Player Matchup

Mercury
Mercury
Darkforge1
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Facefumble
Zhong Kui
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Maxgeovani 10
Cernunnos
Level 107
God Stats
0W - 1L
1,543 SR
Queue Stats
57W - 37L
1,468 Elo+
Solo
Cthulhu
Cthulhu
RadioaktivFrukt
Cthulhu
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Arachne
Arachne
Slipknot55
Arachne
Level 69
God Stats
0W - 4L
1,118 SR
Queue Stats
235W - 218L
1,481 Elo+
Solo
Team Averages
Level 53
1,432 SR
1,490 Elo+

VS

Team Averages
Level 91
1,463 SR
1,469 Elo+
Atlas
Atlas
IR I CHEWY
Atlas
Level 89
God Stats
23W - 13L
1,634 SR
Queue Stats
357W - 341L
1,410 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IR I ReMeDy
Ah Muzen Cab
Level 101
God Stats
3W - 5L
1,141 SR
Queue Stats
367W - 356L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
SaladRaps
Xing Tian
Level 82
God Stats
6W - 3L
1,443 SR
Queue Stats
93W - 79L
1,482 Elo+
Solo
Scylla
Scylla
iriskzx
Scylla
Level 117
God Stats
1W - 2L
1,300 SR
Queue Stats
454W - 433L
1,438 Elo+
Party 1
Set
Set
Ûmbozz
Set
Level 67
God Stats
1W - 1L
1,796 SR
Queue Stats
43W - 34L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darkforge1
Mercury
12
0 / 5 / 0
6,815
454
3,677
10,421
3,439
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Zhong Kui
Facefumble
Zhong Kui
14
1 / 2 / 1
7,865
524
5,082
9,805
8,653
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Maxgeovani 10
Cernunnos
11
0 / 4 / 0
6,851
457
5,367
11,912
4,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
6,524
435
5,138
12,750
8,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Slipknot55
Arachne
12
0 / 5 / 1
6,884
459
3,709
14,728
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
4 / 0 / 5
8,531
569
7,584
9,753
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
IR I ReMeDy
Ah Muzen Cab
13
1 / 0 / 7
7,304
487
5,938
6,228
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
SaladRaps
Xing Tian
16
6 / 0 / 1
10,080
672
6,716
12,458
9,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
iriskzx
Scylla
15
5 / 0 / 2
9,339
623
7,899
5,442
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
15
3 / 2 / 4
8,908
594
9,848
14,405
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
19
19
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Darkforge1
Mercury
0
5
0
0
L
Zhong Kui
Facefumble
Zhong Kui
1
2
1
0.75
W
Atlas
4
0
5
6.5
W
Ah Muzen Cab
IR I ReMeDy
Ah Muzen Cab
1
0
7
4.5
L
Cernunnos
Maxgeovani 10
Cernunnos
0
4
0
0
L
0
3
0
0
W
Xing Tian
SaladRaps
Xing Tian
6
0
1
6.5
L
Arachne
Slipknot55
Arachne
0
5
1
0.1
W
Scylla
iriskzx
Scylla
5
0
2
6
W
Set
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,973
Damage
37,985
59,616
Taken
48,286
30,558
Mitigated
30,183
17,891
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Darkforge1
Mercury
3,677
1,737
0
1,950
10,421
3,439
0
5,287
4,684
0
36,280
L
Zhong Kui
Facefumble
Zhong Kui
5,082
629
0
5,738
9,805
8,653
0
2,350
7,265
55,359
0
W
Atlas
7,584
2,940
332
4,880
9,753
8,839
525
2,679
7,074
33,947
0
W
Ah Muzen Cab
IR I ReMeDy
Ah Muzen Cab
5,938
2,165
0
1,396
6,228
2,531
672
1,777
4,451
0
41,111
L
Cernunnos
Maxgeovani 10
Cernunnos
5,367
1,791
0
3,717
11,912
4,410
0
3,641
8,255
0
52,262
L
5,138
1,135
1,348
3,492
12,750
8,409
0
5,795
6,913
20,601
0
W
Xing Tian
SaladRaps
Xing Tian
6,716
780
0
3,477
12,458
9,522
902
75
12,383
60,512
0
L
Arachne
Slipknot55
Arachne
3,709
2,863
0
1,646
14,728
5,647
0
4,302
10,272
0
52,864
W
Scylla
iriskzx
Scylla
7,899
885
0
1,000
5,442
2,176
525
2,993
2,449
66,552
0
W
Set
9,848
3,731
0
2,640
14,405
7,115
0
2,878
11,439
0
94,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,939
Gold Earned
44,162
379
Minions Killed
498
0
Camps Cleared
0
1,366,629
Distance Traveled
1,482,006
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,815
454
58
4
0
295,352
0
L
Zhong Kui
7,865
524
107
7
0
254,551
0
W
Atlas
8,531
569
23
2
0
300,906
4
W
Ah Muzen Cab
7,304
487
82
5
0
297,283
0
L
Cernunnos
6,851
457
102
7
0
259,284
0
L
Cthulhu
6,524
435
29
2
0
236,735
0
W
Xing Tian
10,080
672
119
8
0
276,698
4
L
Arachne
6,884
459
83
6
0
320,707
0
W
Scylla
9,339
623
152
10
0
293,231
0
W
Set
8,908
594
122
8
0
313,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role