Player Matchup

Neith
Neith
ClayDN
Neith
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Linganitus
Xing Tian
Level 33
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Sol
Sol
StupidRussian
Sol
Level 38
God Stats
1W - 3L
1,501 SR
Queue Stats
1W - 7L
1,288 Elo+
Party 1
Team Averages
Level 56
1,430 SR
1,429 Elo+

VS

Team Averages
Level 100
1,554 SR
1,537 Elo+
Ravana
Ravana
ByakuyaTheLight
Ravana
Level 108
God Stats
3W - 1L
1,314 SR
Queue Stats
187W - 163L
1,556 Elo+
Party 2
Anubis
Anubis
Drodex235
Anubis
Level 65
God Stats
316W - 225L
1,613 SR
Queue Stats
556W - 579L
1,499 Elo+
Solo
Pele
Pele
skyfall20ve
Pele
Level 128
God Stats
1W - 0L
1,736 SR
Queue Stats
89W - 83L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ClayDN
Neith
12
0 / 2 / 7
8,813
678
7,999
10,077
3,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Linganitus
Xing Tian
12
1 / 1 / 7
8,792
676
4,941
15,573
15,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 7 / 1
9,986
768
13,715
13,788
4,039
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
9,654
743
9,828
11,909
11,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Drodex235
Anubis
15
7 / 1 / 3
10,941
842
16,156
9,678
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 5
9,021
694
8,482
12,405
7,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
8
Kills
10
10
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
Neith
ClayDN
Neith
0
2
7
1.75
W
Anubis
Drodex235
Anubis
7
1
3
8.5
L
Xing Tian
Linganitus
Xing Tian
1
1
7
4.5
L
7
7
1
1.07
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,655
Damage
34,466
39,438
Taken
33,992
22,708
Mitigated
24,808
7,535
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,828
1,397
0
3,148
11,909
11,987
9
6,551
5,285
404
19,256
L
Neith
ClayDN
Neith
7,999
2,650
0
1,736
10,077
3,664
216
4,649
5,380
0
34,149
W
Anubis
Drodex235
Anubis
16,156
177
300
6,062
9,678
5,538
0
4,898
4,625
63,130
0
L
Xing Tian
Linganitus
Xing Tian
4,941
888
0
2,561
15,573
15,005
0
6,943
8,586
20,982
0
L
13,715
5,229
0
3,238
13,788
4,039
550
5,444
8,320
44,888
0
W
8,482
1,487
0
2,475
12,405
7,283
24
7,569
4,836
0
36,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
29,616
127
Minions Killed
139
0
Camps Cleared
0
664,142
Distance Traveled
760,089
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,654
743
18
1
0
260,570
0
L
Neith
8,813
678
49
4
0
222,793
0
W
Anubis
10,941
842
73
6
0
262,206
1
L
Xing Tian
8,792
676
22
2
0
247,507
2
L
Sol
9,986
768
56
4
0
193,842
0
W
Pele
9,021
694
48
4
0
237,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role