Player Matchup

Anhur
Anhur
 
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Mr cheese4088
Vamana
Level 170
God Stats
6W - 3L
1,199 SR
Queue Stats
982W - 1,014L
1,439 Elo+
Solo
Medusa
Medusa
ThePùnïsher
Medusa
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 116L
1,508 Elo+
Solo
Ah Puch
Ah Puch
Xiunn
Ah Puch
Level 65
God Stats
2W - 0L
1,721 SR
Queue Stats
15W - 18L
1,571 Elo+
Solo
Team Averages
Level 109
1,484 SR
1,504 Elo+

VS

Team Averages
Level 68
1,489 SR
1,463 Elo+
Danzaburou
Danzaburou
Dragonzaru
Danzaburou
Level 68
God Stats
1W - 1L
1,437 SR
Queue Stats
130W - 143L
1,460 Elo+
Solo
Bacchus
Bacchus
FacemanFR
Bacchus
Level 155
God Stats
27W - 16L
1,641 SR
Queue Stats
1,023W - 1,052L
1,498 Elo+
Party 1
Nemesis
Nemesis
Maluktar
Nemesis
Level 37
God Stats
0W - 3L
1,193 SR
Queue Stats
190W - 159L
1,575 Elo+
Solo
Nu Wa
Nu Wa
Piirx
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,352 Elo+
Solo
Kali
Kali
SplatGojira
Kali
Level 54
God Stats
1W - 1L
1,672 SR
Queue Stats
50W - 61L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 1 / 3
6,971
1,394
2,661
4,287
1,698
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
 
Arachne
11
1 / 1 / 4
6,135
1,227
1,337
4,865
2,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 2 / 2
5,776
1,155
1,400
4,503
2,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 2
5,670
1,134
910
3,147
1,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Xiunn
Ah Puch
11
3 / 1 / 0
6,434
1,287
5,404
2,916
1,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragonzaru
Danzaburou
12
3 / 2 / 1
5,619
1,124
3,718
3,882
1,606
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
FacemanFR
Bacchus
1
0 / 0 / 0
1,296
259
0
0
0
Nemesis
Maluktar
Nemesis
12
2 / 1 / 2
5,496
1,099
2,805
4,265
3,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Piirx
Nu Wa
10
1 / 4 / 2
5,382
1,076
3,323
4,997
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 1
4,502
900
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
6
7
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
3
3.5
W
Arachne
 
Arachne
1
1
4
3
L
Danzaburou
Dragonzaru
Danzaburou
3
2
1
1.75
L
Bacchus
FacemanFR
Bacchus
0
0
0
0
L
Nemesis
Maluktar
Nemesis
2
1
2
3
W
1
2
2
1
L
Nu Wa
Piirx
Nu Wa
1
4
2
0.5
L
0
0
1
0.5
W
0
2
2
0.5
W
Ah Puch
Xiunn
Ah Puch
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,712
Damage
9,846
19,718
Taken
13,144
9,769
Mitigated
6,483
6,129
Healing
2,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,661
1,127
98
1,442
4,287
1,698
1,427
625
3,638
0
12,670
W
Arachne
 
Arachne
1,337
973
80
1,701
4,865
2,769
1,013
675
4,134
0
5,094
L
Danzaburou
Dragonzaru
Danzaburou
3,718
1,019
0
341
3,882
1,606
0
1,937
1,740
0
10,862
L
Bacchus
FacemanFR
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Maluktar
Nemesis
2,805
1,191
565
946
4,265
3,252
0
1,398
2,718
0
5,586
W
1,400
39
569
1,024
4,503
2,899
868
493
3,850
0
3,742
L
Nu Wa
Piirx
Nu Wa
3,323
742
9
218
4,997
1,625
0
2,036
2,702
9,579
0
L
0
0
0
0
0
0
0
0
0
0
0
W
910
252
0
216
3,147
1,283
1,598
350
2,797
0
5,672
W
Ah Puch
Xiunn
Ah Puch
5,404
304
142
857
2,916
1,120
518
1,312
1,604
11,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,986
Gold Earned
22,295
69
Minions Killed
47
0
Camps Cleared
0
545,275
Distance Traveled
274,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,971
1,394
25
5
0
111,519
0
W
Arachne
6,135
1,227
11
2
0
109,123
0
L
Danzaburou
5,619
1,124
24
5
0
79,504
0
L
Bacchus
1,296
259
0
0
0
0
0
L
Nemesis
5,496
1,099
15
3
0
119,373
0
W
Vamana
5,776
1,155
5
1
0
111,765
0
L
Nu Wa
5,382
1,076
8
2
0
75,223
0
L
Kali
4,502
900
0
0
0
0
0
W
Medusa
5,670
1,134
13
3
0
90,107
0
W
Ah Puch
6,434
1,287
15
3
0
122,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role