Player Matchup

Ao Kuang
Ao Kuang
Divine-Mattt
Ao Kuang
Level 56
God Stats
6W - 4L
1,552 SR
Queue Stats
304W - 282L
1,438 Elo+
Solo
Thor
Thor
ImAStunnaBoy
Thor
Level 69
God Stats
16W - 14L
1,570 SR
Queue Stats
219W - 206L
1,464 Elo+
Solo
Jormungandr
Jormungandr
LoveDaFoodies
Jormungandr
Level 42
God Stats
8W - 11L
1,470 SR
Queue Stats
78W - 75L
1,412 Elo+
Solo
Artemis
Artemis
Nick_Curt_Dale
Artemis
Level 101
God Stats
4W - 3L
1,473 SR
Queue Stats
159W - 127L
1,552 Elo+
Solo
Ix Chel
Ix Chel
mtizle
Ix Chel
Level 156
God Stats
107W - 100L
1,582 SR
Queue Stats
954W - 915L
1,502 Elo+
Solo
Team Averages
Level 85
1,530 SR
1,474 Elo+

VS

Team Averages
Level 74
1,550 SR
1,417 Elo+
Sol
Sol
Calwezzy
Sol
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,431 Elo+
Solo
Izanami
Izanami
Carlo_1979_
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,333 Elo+
Solo
Horus
Horus
Ghost_of_Kiese
Horus
Level 36
God Stats
3W - 4L
1,421 SR
Queue Stats
153W - 156L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
PhieldBoy7evn_
Sun Wukong
Level 87
God Stats
151W - 123L
1,604 SR
Queue Stats
390W - 388L
1,490 Elo+
Solo
Anubis
Anubis
trent_wrighteous
Anubis
Level 159
God Stats
16W - 10L
1,724 SR
Queue Stats
754W - 692L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Divine-Mattt
Ao Kuang
16
9 / 2 / 6
10,943
608
12,577
17,915
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 3
11,600
644
8,058
10,066
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
LoveDaFoodies
Jormungandr
15
2 / 4 / 12
10,468
582
11,609
14,388
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 2 / 6
9,585
533
8,869
11,743
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
mtizle
Ix Chel
17
5 / 4 / 7
10,920
607
11,841
12,430
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
8,131
452
8,281
8,609
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Carlo_1979_
Izanami
16
3 / 9 / 2
9,540
530
2,983
20,052
6,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 8 / 4
10,097
561
6,746
21,975
19,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
PhieldBoy7evn_
Sun Wukong
7
1 / 1 / 1
6,446
358
2,267
8,856
3,827
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 4 / 1
7,637
424
6,588
11,166
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
25
Kills
12
13
Deaths
25
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Izanami
Carlo_1979_
Izanami
3
9
2
0.44
W
Ao Kuang
Divine-Mattt
Ao Kuang
9
2
6
6
L
4
8
4
0.75
W
4
1
3
5.5
W
Jormungandr
LoveDaFoodies
Jormungandr
2
4
12
2
W
5
2
6
4
L
Sun Wukong
PhieldBoy7evn_
Sun Wukong
1
1
1
1.5
W
Ix Chel
mtizle
Ix Chel
5
4
7
2.13
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,954
Damage
26,865
66,542
Taken
70,658
33,757
Mitigated
38,770
20,835
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,281
3,655
0
2,362
8,609
3,999
0
4,092
4,517
58,804
6,740
L
Izanami
Carlo_1979_
Izanami
2,983
2,368
0
3,505
20,052
6,379
0
6,133
13,400
0
55,984
W
Ao Kuang
Divine-Mattt
Ao Kuang
12,577
2,846
0
7,435
17,915
7,494
2,173
2,672
15,114
80,856
0
L
6,746
2,791
616
4,297
21,975
19,698
0
14,600
6,899
857
21,624
W
8,058
1,543
0
1,024
10,066
4,328
3,915
856
9,182
0
83,659
W
Jormungandr
LoveDaFoodies
Jormungandr
11,609
1,830
736
2,559
14,388
11,730
1,387
5,091
9,237
52,381
0
W
8,869
4,498
0
3,612
11,743
5,051
3,876
3,456
8,287
0
44,794
L
Sun Wukong
PhieldBoy7evn_
Sun Wukong
2,267
556
0
1,521
8,856
3,827
0
3,402
5,309
0
17,393
W
Ix Chel
mtizle
Ix Chel
11,841
1,157
1,015
4,454
12,430
5,154
1,714
2,887
9,239
92,267
0
L
6,588
188
0
2,252
11,166
4,867
0
6,835
4,276
38,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,516
Gold Earned
41,851
520
Minions Killed
320
0
Camps Cleared
0
1,752,096
Distance Traveled
1,278,407
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,131
452
101
6
0
239,284
2
L
Izanami
9,540
530
92
5
0
325,465
0
W
Ao Kuang
10,943
608
110
6
0
411,276
0
L
Horus
10,097
561
26
1
0
342,735
5
W
Thor
11,600
644
138
8
0
332,659
0
W
Jormungandr
10,468
582
63
4
0
340,415
4
W
Artemis
9,585
533
71
4
0
322,179
1
L
Sun Wukong
6,446
358
29
2
0
210,770
0
W
Ix Chel
10,920
607
138
8
0
345,567
2
L
Anubis
7,637
424
72
4
0
160,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role