Player Matchup

Shiva
Shiva
BreadCull
Shiva
Level 154
God Stats
3W - 5L
1,489 SR
Queue Stats
191W - 187L
1,473 Elo+
Party 3
Terra
Terra
DreadKnight2255
Terra
Level 113
God Stats
1W - 2L
1,205 SR
Queue Stats
9W - 8L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
chirpy_lava0
Baron Samedi
Level 95
God Stats
20W - 19L
1,568 SR
Queue Stats
580W - 568L
1,484 Elo+
Solo
Arachne
Arachne
gamey_789
Arachne
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 50L
1,598 Elo+
Solo
Hachiman
Hachiman
veladaceremony
Hachiman
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 146L
1,523 Elo+
Party 3
Team Averages
Level 123
1,452 SR
1,524 Elo+

VS

Team Averages
Level 117
1,487 SR
1,437 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
GoldFish134
Kuzenbo
Level 64
God Stats
12W - 19L
1,367 SR
Queue Stats
135W - 126L
1,386 Elo+
Party 1
Freya
Freya
Healer Main9131
Freya
Level 153
God Stats
4W - 4L
1,550 SR
Queue Stats
376W - 370L
1,443 Elo+
Party 2
Hachiman
Hachiman
IDK2196
Hachiman
Level 53
God Stats
5W - 7L
1,480 SR
Queue Stats
298W - 289L
1,347 Elo+
Party 1
Tyr
Tyr
TheBasedRob
Tyr
Level 157
God Stats
21W - 27L
1,541 SR
Queue Stats
698W - 759L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BreadCull
Shiva
12
0 / 0 / 0
6,810
568
5,327
8,503
8,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 1
5,988
499
4,423
7,608
4,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
chirpy_lava0
Baron Samedi
11
0 / 4 / 0
5,770
481
3,518
8,884
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
gamey_789
Arachne
10
0 / 3 / 0
5,787
482
2,261
8,886
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
11
2 / 1 / 0
6,236
520
7,596
10,146
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 0 / 3
6,676
556
8,272
7,758
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
GoldFish134
Kuzenbo
9
0 / 0 / 1
5,131
428
2,507
6,845
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 3
7,158
597
6,238
8,016
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
IDK2196
Hachiman
9
1 / 2 / 0
5,395
450
4,771
9,188
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 0 / 0
6,252
521
3,648
9,828
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
3
4.5
L
Shiva
BreadCull
Shiva
0
0
0
0
L
0
0
1
0.5
W
Kuzenbo
GoldFish134
Kuzenbo
0
0
1
0.5
W
4
0
3
5.5
W
Hachiman
IDK2196
Hachiman
1
2
0
0.5
W
0
0
0
0
L
Baron Samedi
chirpy_lava0
Baron Samedi
0
4
0
0
L
Arachne
gamey_789
Arachne
0
3
0
0
L
Hachiman
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
25,436
44,027
Taken
41,635
24,271
Mitigated
21,275
12,551
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,272
3,099
0
599
7,758
2,881
0
944
6,814
0
58,717
L
Shiva
BreadCull
Shiva
5,327
1,293
0
1,177
8,503
8,602
0
0
8,503
0
56,481
L
4,423
418
1,597
2,274
7,608
4,980
91
1,717
5,858
25,126
0
W
Kuzenbo
GoldFish134
Kuzenbo
2,507
896
0
1,026
6,845
7,151
55
975
5,756
18,807
0
W
6,238
1,804
0
4,323
8,016
3,203
0
4,406
3,610
39,242
0
W
Hachiman
IDK2196
Hachiman
4,771
2,502
0
3,085
9,188
2,758
0
1,857
7,331
0
34,538
W
3,648
772
0
6,142
9,828
5,282
0
0
9,828
0
45,693
L
Baron Samedi
chirpy_lava0
Baron Samedi
3,518
70
89
1,373
8,884
3,791
0
3,515
5,369
39,316
0
L
Arachne
gamey_789
Arachne
2,261
1,679
0
835
8,886
3,151
0
1,218
7,668
0
46,902
L
Hachiman
7,596
3,716
0
5,206
10,146
3,747
0
1,942
7,818
0
48,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
30,612
352
Minions Killed
312
0
Camps Cleared
0
1,191,353
Distance Traveled
1,199,024
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,676
556
80
7
0
267,000
2
L
Shiva
6,810
568
93
8
0
232,129
2
L
Terra
5,988
499
28
2
0
247,490
2
W
Kuzenbo
5,131
428
30
3
0
230,598
0
W
Freya
7,158
597
76
6
0
234,610
2
W
Hachiman
5,395
450
43
4
0
199,637
0
W
Tyr
6,252
521
83
7
0
267,179
4
L
Baron Samedi
5,770
481
84
7
0
234,985
1
L
Arachne
5,787
482
74
6
0
262,823
0
L
Hachiman
6,236
520
73
6
0
213,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role