Player Matchup

Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
Beardus93
Bacchus
Gold III
Level 123
God Stats
10W - 8L
1,561 SR
Queue Stats
858W - 842L
1,470 MMR
Solo
Zeus
Zeus
Gold III
ZestyP3753
Zeus
Gold III
Level 87
God Stats
11W - 13L
1,476 SR
Queue Stats
364W - 396L
1,493 MMR
Solo
Neith
Neith
Gold III
xIxtazyx
Neith
Gold III
Level 94
God Stats
1W - 1L
1,321 SR
Queue Stats
48W - 43L
1,479 MMR
Solo
Ishtar
Ishtar
Silver II
xTheEnchanterx
Ishtar
Silver II
Level 57
God Stats
4W - 1L
1,560 SR
Queue Stats
6W - 8L
1,477 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,484 SR
1,484 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,639 SR
1,487 MMR
Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
BIGtimey
Sun Wukong
Gold III
Level 126
God Stats
7W - 4L
1,454 SR
Queue Stats
259W - 257L
1,477 MMR
Solo
Izanami
Izanami
Gold V
MKSabbath
Izanami
Gold V
Level 127
God Stats
4W - 2L
2,046 SR
Queue Stats
74W - 82L
1,476 MMR
Solo
Vulcan
Vulcan
Silver II
RocketLoIi
Vulcan
Silver II
Level 68
God Stats
0W - 1L
1,459 SR
Queue Stats
8W - 10L
1,491 MMR
Party 1
Fenrir
Fenrir
Silver II
cafemocha4
Fenrir
Silver II
Level 67
God Stats
0W - 1L
1,733 SR
Queue Stats
8W - 10L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 0 / 4
5,908
591
4,960
7,654
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Beardus93
Bacchus
9
3 / 0 / 4
5,980
598
4,132
7,810
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 1
5,569
557
5,077
3,193
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
xIxtazyx
Neith
11
1 / 0 / 0
6,441
644
3,760
6,407
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 2
7,163
716
4,003
6,273
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
He BoSusanoRavana

VS

Bans
CliodhnaKaliMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 2 / 0
4,969
497
3,055
8,626
4,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
BIGtimey
Sun Wukong
11
0 / 0 / 0
6,359
636
3,394
5,752
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MKSabbath
Izanami
9
0 / 2 / 0
5,411
541
2,584
7,144
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
RocketLoIi
Vulcan
9
0 / 2 / 0
5,126
513
3,589
5,512
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
cafemocha4
Fenrir
8
0 / 4 / 0
4,945
495
3,008
9,288
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
0
4
4
L
Atlas
 
Atlas
0
2
0
0
L
Sun Wukong
BIGtimey
Sun Wukong
0
0
0
0
W
Bacchus
Beardus93
Bacchus
3
0
4
5
L
Izanami
MKSabbath
Izanami
0
2
0
0
L
Vulcan
RocketLoIi
Vulcan
0
2
0
0
W
1
0
1
1.5
L
Fenrir
cafemocha4
Fenrir
0
4
0
0
W
Neith
xIxtazyx
Neith
1
0
0
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,932
Damage
15,630
31,337
Taken
36,322
14,775
Mitigated
16,079
9,815
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,960
1,990
0
1,250
7,654
2,596
0
1,844
5,810
0
45,706
L
Atlas
 
Atlas
3,055
1,351
1,015
1,885
8,626
4,277
0
3,262
5,232
13,459
0
L
Sun Wukong
BIGtimey
Sun Wukong
3,394
354
0
2,315
5,752
3,223
0
0
5,752
0
47,535
W
Bacchus
Beardus93
Bacchus
4,132
576
0
1,943
7,810
6,079
0
2,540
5,270
13,740
0
L
Izanami
MKSabbath
Izanami
2,584
1,432
0
2,117
7,144
3,072
0
1,312
5,765
0
41,323
L
Vulcan
RocketLoIi
Vulcan
3,589
1,605
0
750
5,512
2,005
0
2,987
2,453
31,574
0
W
5,077
400
0
825
3,193
1,060
0
1,592
1,601
41,509
0
L
Fenrir
cafemocha4
Fenrir
3,008
638
0
330
9,288
3,502
0
1,377
7,911
0
34,622
W
Neith
xIxtazyx
Neith
3,760
1,733
0
3,216
6,407
2,018
0
0
6,407
0
49,432
W
4,003
1,824
0
2,581
6,273
3,022
835
819
5,454
0
51,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
26,810
370
Minions Killed
303
0
Camps Cleared
0
1,035,396
Distance Traveled
1,025,658
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,908
591
65
7
0
261,140
1
L
Atlas
4,969
497
19
2
0
196,684
2
L
Sun Wukong
6,359
636
94
9
0
216,923
1
W
Bacchus
5,980
598
6
1
0
216,326
4
L
Izanami
5,411
541
73
7
0
186,890
0
L
Vulcan
5,126
513
67
7
0
195,418
2
W
Zeus
5,569
557
89
9
0
182,763
2
L
Fenrir
4,945
495
50
5
0
229,743
0
W
Neith
6,441
644
105
11
0
196,881
2
W
Ishtar
7,163
716
105
11
0
178,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role