Player Matchup

Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum I
OldDumpsterJuice
Atlas
Platinum I
Level 141
God Stats
4W - 8L
1,594 SR
Queue Stats
100W - 107L
2,052 MMR
Solo
Agni
Agni
Platinum I
luisxxddd
Agni
Platinum I
Level 123
God Stats
18W - 26L
1,636 SR
Queue Stats
191W - 198L
2,065 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,577 SR
1,873 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,534 SR
2,058 MMR
Chiron
Chiron
Diamond II
Hwrrd
Chiron
Diamond II
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 70L
2,301 MMR
Party 1
Ymir
Ymir
Diamond V
Zooham
Ymir
Diamond V
Level 157
God Stats
1W - 2L
1,435 SR
Queue Stats
144W - 104L
1,828 MMR
Party 1
Vulcan
Vulcan
Platinum IV
ridivey
Vulcan
Platinum IV
Level 145
God Stats
12W - 10L
1,666 SR
Queue Stats
37W - 32L
2,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 5 / 0
9,647
689
6,076
17,595
14,146
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 4 / 3
9,550
682
9,741
19,324
18,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Agni
13
2 / 5 / 1
10,288
735
12,003
12,743
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabNe ZhaAchillesSobekMulan

VS

Bans
KuzenboAresGaneshaCabrakanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hwrrd
Chiron
16
9 / 1 / 5
12,869
919
19,210
13,545
6,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Zooham
Ymir
13
0 / 0 / 12
10,399
743
5,874
17,489
16,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
ridivey
Vulcan
14
5 / 2 / 7
11,727
838
16,341
7,027
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
0
0.2
W
Chiron
Hwrrd
Chiron
9
1
5
11.5
L
0
4
3
0.38
W
Ymir
Zooham
Ymir
0
0
12
6
L
Agni
2
5
1
0.5
W
Vulcan
ridivey
Vulcan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,820
Damage
41,425
49,662
Taken
38,061
37,053
Mitigated
26,381
5,345
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,076
1,841
0
1,026
17,595
14,146
0
8,405
9,190
1,474
15,913
W
Chiron
Hwrrd
Chiron
19,210
7,621
748
6,393
13,545
6,728
2,022
6,179
7,310
0
77,161
L
9,741
2,736
0
2,669
19,324
18,670
0
8,176
11,078
27,475
0
W
Ymir
Zooham
Ymir
5,874
1,123
0
4,187
17,489
16,346
25
11,027
4,821
12,526
253
L
Agni
12,003
634
125
1,525
12,743
4,237
0
5,932
6,811
54,279
0
W
Vulcan
ridivey
Vulcan
16,341
5,324
0
545
7,027
3,307
859
4,701
2,326
67,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
34,995
141
Minions Killed
172
0
Camps Cleared
0
733,187
Distance Traveled
787,073
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,647
689
32
2
0
237,043
0
W
Chiron
12,869
919
94
7
0
246,939
0
L
Atlas
9,550
682
25
2
0
247,921
0
W
Ymir
10,399
743
8
1
0
242,858
2
L
Agni
10,288
735
84
6
0
248,223
0
W
Vulcan
11,727
838
70
5
0
297,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role