Player Matchup

Maui
Maui
GravityRebel2
Maui
Level 122
God Stats
11W - 10L
1,497 SR
Queue Stats
159W - 169L
1,385 Elo+
Party 1
Raijin
Raijin
HiImNeiners
Raijin
Level 147
God Stats
1W - 4L
1,734 SR
Queue Stats
410W - 393L
1,491 Elo+
Solo
Thanatos
Thanatos
PremeCreamer
Thanatos
Level 107
God Stats
2W - 4L
1,446 SR
Queue Stats
104W - 101L
1,442 Elo+
Party 1
Skadi
Skadi
Snake GTR8D
Skadi
Level 39
God Stats
5W - 19L
1,189 SR
Queue Stats
77W - 138L
1,444 Elo+
Solo
Ravana
Ravana
SplatmanKing
Ravana
Level 116
God Stats
1W - 2L
1,522 SR
Queue Stats
119W - 114L
1,386 Elo+
Party 1
Team Averages
Level 106
1,478 SR
1,430 Elo+

VS

Team Averages
Level 111
1,468 SR
1,391 Elo+
Fenrir
Fenrir
HellishHydra170
Fenrir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,316 Elo+
Solo
Jormungandr
Jormungandr
Rainja
Jormungandr
Level 110
God Stats
15W - 15L
1,532 SR
Queue Stats
194W - 229L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
TYEGVELI
Amaterasu
Level 156
God Stats
2W - 5L
1,341 SR
Queue Stats
285W - 314L
1,395 Elo+
Party 2
Neith
Neith
lilianabarros200
Neith
Level 69
God Stats
4W - 4L
1,396 SR
Queue Stats
4W - 4L
1,367 Elo+
Solo
Scylla
Scylla
softfrickenuget
Scylla
Level 80
God Stats
23W - 19L
1,572 SR
Queue Stats
366W - 361L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,762
476
2,400
8,539
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
1
0 / 1 / 0
3,515
352
0
677
112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
PremeCreamer
Thanatos
9
1 / 3 / 1
5,251
525
4,822
9,136
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 6 / 0
3,602
360
0
4,994
1,066
Ravana
9
1 / 5 / 0
5,171
517
1,829
6,800
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 5
5,567
557
4,413
6,826
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Rainja
Jormungandr
8
2 / 0 / 8
5,825
583
2,394
4,669
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
TYEGVELI
Amaterasu
10
3 / 0 / 2
6,379
638
5,115
5,942
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 1 / 3
5,700
570
4,123
3,989
1,308
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
3 / 0 / 3
5,997
600
2,704
2,221
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
13
16
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
3
1
5
5.5
L
Raijin
0
1
0
0
L
Thanatos
PremeCreamer
Thanatos
1
3
1
0.5
W
Jormungandr
Rainja
Jormungandr
2
0
8
6
L
0
6
0
0
L
Ravana
1
5
0
0.2
W
Amaterasu
TYEGVELI
Amaterasu
3
0
2
4
W
2
1
3
3.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,051
Damage
18,749
30,146
Taken
23,647
11,853
Mitigated
10,298
5,979
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,400
288
0
1,156
8,539
5,022
0
993
7,506
22,380
0
W
4,413
1,211
0
3,824
6,826
2,388
478
245
6,581
0
24,908
L
Raijin
0
0
0
0
677
112
0
0
677
900
0
L
Thanatos
PremeCreamer
Thanatos
4,822
1,191
0
4,085
9,136
3,639
0
1,676
7,344
0
29,496
W
Jormungandr
Rainja
Jormungandr
2,394
702
0
1,016
4,669
3,044
200
468
4,165
20,186
0
L
0
0
0
0
4,994
1,066
0
1,509
3,401
0
159
L
Ravana
1,829
456
0
738
6,800
2,014
0
790
6,010
0
28,267
W
Amaterasu
TYEGVELI
Amaterasu
5,115
2,924
0
2,545
5,942
2,945
645
214
5,728
0
35,220
W
4,123
3,119
0
1,167
3,989
1,308
1,000
1,036
2,953
0
33,885
W
2,704
1,014
0
323
2,221
613
529
419
1,802
29,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,301
Gold Earned
29,468
141
Minions Killed
243
0
Camps Cleared
0
882,550
Distance Traveled
916,194
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,762
476
22
2
0
201,537
0
W
Fenrir
5,567
557
43
4
0
212,588
0
L
Raijin
3,515
352
3
0
0
157,427
0
L
Thanatos
5,251
525
60
6
0
184,836
0
W
Jormungandr
5,825
583
29
3
0
175,208
0
L
Skadi
3,602
360
1
0
0
137,114
0
L
Ravana
5,171
517
55
6
0
201,636
0
W
Amaterasu
6,379
638
54
5
0
180,670
2
W
Neith
5,700
570
54
5
0
163,695
3
W
Scylla
5,997
600
63
6
0
184,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role