Player Matchup

Ganesha
Ganesha
Der_ZombiiBro-
Ganesha
Level 158
God Stats
1W - 0L
1,421 SR
Queue Stats
88W - 85L
1,531 Elo+
Party 1
Vamana
Vamana
Edzhis
Vamana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,466 Elo+
Solo
Raijin
Raijin
Kirin44
Raijin
Level 45
God Stats
2W - 2L
1,772 SR
Queue Stats
56W - 47L
1,519 Elo+
Solo
Discordia
Discordia
Tortel_JoJo
Discordia
Level 152
God Stats
1W - 1L
1,738 SR
Queue Stats
70W - 60L
1,573 Elo+
Party 1
Neith
Neith
Ultraduckbeam
Neith
Level 27
God Stats
2W - 1L
1,733 SR
Queue Stats
68W - 28L
1,774 Elo+
Solo
Team Averages
Level 101
1,633 SR
1,573 Elo+

VS

Team Averages
Level 118
1,734 SR
1,540 Elo+
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DIZEl969
Vulcan
Level 87
God Stats
2W - 3L
1,822 SR
Queue Stats
66W - 59L
1,617 Elo+
Solo
Vamana
Vamana
IJokerSmile
Vamana
Level 128
God Stats
9W - 4L
1,812 SR
Queue Stats
173W - 183L
1,537 Elo+
Party 2
Martichoras
Martichoras
Lissn
Martichoras
Level 108
God Stats
5W - 6L
1,714 SR
Queue Stats
193W - 191L
1,521 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hispanobwolf
Ah Muzen Cab
Level 146
God Stats
3W - 3L
1,824 SR
Queue Stats
280W - 287L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 14
7,474
747
4,411
12,512
11,731
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Edzhis
Vamana
13
3 / 4 / 10
8,145
815
10,239
11,118
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Raijin
Kirin44
Raijin
16
5 / 2 / 8
8,719
872
8,280
8,130
3,592
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Tortel_JoJo
Discordia
16
7 / 0 / 7
9,111
911
12,279
6,023
2,162
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 11
9,122
912
12,266
8,656
3,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 3 / 6
6,741
674
2,762
7,535
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
DIZEl969
Vulcan
15
4 / 4 / 4
8,341
834
9,150
8,378
3,651
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
14
3 / 5 / 8
8,069
807
8,786
14,286
14,786
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
Lissn
Martichoras
15
2 / 5 / 6
7,809
781
7,972
11,057
5,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
hispanobwolf
Ah Muzen Cab
14
3 / 3 / 4
7,392
739
10,564
10,249
4,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
20
Kills
12
12
Deaths
20
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
6
1
L
Vulcan
DIZEl969
Vulcan
4
4
4
1.5
W
0
4
14
1.75
W
Vamana
Edzhis
Vamana
3
4
10
2
L
Vamana
3
5
8
1.4
W
Raijin
Kirin44
Raijin
5
2
8
4.5
L
Martichoras
Lissn
Martichoras
2
5
6
1
W
Discordia
Tortel_JoJo
Discordia
7
0
7
10.5
W
5
2
11
5.25
L
Ah Muzen Cab
hispanobwolf
Ah Muzen Cab
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,475
Damage
39,234
46,439
Taken
51,505
31,825
Mitigated
33,595
16,742
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,762
1,861
1,269
1,874
7,535
4,953
0
4,050
3,318
0
3,493
L
Vulcan
DIZEl969
Vulcan
9,150
1,905
1,359
825
8,378
3,651
0
4,131
4,008
22,411
0
W
4,411
113
321
2,407
12,512
11,731
0
2,808
8,926
11,906
0
W
Vamana
Edzhis
Vamana
10,239
3,089
2,592
2,225
11,118
10,346
0
2,258
8,457
0
16,041
L
Vamana
8,786
2,830
1,201
3,837
14,286
14,786
0
5,455
8,384
0
12,751
W
Raijin
Kirin44
Raijin
8,280
526
1,258
2,028
8,130
3,592
0
2,103
5,699
26,776
0
L
Martichoras
Lissn
Martichoras
7,972
1,886
599
1,024
11,057
5,322
0
6,120
4,599
0
16,899
W
Discordia
Tortel_JoJo
Discordia
12,279
280
1,070
1,422
6,023
2,162
508
485
5,080
20,933
0
W
12,266
2,733
673
2,746
8,656
3,994
1,107
1,070
7,255
0
34,624
L
Ah Muzen Cab
hispanobwolf
Ah Muzen Cab
10,564
2,609
523
1,564
10,249
4,883
0
5,295
4,822
0
23,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,571
Gold Earned
38,352
197
Minions Killed
96
0
Camps Cleared
0
1,026,727
Distance Traveled
892,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,741
674
2
0
0
155,563
0
L
Vulcan
8,341
834
36
4
0
206,118
0
W
Ganesha
7,474
747
0
0
0
198,250
0
W
Vamana
8,145
815
25
3
0
202,253
0
L
Vamana
8,069
807
7
1
0
193,788
0
W
Raijin
8,719
872
61
6
0
205,182
0
L
Martichoras
7,809
781
31
3
0
161,614
0
W
Discordia
9,111
911
40
4
0
229,493
0
W
Neith
9,122
912
71
7
0
191,549
0
L
Ah Muzen Cab
7,392
739
20
2
0
175,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role