Player Matchup

Kuzenbo
Kuzenbo
Baebsi
Kuzenbo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,206 Elo+
Party 1
Ao Kuang
Ao Kuang
Juergot
Ao Kuang
Level 9
God Stats
1W - 1L
1,647 SR
Queue Stats
1W - 3L
1,159 Elo+
Party 1
Thanatos
Thanatos
Stissel
Thanatos
Level 46
God Stats
1W - 0L
1,657 SR
Queue Stats
1W - 5L
1,102 Elo+
Party 1
Team Averages
Level 31
1,602 SR
1,156 Elo+

VS

Team Averages
Level 62
1,448 SR
1,437 Elo+
Heimdallr
Heimdallr
MisterVodka342
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,542 Elo+
Party 2
Ne Zha
Ne Zha
Skreell
Ne Zha
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,227 Elo+
Solo
Artio
Artio
xXJABA12Xx
Artio
Level 128
God Stats
0W - 1L
1,344 SR
Queue Stats
25W - 23L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Baebsi
Kuzenbo
15
1 / 0 / 15
12,074
710
9,597
12,781
23,173
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Juergot
Ao Kuang
16
7 / 0 / 10
13,260
780
13,152
9,866
8,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Stissel
Thanatos
16
9 / 1 / 7
13,311
783
13,689
11,853
5,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MisterVodka342
Heimdallr
13
0 / 6 / 0
10,671
628
8,929
14,425
5,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ne Zha
Skreell
Ne Zha
14
1 / 7 / 0
11,104
653
5,998
13,744
4,813
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
12
0 / 4 / 0
10,023
590
2,652
13,851
10,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
17
Kills
1
1
Deaths
17
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Baebsi
Kuzenbo
1
0
15
8.5
W
Ao Kuang
Juergot
Ao Kuang
7
0
10
12
L
Heimdallr
MisterVodka342
Heimdallr
0
6
0
0
L
Ne Zha
Skreell
Ne Zha
1
7
0
0.14
W
Thanatos
Stissel
Thanatos
9
1
7
12.5
L
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,438
Damage
17,579
34,500
Taken
42,020
37,993
Mitigated
21,212
13,210
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Baebsi
Kuzenbo
9,597
3,818
130
1,348
12,781
23,173
401
2,208
10,481
41,198
873
W
Ao Kuang
Juergot
Ao Kuang
13,152
2,951
0
2,952
9,866
8,994
1,075
1,181
7,743
55,437
0
L
Heimdallr
MisterVodka342
Heimdallr
8,929
2,958
0
1,970
14,425
5,596
0
8,254
6,171
0
54,315
L
Ne Zha
Skreell
Ne Zha
5,998
2,412
0
507
13,744
4,813
0
7,920
5,824
0
28,323
W
Thanatos
Stissel
Thanatos
13,689
3,764
0
8,780
11,853
5,826
1,000
1,078
9,251
0
59,891
L
Artio
2,652
121
373
2,345
13,851
10,803
0
5,759
7,948
14,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,645
Gold Earned
31,798
174
Minions Killed
131
0
Camps Cleared
0
1,064,954
Distance Traveled
810,468
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,074
710
25
1
0
358,362
0
W
Ao Kuang
13,260
780
88
5
0
320,236
0
L
Heimdallr
10,671
628
75
4
0
260,415
0
L
Ne Zha
11,104
653
39
2
0
267,480
0
W
Thanatos
13,311
783
61
4
0
386,356
0
L
Artio
10,023
590
17
1
0
282,573
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role