Player Matchup

Ares
Ares
Silver I
StefAndrei
Ares
Silver I
Level 166
God Stats
1W - 0L
1,374 SR
Queue Stats
4W - 2L
1,567 MMR
Party 1
Anhur
Anhur
Silver I
sliferTM
Anhur
Silver I
Level 123
God Stats
1W - 0L
1,241 SR
Queue Stats
4W - 1L
1,613 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
zHeartKiller
Baron Samedi
Silver I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,577 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,371 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,441 SR
1,543 MMR
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Gold IV
RITZENKLEMPNER00
Anubis
Gold IV
Level 129
God Stats
7W - 13L
1,488 SR
Queue Stats
639W - 734L
1,517 MMR
Solo
Hercules
Hercules
Platinum V
jesusDaddy
Hercules
Platinum V
Level 86
God Stats
16W - 26L
1,336 SR
Queue Stats
283W - 280L
1,613 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 15
11,715
732
10,045
18,011
19,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
sliferTM
Anhur
17
10 / 1 / 4
13,738
859
26,678
18,214
9,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
zHeartKiller
Baron Samedi
15
5 / 3 / 11
12,480
780
10,323
9,580
6,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ao KuangMartichorasThothHachimanBaba Yaga

VS

Bans
KuzenboMedusaHou YiGilgameshXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 3 / 3
11,501
719
17,969
14,961
5,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 8 / 5
11,246
703
9,015
15,652
7,023
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
jesusDaddy
Hercules
14
2 / 5 / 3
10,946
684
7,833
21,136
23,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
16
Kills
6
6
Deaths
16
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
3
1.5
L
1
8
5
0.44
W
1
2
15
4.25
L
Hercules
jesusDaddy
Hercules
2
5
3
0.7
W
Anhur
sliferTM
Anhur
10
1
4
12
W
Baron Samedi
zHeartKiller
Baron Samedi
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,046
Damage
34,817
45,805
Taken
51,749
34,760
Mitigated
35,891
13,088
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
17,969
6,416
477
3,759
14,961
5,581
729
5,941
8,954
0
57,445
L
9,015
85
0
3,128
15,652
7,023
120
6,028
9,624
49,248
0
W
10,045
1,119
0
3,792
18,011
19,620
235
3,210
14,801
18,164
0
L
Hercules
jesusDaddy
Hercules
7,833
1,569
0
6,086
21,136
23,287
198
8,609
12,471
0
21,775
W
Anhur
sliferTM
Anhur
26,678
19,659
0
6,635
18,214
9,128
2,321
2,938
15,276
0
101,763
W
Baron Samedi
zHeartKiller
Baron Samedi
10,323
1,183
1,604
1,057
9,580
6,012
605
3,164
6,416
32,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,933
Gold Earned
33,693
187
Minions Killed
141
0
Camps Cleared
0
867,655
Distance Traveled
801,701
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,501
719
56
4
0
286,625
0
L
Anubis
11,246
703
65
4
0
235,987
0
W
Ares
11,715
732
9
1
0
299,666
2
L
Hercules
10,946
684
20
1
0
279,089
0
W
Anhur
13,738
859
138
9
0
290,453
0
W
Baron Samedi
12,480
780
40
3
0
277,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role