Player Matchup

Horus
Horus
Gold II
 
Horus
Gold II
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
BridalFeather97
Izanami
Gold II
Level 66
God Stats
5W - 5L
1,587 SR
Queue Stats
64W - 58L
1,529 MMR
Solo
Nu Wa
Nu Wa
Gold II
Callm3 Rapid
Nu Wa
Gold II
Level 148
God Stats
1W - 0L
1,295 SR
Queue Stats
142W - 146L
1,601 MMR
Solo
Thanatos
Thanatos
Gold I
DaBabyDOT
Thanatos
Gold I
Level 105
God Stats
6W - 7L
1,588 SR
Queue Stats
49W - 50L
1,686 MMR
Solo
Jormungandr
Jormungandr
Gold III
Shmackerz
Jormungandr
Gold III
Level 145
God Stats
7W - 6L
1,649 SR
Queue Stats
63W - 69L
1,561 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,524 SR
1,575 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,631 SR
1,618 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
DBoY131
Ne Zha
Gold I
Level 153
God Stats
15W - 11L
1,506 SR
Queue Stats
495W - 514L
1,659 MMR
Solo
Ganesha
Ganesha
Gold I
GHOSTNDASNOW
Ganesha
Gold I
Level 132
God Stats
4W - 3L
1,705 SR
Queue Stats
33W - 30L
1,649 MMR
Solo
Hachiman
Hachiman
Gold III
ReverseFla5sh
Hachiman
Gold III
Level 135
God Stats
4W - 3L
1,807 SR
Queue Stats
58W - 58L
1,561 MMR
Solo
Janus
Janus
Platinum IV
ZX-_NO-
Janus
Platinum IV
Level 107
God Stats
24W - 22L
1,636 SR
Queue Stats
389W - 388L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
3 / 0 / 1
5,675
709
4,907
7,384
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 0 / 0
4,671
584
2,505
3,690
1,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
2 / 2 / 0
5,099
637
2,424
4,390
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DaBabyDOT
Thanatos
8
1 / 1 / 1
4,669
584
2,385
6,846
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Shmackerz
Jormungandr
7
2 / 1 / 0
4,820
603
1,568
5,762
2,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TyrThorRavanaMartichoras

VS

Bans
KaliBakasuraAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 4 / 0
4,705
588
4,020
6,868
2,300
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
DBoY131
Ne Zha
9
3 / 1 / 0
5,046
631
3,856
4,865
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
GHOSTNDASNOW
Ganesha
6
0 / 0 / 0
4,004
501
738
2,959
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
ReverseFla5sh
Hachiman
6
0 / 2 / 1
4,037
505
2,777
4,464
1,317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
ZX-_NO-
Janus
10
0 / 1 / 3
5,296
662
2,687
3,160
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
8
Kills
3
4
Deaths
8
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
1
3.5
L
Anubis
 
Anubis
0
4
0
0
W
0
0
0
0
W
2
2
0
1
L
Ne Zha
DBoY131
Ne Zha
3
1
0
3
W
Thanatos
DaBabyDOT
Thanatos
1
1
1
1.5
L
Ganesha
GHOSTNDASNOW
Ganesha
0
0
0
0
L
Hachiman
ReverseFla5sh
Hachiman
0
2
1
0.25
W
Jormungandr
Shmackerz
Jormungandr
2
1
0
2
L
Janus
ZX-_NO-
Janus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,789
Damage
14,078
28,072
Taken
22,316
10,574
Mitigated
7,803
11,452
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,907
2,003
40
2,057
7,384
3,291
0
4,077
3,307
0
28,915
L
Anubis
 
Anubis
4,020
344
0
1,366
6,868
2,300
0
250
6,618
31,163
0
W
2,505
1,860
0
1,989
3,690
1,216
501
1,023
2,635
0
36,779
W
2,424
539
0
750
4,390
1,172
222
848
3,510
28,857
0
L
Ne Zha
DBoY131
Ne Zha
3,856
1,002
0
1,103
4,865
1,435
0
953
3,912
0
25,409
W
Thanatos
DaBabyDOT
Thanatos
2,385
792
0
4,374
6,846
2,171
0
1,136
5,630
0
28,038
L
Ganesha
GHOSTNDASNOW
Ganesha
738
0
0
1,344
2,959
1,811
0
568
2,391
7,206
0
L
Hachiman
ReverseFla5sh
Hachiman
2,777
1,918
0
1,646
4,464
1,317
0
1,264
3,200
0
21,882
W
Jormungandr
Shmackerz
Jormungandr
1,568
582
718
1,524
5,762
2,724
0
274
5,488
12,700
0
L
Janus
ZX-_NO-
Janus
2,687
110
0
750
3,160
940
0
1,025
2,135
43,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,934
Gold Earned
23,088
253
Minions Killed
228
0
Camps Cleared
0
811,618
Distance Traveled
766,551
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,675
709
52
7
0
179,655
0
L
Anubis
4,705
588
55
7
0
133,758
1
W
Izanami
4,671
584
67
8
0
150,793
1
W
Nu Wa
5,099
637
55
7
0
142,671
1
L
Ne Zha
5,046
631
36
5
0
197,906
1
W
Thanatos
4,669
584
52
7
0
185,042
0
L
Ganesha
4,004
501
1
0
0
99,288
1
L
Hachiman
4,037
505
47
6
0
152,567
2
W
Jormungandr
4,820
603
27
3
0
153,457
2
L
Janus
5,296
662
89
11
0
183,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role