Player Matchup

Kumbhakarna
Kumbhakarna
Nightmare4000
Kumbhakarna
Level 139
God Stats
4W - 3L
1,340 SR
Queue Stats
477W - 464L
1,530 Elo+
Solo
Nu Wa
Nu Wa
RheaZaddy
Nu Wa
Level 145
God Stats
21W - 12L
1,755 SR
Queue Stats
386W - 372L
1,537 Elo+
Solo
Nemesis
Nemesis
STaNKxDaDDy
Nemesis
Level 104
God Stats
102W - 103L
1,603 SR
Queue Stats
291W - 284L
1,503 Elo+
Solo
Mulan
Mulan
UndulateSet3161
Mulan
Level 71
God Stats
3W - 0L
1,785 SR
Queue Stats
26W - 24L
1,468 Elo+
Party 1
Izanami
Izanami
vTomie
Izanami
Level 77
God Stats
22W - 21L
1,530 SR
Queue Stats
25W - 27L
1,445 Elo+
Party 1
Team Averages
Level 107
1,603 SR
1,497 Elo+

VS

Team Averages
Level 89
1,674 SR
1,528 Elo+
Kukulkan
Kukulkan
Brii_l-9
Kukulkan
Level 62
God Stats
399W - 383L
1,606 SR
Queue Stats
643W - 705L
1,560 Elo+
Party 2
Bellona
Bellona
LossMalice
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 126L
1,474 Elo+
Solo
Scylla
Scylla
ja_me02
Scylla
Level 127
God Stats
56W - 41L
1,675 SR
Queue Stats
956W - 980L
1,583 Elo+
Party 2
Jormungandr
Jormungandr
soup dogg
Jormungandr
Level 63
God Stats
1W - 1L
1,713 SR
Queue Stats
32W - 42L
1,508 Elo+
Solo
Thor
Thor
temp-367677
Thor
Level 126
God Stats
25W - 18L
1,875 SR
Queue Stats
101W - 100L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Nightmare4000
Kumbhakarna
15
0 / 0 / 10
9,345
1,038
7,429
8,666
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
RheaZaddy
Nu Wa
16
7 / 0 / 6
11,175
1,242
19,042
3,652
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
STaNKxDaDDy
Nemesis
15
2 / 0 / 6
9,833
1,093
8,552
8,951
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 2 / 4
9,344
1,038
10,105
9,669
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
vTomie
Izanami
15
1 / 0 / 7
9,752
1,084
5,486
5,838
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

307

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brii_l-9
Kukulkan
14
1 / 1 / 1
9,279
1,031
3,150
5,017
2,666
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
LossMalice
Bellona
14
0 / 3 / 2
8,562
951
6,104
14,401
8,997
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
ja_me02
Scylla
14
0 / 2 / 2
8,661
962
9,537
8,976
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
soup dogg
Jormungandr
14
0 / 4 / 2
8,797
977
6,794
13,458
8,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 3 / 1
8,743
971
7,589
11,716
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
13
Kills
2
2
Deaths
13
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Brii_l-9
Kukulkan
1
1
1
1.5
L
Bellona
LossMalice
Bellona
0
3
2
0.33
W
Kumbhakarna
Nightmare4000
Kumbhakarna
0
0
10
5
W
Nu Wa
RheaZaddy
Nu Wa
7
0
6
10
W
Nemesis
STaNKxDaDDy
Nemesis
2
0
6
5
W
3
2
4
2.5
L
Scylla
ja_me02
Scylla
0
2
2
0.5
L
Jormungandr
soup dogg
Jormungandr
0
4
2
0.25
L
1
3
1
0.5
W
Izanami
vTomie
Izanami
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,614
Damage
33,174
36,776
Taken
53,568
24,137
Mitigated
27,594
4,336
Healing
919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Brii_l-9
Kukulkan
3,150
149
0
0
5,017
2,666
0
3,106
1,676
36,820
0
L
Bellona
LossMalice
Bellona
6,104
1,522
0
195
14,401
8,997
0
7,405
6,639
0
14,334
W
Kumbhakarna
Nightmare4000
Kumbhakarna
7,429
412
193
1,116
8,666
8,734
0
3,919
4,487
11,040
127
W
Nu Wa
RheaZaddy
Nu Wa
19,042
5,302
0
109
3,652
1,443
0
1,953
1,608
46,997
0
W
Nemesis
STaNKxDaDDy
Nemesis
8,552
2,496
0
890
8,951
4,151
0
4,036
4,903
0
22,035
W
10,105
1,655
0
1,245
9,669
7,448
0
6,303
3,084
0
15,663
L
Scylla
ja_me02
Scylla
9,537
501
68
354
8,976
3,333
0
3,411
5,236
28,664
718
L
Jormungandr
soup dogg
Jormungandr
6,794
334
0
302
13,458
8,612
0
5,626
7,171
22,985
377
L
7,589
390
0
0
11,716
3,986
0
5,743
5,400
0
13,804
W
Izanami
vTomie
Izanami
5,486
3,685
0
783
5,838
2,361
0
2,419
3,419
0
37,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,449
Gold Earned
44,042
202
Minions Killed
188
10
Camps Cleared
3
949,290
Distance Traveled
766,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,279
1,031
84
9
0
144,105
0
L
Bellona
8,562
951
16
2
2
166,984
0
W
Kumbhakarna
9,345
1,038
11
1
0
212,989
0
W
Nu Wa
11,175
1,242
56
6
4
176,593
0
W
Nemesis
9,833
1,093
30
3
4
197,021
0
W
Mulan
9,344
1,038
12
1
0
176,441
0
L
Scylla
8,661
962
42
5
0
153,087
0
L
Jormungandr
8,797
977
37
4
1
155,501
0
L
Thor
8,743
971
9
1
0
146,479
0
W
Izanami
9,752
1,084
93
10
2
186,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role