Player Matchup

Ra
Ra
ImLuckyyAF
Ra
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,692 Elo+
Party 1
Geb
Geb
joeledu97
Geb
Level 101
God Stats
2W - 3L
1,751 SR
Queue Stats
98W - 93L
1,470 Elo+
Solo
Danzaburou
Danzaburou
mourinhosgum
Danzaburou
Level 26
God Stats
3W - 1L
1,365 SR
Queue Stats
10W - 2L
1,692 Elo+
Party 1
Team Averages
Level 64
1,539 SR
1,618 Elo+

VS

Team Averages
Level 46
1,444 SR
1,483 Elo+
Agni
Agni
AswizPotato
Agni
Level 109
God Stats
0W - 2L
1,180 SR
Queue Stats
8W - 12L
1,460 Elo+
Party 2
Izanami
Izanami
BlackHammer2468
Izanami
Level 23
God Stats
9W - 10L
1,652 SR
Queue Stats
34W - 27L
1,489 Elo+
Party 2
Ymir
Ymir
brutbahia
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 9
9,816
982
11,848
7,776
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 1 / 14
8,452
845
4,985
8,079
6,985
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
mourinhosgum
Danzaburou
12
6 / 2 / 12
9,100
910
11,527
7,759
3,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,318
732
9,416
8,562
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 2
7,443
744
2,296
8,915
3,422
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
1 / 6 / 1
6,843
684
2,762
13,810
11,712
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
18
Kills
4
4
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
1
7
2
0.29
W
9
1
9
13.5
L
Ymir
1
6
1
0.25
W
3
1
14
10
W
Danzaburou
mourinhosgum
Danzaburou
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,360
Damage
14,474
23,614
Taken
31,287
13,600
Mitigated
18,192
4,422
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,416
564
0
250
8,562
3,058
0
3,940
4,610
27,557
0
L
2,296
1,858
0
0
8,915
3,422
0
5,829
3,014
0
27,398
W
11,848
1,327
1,480
1,493
7,776
3,477
308
4,922
2,829
38,597
0
L
Ymir
2,762
292
0
0
13,810
11,712
0
7,102
6,527
8,009
0
W
4,985
336
0
480
8,079
6,985
0
3,439
4,560
20,908
0
W
Danzaburou
mourinhosgum
Danzaburou
11,527
5,365
0
969
7,759
3,138
599
4,056
3,654
0
31,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
21,604
118
Minions Killed
83
0
Camps Cleared
0
559,831
Distance Traveled
459,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,318
732
19
2
0
164,560
0
L
Izanami
7,443
744
49
5
0
137,362
0
W
Ra
9,816
982
57
6
0
196,945
0
L
Ymir
6,843
684
15
2
0
157,231
0
W
Geb
8,452
845
20
2
0
183,130
0
W
Danzaburou
9,100
910
41
4
0
179,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role