0
0
L
0
2
1
0.25
L
Raijin
kidbuu66
Raijin
2
2
1
1.25
W
Chang'e
snakeysnak
Chang'e
3
1
2
4
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,248
Damage
21,742
35,896
Taken
33,579
17,907
Mitigated
12,431
9,046
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AnuB1SV1P
Izanami
6,209
3,949
0
1,572
5,979
2,075
733
1,751
4,228
0
44,011
L
Xbalanque
Bilbi44
Xbalanque
2,642
1,202
0
2,019
6,393
2,239
0
1,351
5,042
0
32,247
W
Morgan Le Fay
Damian-R-Vera
Morgan Le Fay
3,645
385
0
1,272
5,918
1,947
0
2,443
3,159
32,446
0
W
Hun Batz
Masaa878
Hun Batz
2,709
696
0
315
9,119
3,267
0
1,790
7,239
0
44,168
L
Fenrir
Milten
Fenrir
3,633
974
0
1,690
7,890
3,116
0
1,874
6,016
0
26,344
L
Hercules
Punishing
Hercules
3,122
856
0
2,601
7,346
5,156
0
0
7,346
0
32,582
L
2,558
438
140
1,846
8,659
5,324
0
2,470
6,189
16,474
0
L
Raijin
kidbuu66
Raijin
4,293
221
0
750
5,608
2,072
0
1,912
3,696
33,475
0
W
Chang'e
snakeysnak
Chang'e
3,941
1,236
2,198
1,988
4,648
1,333
117
496
4,152
11,765
0
W
5,238
1,154
0
1,796
7,915
3,809
0
0
7,555
0
34,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,010
Gold Earned
29,240
243
Minions Killed
276
0
Camps Cleared
0
1,014,986
Distance Traveled
1,088,604
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,775
578
75
8
0
217,415
0
L
Xbalanque
5,268
527
52
5
0
167,676
0
W
Morgan Le Fay
5,804
580
51
5
0
214,059
3
W
Hun Batz
6,016
602
67
7
0
248,842
0
L
Fenrir
5,240
524
37
4
0
233,194
0
L
Hercules
5,774
577
76
8
0
205,460
0
L
Maui
5,042
504
18
2
0
220,271
0
L
Raijin
5,686
569
60
6
0
188,385
1
W
Chang'e
5,379
538
20
2
0
178,565
0
W
Shiva
6,266
627
63
6
0
229,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role