Player Matchup

Loki
Loki
Baby20102009
Loki
Level 40
God Stats
1W - 3L
1,344 SR
Queue Stats
7W - 9L
1,407 Elo+
Solo
Nu Wa
Nu Wa
KillaKilla93
Nu Wa
Level 107
God Stats
0W - 1L
1,821 SR
Queue Stats
20W - 14L
1,127 Elo+
Solo
Hachiman
Hachiman
Lt Dan cT
Hachiman
Level 28
God Stats
43W - 31L
1,652 SR
Queue Stats
184W - 189L
1,510 Elo+
Solo
Shiva
Shiva
Saffaro
Shiva
Level 18
God Stats
0W - 1L
1,298 SR
Queue Stats
4W - 7L
1,315 Elo+
Party 2
Ganesha
Ganesha
x_IberianBlood_x
Ganesha
Level 96
God Stats
0W - 2L
1,546 SR
Queue Stats
4W - 10L
1,257 Elo+
Party 2
Team Averages
Level 58
1,532 SR
1,323 Elo+

VS

Team Averages
Level 103
1,493 SR
1,467 Elo+
Artemis
Artemis
AcquiredCone143
Artemis
Level 104
God Stats
4W - 8L
1,559 SR
Queue Stats
236W - 246L
1,489 Elo+
Party 1
Hercules
Hercules
Fizzywick
Hercules
Level 85
God Stats
1W - 0L
1,404 SR
Queue Stats
37W - 21L
1,579 Elo+
Solo
Cliodhna
Cliodhna
Isaac_aizakku
Cliodhna
Level 56
God Stats
2W - 1L
1,575 SR
Queue Stats
38W - 35L
1,391 Elo+
Solo
Janus
Janus
Th3_MaCCdaDDY
Janus
Level 104
God Stats
506W - 555L
1,520 SR
Queue Stats
573W - 645L
1,467 Elo+
Party 1
Surtr
Surtr
WhiTeDeAth3002
Surtr
Level 168
God Stats
14W - 23L
1,408 SR
Queue Stats
94W - 107L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,323
703
2,279
3,579
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 2
7,044
783
7,724
9,684
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Lt Dan cT
Hachiman
14
2 / 2 / 1
7,318
813
5,430
10,384
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Saffaro
Shiva
13
1 / 1 / 3
7,125
792
11,879
13,554
11,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 6
7,030
781
4,866
12,213
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
7,435
826
8,784
8,782
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Fizzywick
Hercules
13
3 / 1 / 1
7,186
798
6,110
9,115
7,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Isaac_aizakku
Cliodhna
14
2 / 0 / 5
7,508
834
8,613
8,852
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 1 / 6
7,915
879
11,425
6,170
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 2
6,931
770
5,675
10,828
5,149
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
6
Kills
12
12
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
1
2
0
0.5
W
Hercules
Fizzywick
Hercules
3
1
1
3.5
W
Cliodhna
Isaac_aizakku
Cliodhna
2
0
5
4.5
L
2
4
2
0.75
L
Hachiman
Lt Dan cT
Hachiman
2
2
1
1.25
L
Shiva
Saffaro
Shiva
1
1
3
2.5
W
4
1
6
7
W
1
3
2
0.67
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,178
Damage
40,607
49,414
Taken
43,747
31,530
Mitigated
22,881
11,512
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,784
1,946
0
2,868
8,782
3,733
922
3,213
5,338
0
34,826
L
2,279
455
109
131
3,579
1,126
0
1,191
2,231
0
9,391
W
Hercules
Fizzywick
Hercules
6,110
1,986
0
4,091
9,115
7,975
87
3,506
5,313
0
17,564
W
Cliodhna
Isaac_aizakku
Cliodhna
8,613
741
0
1,298
8,852
3,732
0
1,887
6,671
0
30,631
L
7,724
1,891
17
1,534
9,684
3,589
521
1,596
7,633
24,564
0
L
Hachiman
Lt Dan cT
Hachiman
5,430
2,219
0
3,512
10,384
4,083
1,511
2,363
7,779
0
31,588
L
Shiva
Saffaro
Shiva
11,879
2,140
660
3,591
13,554
11,134
0
3,050
9,901
0
23,969
W
11,425
1,214
0
250
6,170
2,292
727
1,465
4,334
30,245
0
W
5,675
2,512
277
1,046
10,828
5,149
754
2,726
7,651
205
17,467
L
4,866
517
0
1,958
12,213
11,598
29
2,653
9,253
9,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,840
Gold Earned
36,975
168
Minions Killed
227
0
Camps Cleared
0
836,684
Distance Traveled
1,050,663
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,435
826
48
5
0
200,916
0
L
Loki
6,323
703
12
1
0
90,125
0
W
Hercules
7,186
798
34
4
0
208,974
0
W
Cliodhna
7,508
834
51
6
0
242,726
0
L
Nu Wa
7,044
783
50
6
0
158,127
0
L
Hachiman
7,318
813
69
8
0
173,545
0
L
Shiva
7,125
792
35
4
0
223,716
6
W
Janus
7,915
879
65
7
0
195,341
0
W
Surtr
6,931
770
29
3
0
202,706
0
L
Ganesha
7,030
781
2
0
0
191,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role