Player Matchup

Vamana
Vamana
Blast Psycho
Vamana
Level 120
God Stats
2W - 1L
1,523 SR
Queue Stats
20W - 17L
1,470 Elo+
Party 1
Neith
Neith
Myco_Mag1ck
Neith
Level 183
God Stats
3W - 0L
1,749 SR
Queue Stats
151W - 151L
1,497 Elo+
Solo
Ares
Ares
QxPr3d4t0rxQ
Ares
Level 99
God Stats
4W - 0L
1,656 SR
Queue Stats
114W - 98L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tuskin5010
Tsukuyomi
Level 81
God Stats
248W - 235L
1,540 SR
Queue Stats
1,215W - 1,263L
1,498 Elo+
Solo
Ah Puch
Ah Puch
smilingfreddie
Ah Puch
Level 42
God Stats
11W - 18L
1,204 SR
Queue Stats
268W - 284L
1,382 Elo+
Solo
Team Averages
Level 105
1,534 SR
1,470 Elo+

VS

Team Averages
Level 48
1,558 SR
1,447 Elo+
Vulcan
Vulcan
MrYohjiYamamoto
Vulcan
Level 39
God Stats
36W - 60L
1,368 SR
Queue Stats
159W - 206L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheBash5
Kumbhakarna
Level 60
God Stats
1W - 2L
1,484 SR
Queue Stats
8W - 15L
1,438 Elo+
Party 2
Thor
Thor
TheGreatRobino7
Thor
Level 83
God Stats
4W - 6L
1,572 SR
Queue Stats
236W - 232L
1,451 Elo+
Solo
Khepri
Khepri
sagwa1
Khepri
Level 11
God Stats
4W - 4L
1,639 SR
Queue Stats
6W - 10L
1,497 Elo+
Party 2
Medusa
Medusa
xPERDITI0Nx
Medusa
Level 48
God Stats
1W - 1L
1,729 SR
Queue Stats
7W - 6L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
4 / 0 / 8
8,972
1,122
12,463
7,125
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 10
8,687
1,086
7,344
3,340
1,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 9
9,524
1,191
8,401
9,678
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Tuskin5010
Tsukuyomi
14
3 / 0 / 10
8,993
1,124
15,276
6,600
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 0 / 8
8,136
1,017
11,002
1,725
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

353

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,618
952
4,833
1,945
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
TheBash5
Kumbhakarna
13
0 / 3 / 1
7,518
940
3,633
17,273
8,993
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 1
7,802
975
7,106
14,668
6,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
sagwa1
Khepri
13
1 / 4 / 0
8,201
1,025
2,850
14,149
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
13
0 / 0 / 1
7,802
975
6,429
9,503
4,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
14
Kills
1
1
Deaths
14
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
0
8
8
L
0
1
0
0
W
2
0
10
7
W
4
1
9
8.5
L
Kumbhakarna
TheBash5
Kumbhakarna
0
3
1
0.17
L
0
6
1
0.08
W
Tsukuyomi
Tuskin5010
Tsukuyomi
3
0
10
8
L
Khepri
sagwa1
Khepri
1
4
0
0.25
W
1
0
8
5
L
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,486
Damage
24,851
28,468
Taken
57,538
24,113
Mitigated
34,529
4,065
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
12,463
3,235
0
763
7,125
7,413
0
2,917
4,208
0
27,668
L
4,833
1,573
0
0
1,945
855
0
901
1,002
19,522
0
W
7,344
2,611
0
835
3,340
1,356
0
758
2,582
0
27,401
W
8,401
176
0
1,151
9,678
9,289
0
4,522
5,078
10,867
0
L
Kumbhakarna
TheBash5
Kumbhakarna
3,633
64
0
278
17,273
8,993
0
7,676
9,073
8,836
0
L
7,106
785
0
0
14,668
6,183
0
4,210
9,639
0
25,665
W
Tsukuyomi
Tuskin5010
Tsukuyomi
15,276
2,216
0
778
6,600
5,315
0
2,368
4,112
0
33,083
L
Khepri
sagwa1
Khepri
2,850
336
0
1,352
14,149
14,324
0
3,899
9,774
6,303
0
W
11,002
347
0
538
1,725
740
0
918
807
18,118
0
L
Medusa
6,429
3,313
0
1,412
9,503
4,174
0
2,676
6,500
0
25,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,312
Gold Earned
38,941
163
Minions Killed
148
3
Camps Cleared
6
804,261
Distance Traveled
652,824
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,972
1,122
38
5
1
168,638
0
L
Vulcan
7,618
952
38
5
2
91,192
0
W
Neith
8,687
1,086
53
7
1
153,461
0
W
Ares
9,524
1,191
5
1
0
149,609
0
L
Kumbhakarna
7,518
940
20
3
0
151,865
0
L
Thor
7,802
975
48
6
2
129,928
0
W
Tsukuyomi
8,993
1,124
50
6
1
178,262
4
L
Khepri
8,201
1,025
7
1
0
128,768
0
W
Ah Puch
8,136
1,017
17
2
0
154,291
0
L
Medusa
7,802
975
35
4
2
151,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role