Player Matchup

Baron Samedi
Baron Samedi
Matiazh
Baron Samedi
Level 158
God Stats
60W - 43L
1,659 SR
Queue Stats
291W - 270L
1,549 Elo+
Solo
Kukulkan
Kukulkan
SNIPER MARIE
Kukulkan
Level 39
God Stats
2W - 5L
1,319 SR
Queue Stats
4W - 13L
1,120 Elo+
Solo
Bellona
Bellona
Swatzika
Bellona
Level 45
God Stats
48W - 41L
1,460 SR
Queue Stats
107W - 134L
1,345 Elo+
Party 1
Cernunnos
Cernunnos
l Epoh l
Cernunnos
Level 88
God Stats
3W - 3L
1,638 SR
Queue Stats
209W - 230L
1,508 Elo+
Party 1
Thanatos
Thanatos
lSplitsl
Thanatos
Level 101
God Stats
15W - 2L
1,701 SR
Queue Stats
319W - 338L
1,501 Elo+
Party 1
Team Averages
Level 86
1,556 SR
1,404 Elo+

VS

Team Averages
Level 93
1,446 SR
1,423 Elo+
Heimdallr
Heimdallr
EliteAlpha209
Heimdallr
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 68L
1,456 Elo+
Solo
Skadi
Skadi
MothManLamp
Skadi
Level 89
God Stats
1W - 1L
1,228 SR
Queue Stats
60W - 52L
1,521 Elo+
Party 2
Da Ji
Da Ji
Razor_TheRatKing
Da Ji
Level 119
God Stats
1W - 2L
1,451 SR
Queue Stats
56W - 48L
1,479 Elo+
Party 2
Atlas
Atlas
XIceRevenantX
Atlas
Level 109
God Stats
0W - 1L
1,772 SR
Queue Stats
24W - 20L
1,471 Elo+
Party 2
Anubis
Anubis
jephen
Anubis
Level 41
God Stats
2W - 3L
1,281 SR
Queue Stats
11W - 15L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Matiazh
Baron Samedi
15
7 / 1 / 0
8,572
659
9,545
11,676
9,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
SNIPER MARIE
Kukulkan
12
0 / 1 / 1
7,223
556
3,130
6,228
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Swatzika
Bellona
10
1 / 5 / 4
6,153
473
7,205
12,900
8,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
l Epoh l
Cernunnos
12
5 / 2 / 3
7,440
572
9,289
12,225
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
lSplitsl
Thanatos
14
9 / 3 / 5
8,733
672
10,454
12,919
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EliteAlpha209
Heimdallr
10
0 / 6 / 1
6,010
462
5,188
12,065
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 3 / 7
6,295
484
8,506
8,761
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
6 / 4 / 0
6,923
533
8,483
10,641
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 4 / 5
6,378
491
6,887
12,603
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
jephen
Anubis
10
0 / 5 / 1
6,157
474
3,433
10,325
3,455
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
22
Kills
10
12
Deaths
22
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
EliteAlpha209
Heimdallr
0
6
1
0.08
W
Baron Samedi
Matiazh
Baron Samedi
7
1
0
7
L
2
3
7
1.83
L
6
4
0
1.5
W
Kukulkan
SNIPER MARIE
Kukulkan
0
1
1
0.5
W
Bellona
Swatzika
Bellona
1
5
4
0.6
L
2
4
5
1.13
L
Anubis
jephen
Anubis
0
5
1
0.1
W
Cernunnos
l Epoh l
Cernunnos
5
2
3
3.25
W
Thanatos
lSplitsl
Thanatos
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,623
Damage
32,497
55,948
Taken
54,395
30,117
Mitigated
25,843
28,176
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
EliteAlpha209
Heimdallr
5,188
2,491
0
2,228
12,065
4,736
0
8,141
3,924
0
39,030
W
Baron Samedi
Matiazh
Baron Samedi
9,545
922
0
8,568
11,676
9,552
32
98
11,578
63,575
0
L
8,506
3,144
0
460
8,761
2,445
354
14
8,747
0
37,197
L
8,483
2,641
0
3,157
10,641
3,838
0
1,490
9,151
0
35,804
W
Kukulkan
SNIPER MARIE
Kukulkan
3,130
294
0
963
6,228
1,954
264
2,643
3,585
51,599
0
W
Bellona
Swatzika
Bellona
7,205
2,177
0
3,167
12,900
8,906
649
3,331
9,569
0
32,313
L
6,887
2,924
0
2,167
12,603
11,369
99
49
12,266
22,110
0
L
Anubis
jephen
Anubis
3,433
48
0
2,583
10,325
3,455
0
3,065
7,260
43,220
0
W
Cernunnos
l Epoh l
Cernunnos
9,289
4,364
0
6,988
12,225
4,529
368
3,483
8,555
0
45,183
W
Thanatos
lSplitsl
Thanatos
10,454
3,103
0
8,490
12,919
5,176
0
1,196
11,717
0
53,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
31,763
359
Minions Killed
268
0
Camps Cleared
0
1,356,138
Distance Traveled
1,286,145
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,010
462
61
5
0
229,519
0
W
Baron Samedi
8,572
659
96
7
0
291,629
0
L
Skadi
6,295
484
60
5
0
257,689
0
L
Da Ji
6,923
533
52
4
0
291,081
0
W
Kukulkan
7,223
556
101
8
0
241,410
0
W
Bellona
6,153
473
41
3
0
261,238
2
L
Atlas
6,378
491
27
2
0
255,813
0
L
Anubis
6,157
474
68
5
0
252,043
0
W
Cernunnos
7,440
572
52
4
0
254,266
2
W
Thanatos
8,733
672
69
5
0
307,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role