Player Matchup

Kali
Kali
Silver I
RadBiscuitTin
Kali
Silver I
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,480 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,500 SR
1,480 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,285 SR
1,400 MMR
Raijin
Raijin
Bronze III
Johanfeld
Raijin
Bronze III
Level 83
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 0
13,286
1,107
11,607
16,679
11,046
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
BakasuraFenrirArachneRavanaHades

VS

Bans
CupidPoseidonSusanoAh Muzen CabThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Johanfeld
Raijin
14
0 / 6 / 0
10,280
857
7,569
13,605
7,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
Johanfeld
Raijin
0
6
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,607
Damage
7,569
16,679
Taken
13,605
11,046
Mitigated
7,620
9,039
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Johanfeld
Raijin
7,569
673
0
0
13,605
7,620
0
670
12,935
46,926
0
W
11,607
7,194
0
9,039
16,679
11,046
981
8,433
8,246
0
76,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,286
Gold Earned
10,280
145
Minions Killed
102
9
Camps Cleared
3
275,039
Distance Traveled
201,195
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,280
857
102
9
3
201,195
3
W
Kali
13,286
1,107
145
12
9
275,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role