Player Matchup

Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
HighJunkie
Baron Samedi
Level 151
God Stats
1W - 3L
1,450 SR
Queue Stats
3W - 6L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sweatcho
Tsukuyomi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Team Averages
Level 74
1,483 SR
1,461 Elo+

VS

Team Averages
Level 87
1,500 SR
1,431 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
e c x t s y
Bacchus
Level 43
God Stats
1W - 1L
1,286 SR
Queue Stats
23W - 31L
1,390 Elo+
Party 1
Anhur
Anhur
smurfinforfun
Anhur
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 36L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 6 / 2
7,213
721
4,282
14,583
10,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
HighJunkie
Baron Samedi
12
2 / 1 / 0
7,942
794
9,634
5,642
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Sweatcho
Tsukuyomi
8
0 / 6 / 1
6,874
687
2,913
9,448
3,379
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
8 / 0 / 4
9,179
918
10,650
6,811
2,767
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
e c x t s y
Bacchus
11
1 / 1 / 9
7,736
774
4,079
10,435
8,908
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
4 / 1 / 8
8,534
853
9,163
7,083
2,690
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
2
0.17
W
Ao Kuang
 
Ao Kuang
8
0
4
10
L
Baron Samedi
HighJunkie
Baron Samedi
2
1
0
2
L
Tsukuyomi
Sweatcho
Tsukuyomi
0
6
1
0.08
W
Bacchus
e c x t s y
Bacchus
1
1
9
5.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,829
Damage
23,892
29,673
Taken
24,329
16,480
Mitigated
14,365
6,248
Healing
5,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,282
1,712
557
1,412
14,583
10,292
32
7,489
7,028
1,355
14,194
W
Ao Kuang
 
Ao Kuang
10,650
3,553
0
1,057
6,811
2,767
0
1,736
4,935
24,121
0
L
Baron Samedi
HighJunkie
Baron Samedi
9,634
92
1,334
2,171
5,642
2,809
90
2,808
2,834
39,029
0
L
Tsukuyomi
Sweatcho
Tsukuyomi
2,913
790
0
774
9,448
3,379
0
4,875
4,513
0
16,872
W
Bacchus
e c x t s y
Bacchus
4,079
468
591
3,124
10,435
8,908
0
4,933
5,259
17,630
0
W
9,163
3,980
0
849
7,083
2,690
0
4,079
2,844
0
39,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,029
Gold Earned
25,449
95
Minions Killed
103
0
Camps Cleared
0
493,070
Distance Traveled
563,221
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,213
721
14
1
0
172,444
0
W
Ao Kuang
9,179
918
24
2
0
216,019
0
L
Baron Samedi
7,942
794
57
6
0
165,316
0
L
Tsukuyomi
6,874
687
24
2
0
155,310
0
W
Bacchus
7,736
774
13
1
0
192,766
0
W
Anhur
8,534
853
66
7
0
154,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role