Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
FeNWik7
Izanami
Level 66
God Stats
78W - 56L
1,452 SR
Queue Stats
465W - 473L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mr__Niice__Guy
Morgan Le Fay
Level 88
God Stats
10W - 10L
1,372 SR
Queue Stats
109W - 100L
1,441 Elo+
Solo
Ares
Ares
SoupGhost
Ares
Level 29
God Stats
2W - 3L
1,427 SR
Queue Stats
49W - 51L
1,379 Elo+
Party 2
Surtr
Surtr
thesadow212
Surtr
Level 46
God Stats
4W - 3L
1,455 SR
Queue Stats
92W - 99L
1,446 Elo+
Party 2
Team Averages
Level 63
1,441 SR
1,432 Elo+

VS

Team Averages
Level 62
1,491 SR
1,351 Elo+
Ah Muzen Cab
Ah Muzen Cab
Giakuma
Ah Muzen Cab
Level 77
God Stats
1W - 2L
1,377 SR
Queue Stats
61W - 79L
1,385 Elo+
Party 1
Bakasura
Bakasura
dariopm21
Bakasura
Level 60
God Stats
1W - 1L
1,716 SR
Queue Stats
37W - 53L
1,305 Elo+
Party 3
Bacchus
Bacchus
david_risitas
Bacchus
Level 66
God Stats
4W - 7L
1,573 SR
Queue Stats
62W - 52L
1,409 Elo+
Party 3
Anubis
Anubis
iBimsTonate
Anubis
Level 29
God Stats
1W - 3L
1,395 SR
Queue Stats
24W - 42L
1,301 Elo+
Party 1
Zhong Kui
Zhong Kui
xKitachii
Zhong Kui
Level 76
God Stats
3W - 4L
1,395 SR
Queue Stats
46W - 69L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
12 / 0 / 7
11,178
621
13,441
13,551
12,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
FeNWik7
Izanami
17
7 / 3 / 0
10,231
568
7,934
13,447
6,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Mr__Niice__Guy
Morgan Le Fay
16
2 / 2 / 2
9,893
550
9,424
8,867
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
13
0 / 6 / 4
8,203
456
4,677
16,676
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
4 / 2 / 9
10,807
600
16,592
22,421
20,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Giakuma
Ah Muzen Cab
14
3 / 3 / 6
9,129
507
9,784
12,789
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
dariopm21
Bakasura
15
3 / 7 / 3
9,084
505
7,163
19,539
8,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
12
3 / 1 / 5
8,539
474
6,539
10,124
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
15
3 / 7 / 2
8,743
486
9,874
15,419
7,360
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
xKitachii
Zhong Kui
14
1 / 7 / 0
8,340
463
15,510
19,979
16,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
25
Kills
13
13
Deaths
25
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
12
0
7
15.5
W
Izanami
FeNWik7
Izanami
7
3
0
2.33
L
Ah Muzen Cab
Giakuma
Ah Muzen Cab
3
3
6
2
W
Morgan Le Fay
Mr__Niice__Guy
Morgan Le Fay
2
2
2
1.5
W
Ares
0
6
4
0.33
L
Bakasura
dariopm21
Bakasura
3
7
3
0.64
L
Bacchus
3
1
5
5.5
L
Anubis
3
7
2
0.57
W
4
2
9
4.25
L
Zhong Kui
xKitachii
Zhong Kui
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,068
Damage
48,870
74,962
Taken
77,850
61,119
Mitigated
47,217
24,615
Healing
22,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,441
1,249
0
9,379
13,551
12,605
0
7,326
5,885
73,061
0
W
Izanami
FeNWik7
Izanami
7,934
5,163
0
3,561
13,447
6,304
629
5,301
7,974
0
89,041
L
Ah Muzen Cab
Giakuma
Ah Muzen Cab
9,784
4,113
0
2,400
12,789
4,830
451
5,641
7,030
0
64,784
W
Morgan Le Fay
Mr__Niice__Guy
Morgan Le Fay
9,424
569
0
2,722
8,867
4,384
891
1,332
7,535
77,810
0
W
Ares
4,677
731
0
1,126
16,676
16,828
328
2,334
14,318
30,074
0
L
Bakasura
dariopm21
Bakasura
7,163
4,267
0
3,989
19,539
8,525
0
7,122
12,279
0
71,912
L
Bacchus
6,539
1,093
0
4,068
10,124
9,997
0
1,920
8,177
26,617
0
L
Anubis
9,874
410
0
4,213
15,419
7,360
0
9,244
5,694
52,894
0
W
16,592
6,771
0
7,827
22,421
20,998
14
14,808
6,742
1,100
81,950
L
Zhong Kui
xKitachii
Zhong Kui
15,510
2,129
70
7,607
19,979
16,505
0
3,990
15,890
72,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,312
Gold Earned
43,835
533
Minions Killed
453
0
Camps Cleared
0
1,728,855
Distance Traveled
1,609,365
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,178
621
107
6
0
351,187
0
W
Izanami
10,231
568
149
8
0
331,218
0
L
Ah Muzen Cab
9,129
507
100
6
0
284,136
0
W
Morgan Le Fay
9,893
550
140
8
0
352,437
8
W
Ares
8,203
456
27
2
0
343,950
0
L
Bakasura
9,084
505
111
6
0
385,606
0
L
Bacchus
8,539
474
31
2
0
341,510
1
L
Anubis
8,743
486
80
4
0
304,136
0
W
Surtr
10,807
600
110
6
0
350,063
0
L
Zhong Kui
8,340
463
131
7
0
293,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role