Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HangeZisBae
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,520 Elo+
Party 1
Mulan
Mulan
IronSister
Mulan
Level 101
God Stats
15W - 15L
1,598 SR
Queue Stats
147W - 135L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
JuuzouSuzaya
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 157L
1,491 Elo+
Party 1
Team Averages
Level 118
1,520 SR
1,501 Elo+

VS

Team Averages
Level 67
1,421 SR
1,434 Elo+
Izanami
Izanami
JAXMAIN101
Izanami
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 25L
1,453 Elo+
Solo
Xing Tian
Xing Tian
MonsterBoss99
Xing Tian
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,587 Elo+
Party 2
Pele
Pele
Nepgearsy
Pele
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 67L
1,231 Elo+
Party 2
Yemoja
Yemoja
suizzles
Yemoja
Level 84
God Stats
1W - 2L
1,183 SR
Queue Stats
87W - 99L
1,474 Elo+
Solo
Ra
Ra
uvv1996
Ra
Level 108
God Stats
22W - 28L
1,423 SR
Queue Stats
389W - 383L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 0
6,832
526
4,028
6,002
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
 
Chaac
10
1 / 1 / 2
6,254
481
5,685
11,613
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 0
6,208
478
7,532
8,164
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
8
0 / 4 / 2
5,395
415
3,258
10,027
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
JuuzouSuzaya
Gilgamesh
13
0 / 2 / 0
7,216
555
3,847
10,885
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JAXMAIN101
Izanami
12
1 / 0 / 0
6,989
538
5,940
5,175
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
MonsterBoss99
Xing Tian
9
1 / 0 / 4
6,393
492
4,276
8,173
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
12
4 / 2 / 4
7,363
566
8,639
9,338
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
suizzles
Yemoja
12
0 / 1 / 2
7,052
542
5,206
9,413
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 2
7,613
586
5,227
5,412
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
8
8
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
0
1
L
Chaac
 
Chaac
1
1
2
2
L
1
1
0
1
L
Mulan
0
4
2
0.25
W
Izanami
JAXMAIN101
Izanami
1
0
0
1
L
Gilgamesh
JuuzouSuzaya
Gilgamesh
0
2
0
0
W
Xing Tian
MonsterBoss99
Xing Tian
1
0
4
3
W
Pele
4
2
4
3
W
Yemoja
suizzles
Yemoja
0
1
2
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
29,288
46,691
Taken
37,511
19,504
Mitigated
18,841
14,874
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,028
1,594
0
3,353
6,002
1,830
0
883
5,119
55,794
0
L
Chaac
 
Chaac
5,685
933
0
3,772
11,613
5,662
0
3,196
8,271
0
43,825
L
7,532
1,944
0
2,701
8,164
2,716
117
4,460
3,386
46,398
0
L
Mulan
3,258
1,353
0
1,046
10,027
4,491
0
1,063
8,942
0
27,815
W
Izanami
JAXMAIN101
Izanami
5,940
4,995
0
2,596
5,175
2,051
656
1,161
4,014
0
72,240
L
Gilgamesh
JuuzouSuzaya
Gilgamesh
3,847
917
0
4,002
10,885
4,805
0
4,552
6,229
0
56,629
W
Xing Tian
MonsterBoss99
Xing Tian
4,276
1,076
0
2,364
8,173
6,461
72
3,180
4,993
11,641
0
W
Pele
8,639
3,145
0
2,402
9,338
3,605
744
1,454
7,884
0
44,852
W
Yemoja
suizzles
Yemoja
5,206
598
173
1,227
9,413
4,312
0
5,758
3,655
47,151
0
W
5,227
539
72
2,434
5,412
2,412
0
57
5,355
55,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,905
Gold Earned
35,410
367
Minions Killed
385
0
Camps Cleared
0
1,162,033
Distance Traveled
1,314,285
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,832
526
83
6
0
241,934
5
L
Chaac
6,254
481
72
6
0
230,824
1
L
Zeus
6,208
478
78
6
0
221,235
1
L
Mulan
5,395
415
41
3
0
262,787
0
W
Izanami
6,989
538
129
10
0
252,971
5
L
Gilgamesh
7,216
555
93
7
0
205,253
0
W
Xing Tian
6,393
492
8
1
0
278,187
3
W
Pele
7,363
566
56
4
0
273,788
0
W
Yemoja
7,052
542
93
7
0
234,407
0
W
Ra
7,613
586
99
8
0
274,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role