Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Paty23
Anubis
Level 55
God Stats
7W - 3L
1,331 SR
Queue Stats
168W - 175L
1,249 Elo+
Party 2
Merlin
Merlin
Player89327
Merlin
Level 127
God Stats
11W - 8L
1,474 SR
Queue Stats
290W - 266L
1,534 Elo+
Solo
Ymir
Ymir
RodriPati
Ymir
Level 49
God Stats
13W - 10L
1,496 SR
Queue Stats
101W - 116L
1,388 Elo+
Party 2
Hachiman
Hachiman
iZpratt
Hachiman
Level 143
God Stats
136W - 97L
1,629 SR
Queue Stats
344W - 314L
1,505 Elo+
Solo
Team Averages
Level 104
1,486 SR
1,435 Elo+

VS

Team Averages
Level 97
1,538 SR
1,428 Elo+
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ChaosDemon69
Kali
Level 124
God Stats
15W - 3L
1,646 SR
Queue Stats
434W - 340L
1,533 Elo+
Solo
Medusa
Medusa
Latcher5k
Medusa
Level 13
God Stats
4W - 16L
1,272 SR
Queue Stats
15W - 37L
1,236 Elo+
Party 1
Horus
Horus
Unfazabl3Chris
Horus
Level 143
God Stats
10W - 10L
1,544 SR
Queue Stats
381W - 379L
1,579 Elo+
Solo
Cerberus
Cerberus
icypolarbear
Cerberus
Level 59
God Stats
1W - 2L
1,727 SR
Queue Stats
50W - 77L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 1 / 0
4,829
604
1,508
6,786
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Paty23
Anubis
9
2 / 0 / 0
5,275
659
3,036
2,547
1,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
8
0 / 0 / 0
4,875
609
1,058
3,314
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
0 / 0 / 1
4,607
576
540
3,621
1,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
iZpratt
Hachiman
9
3 / 0 / 0
5,339
667
3,968
3,434
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 0 / 1
4,891
611
2,351
2,635
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 1
4,654
582
3,139
6,365
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
Latcher5k
Medusa
6
0 / 3 / 0
3,760
470
1,530
3,935
1,161
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8
1 / 0 / 0
4,613
577
1,815
6,463
2,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
icypolarbear
Cerberus
4
0 / 2 / 0
3,713
464
564
2,975
596
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
5
Kills
1
1
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
1
0
0
L
Ra
 
Ra
0
0
1
0.5
L
0
0
1
0.5
L
Medusa
Latcher5k
Medusa
0
3
0
0
W
Anubis
Paty23
Anubis
2
0
0
2
W
Merlin
0
0
0
0
W
Ymir
0
0
1
0.5
L
1
0
0
1
W
Hachiman
iZpratt
Hachiman
3
0
0
3
L
Cerberus
icypolarbear
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,110
Damage
9,399
19,702
Taken
22,373
7,326
Mitigated
7,191
6,890
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,508
52
0
1,021
6,786
2,505
0
1,362
5,355
0
35,642
L
Ra
 
Ra
2,351
335
216
1,538
2,635
862
0
462
2,173
37,291
0
L
3,139
1,355
0
1,957
6,365
2,268
0
673
5,692
0
36,924
L
Medusa
Latcher5k
Medusa
1,530
1,105
0
240
3,935
1,161
0
242
3,693
0
13,156
W
Anubis
Paty23
Anubis
3,036
187
0
1,674
2,547
1,010
0
564
1,983
29,691
0
W
Merlin
1,058
88
0
1,000
3,314
906
369
920
2,394
36,742
0
W
Ymir
540
30
0
736
3,621
1,961
156
7
3,614
10,106
0
L
1,815
645
607
1,883
6,463
2,304
0
1,908
4,555
0
14,095
W
Hachiman
iZpratt
Hachiman
3,968
2,409
0
2,459
3,434
944
245
49
3,385
0
37,096
L
Cerberus
icypolarbear
Cerberus
564
37
0
442
2,975
596
0
1,349
1,626
10,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,925
Gold Earned
21,631
257
Minions Killed
212
0
Camps Cleared
0
797,709
Distance Traveled
753,928
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,829
604
69
9
0
196,857
0
L
Ra
4,891
611
75
9
0
160,480
2
L
Kali
4,654
582
61
8
0
185,197
1
L
Medusa
3,760
470
24
3
0
153,181
1
W
Anubis
5,275
659
44
6
0
133,531
3
W
Merlin
4,875
609
67
8
0
155,438
0
W
Ymir
4,607
576
25
3
0
161,746
2
L
Horus
4,613
577
19
2
0
172,516
1
W
Hachiman
5,339
667
52
7
0
150,137
2
L
Cerberus
3,713
464
33
4
0
82,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role