Player Matchup

Bacchus
Bacchus
AveryTA
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Bakasura
Bakasura
Bbrandtt
Bakasura
Level 146
God Stats
10W - 4L
1,613 SR
Queue Stats
53W - 53L
1,475 Elo+
Party 2
Zeus
Zeus
BiIIyNoSkin
Zeus
Level 119
God Stats
3W - 5L
1,406 SR
Queue Stats
57W - 59L
1,469 Elo+
Party 2
Team Averages
Level 122
1,506 SR
1,481 Elo+

VS

Team Averages
Level 85
1,465 SR
1,497 Elo+
Kuzenbo
Kuzenbo
Forsnackin
Kuzenbo
Level 117
God Stats
4W - 10L
1,127 SR
Queue Stats
250W - 273L
1,412 Elo+
Solo
Thanatos
Thanatos
Jefukiraa
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
TraCe_xPJx
Zeus
Level 127
God Stats
0W - 1L
1,768 SR
Queue Stats
2W - 3L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AveryTA
Bacchus
13
2 / 0 / 8
9,801
754
5,531
12,771
12,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Bbrandtt
Bakasura
12
5 / 3 / 5
10,170
782
10,569
12,963
7,168
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 5
10,315
793
12,462
5,948
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Forsnackin
Kuzenbo
13
2 / 0 / 4
9,198
708
6,804
11,835
15,364
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Jefukiraa
Thanatos
10
1 / 7 / 2
8,592
661
2,077
9,612
3,867
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
3 / 4 / 2
9,270
713
11,487
9,566
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
6
6
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AveryTA
Bacchus
2
0
8
6
W
Bakasura
Bbrandtt
Bakasura
5
3
5
2.5
W
4
3
5
2.17
L
Kuzenbo
Forsnackin
Kuzenbo
2
0
4
4
L
Thanatos
Jefukiraa
Thanatos
1
7
2
0.29
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
20,368
31,682
Taken
31,013
22,622
Mitigated
22,731
11,122
Healing
2,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AveryTA
Bacchus
5,531
691
0
5,553
12,771
12,899
0
6,536
6,167
22,020
0
W
Bakasura
Bbrandtt
Bakasura
10,569
6,708
0
4,898
12,963
7,168
145
7,976
4,944
0
29,841
W
12,462
844
444
227
5,948
2,555
1,305
4,487
1,337
45,261
0
L
Kuzenbo
Forsnackin
Kuzenbo
6,804
1,939
0
0
11,835
15,364
0
6,700
3,732
24,424
0
L
Thanatos
Jefukiraa
Thanatos
2,077
633
0
1,386
9,612
3,867
0
5,919
3,031
0
8,932
L
11,487
907
337
330
9,566
3,500
180
5,258
3,401
50,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
27,060
151
Minions Killed
115
0
Camps Cleared
0
745,026
Distance Traveled
618,264
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,801
754
18
1
0
266,059
0
W
Bakasura
10,170
782
64
5
0
266,929
3
W
Zeus
10,315
793
69
5
0
212,038
0
L
Kuzenbo
9,198
708
20
2
0
264,761
2
L
Thanatos
8,592
661
15
1
0
151,479
0
L
Zeus
9,270
713
80
6
0
202,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role