Player Matchup

Olorun
Olorun
Johanfeld
Olorun
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,398 Elo+
Party 1
Apollo
Apollo
SgtStarlord03
Apollo
Level 113
God Stats
3W - 7L
1,566 SR
Queue Stats
223W - 205L
1,510 Elo+
Solo
Janus
Janus
magnuslemon
Janus
Level 17
God Stats
3W - 2L
1,839 SR
Queue Stats
17W - 25L
1,312 Elo+
Party 1
Team Averages
Level 71
1,635 SR
1,407 Elo+

VS

Team Averages
Level 73
1,403 SR
1,470 Elo+
Hachiman
Hachiman
 
Hachiman
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Plumsum
Aphrodite
Level 87
God Stats
45W - 29L
1,520 SR
Queue Stats
96W - 100L
1,449 Elo+
Party 2
Nemesis
Nemesis
Stellaksiina
Nemesis
Level 85
God Stats
7W - 3L
1,189 SR
Queue Stats
93W - 102L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Johanfeld
Olorun
15
3 / 7 / 8
11,012
787
10,510
14,200
6,112
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 7 / 5
12,145
868
11,311
19,486
8,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 6 / 9
10,774
770
7,571
10,475
3,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 3 / 10
11,635
831
12,599
14,368
5,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Plumsum
Aphrodite
14
2 / 3 / 15
10,865
776
6,786
15,232
14,944
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Stellaksiina
Nemesis
16
14 / 7 / 5
13,137
938
20,261
17,146
10,374
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
12
Kills
20
20
Deaths
13
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
10
3
L
Olorun
Johanfeld
Olorun
3
7
8
1
W
Aphrodite
Plumsum
Aphrodite
2
3
15
3.17
L
7
7
5
1.36
W
Nemesis
Stellaksiina
Nemesis
14
7
5
2.36
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,392
Damage
39,646
44,161
Taken
46,746
18,390
Mitigated
31,131
9,490
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,599
8,796
0
3,700
14,368
5,813
480
7,986
6,346
0
55,651
L
Olorun
Johanfeld
Olorun
10,510
4,381
657
2,495
14,200
6,112
1,549
2,699
11,417
37,125
0
W
Aphrodite
Plumsum
Aphrodite
6,786
798
3,886
4,981
15,232
14,944
383
5,638
9,534
27,078
0
L
11,311
7,434
0
5,960
19,486
8,389
1,014
2,846
16,576
0
41,791
W
Nemesis
Stellaksiina
Nemesis
20,261
11,117
0
3,306
17,146
10,374
1,558
5,108
12,026
0
42,534
L
7,571
884
130
248
10,475
3,889
474
1,603
8,872
16,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
35,637
114
Minions Killed
140
0
Camps Cleared
0
638,904
Distance Traveled
694,998
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,635
831
76
5
0
213,833
3
L
Olorun
11,012
787
32
2
0
226,522
2
W
Aphrodite
10,865
776
24
2
0
231,508
0
L
Apollo
12,145
868
59
4
0
219,677
0
W
Nemesis
13,137
938
40
3
0
249,657
0
L
Janus
10,774
770
23
2
0
192,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role