Player Matchup

Skadi
Skadi
Hanna-Chris
Skadi
Level 127
God Stats
3W - 7L
1,706 SR
Queue Stats
163W - 186L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
SscraidoO
Kukulkan
Level 87
God Stats
1W - 1L
1,543 SR
Queue Stats
36W - 28L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Uehwa
Ah Muzen Cab
Level 107
God Stats
2W - 1L
1,276 SR
Queue Stats
156W - 174L
1,384 Elo+
Party 1
Xing Tian
Xing Tian
barbarendave549
Xing Tian
Level 135
God Stats
3W - 4L
1,260 SR
Queue Stats
159W - 162L
1,427 Elo+
Solo
Bakasura
Bakasura
serjakc
Bakasura
Level 124
God Stats
2W - 1L
1,271 SR
Queue Stats
110W - 110L
1,392 Elo+
Solo
Team Averages
Level 116
1,411 SR
1,413 Elo+

VS

Team Averages
Level 68
1,389 SR
1,436 Elo+
Khepri
Khepri
LefaTee
Khepri
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
271W - 271L
1,405 Elo+
Solo
Anhur
Anhur
Punishing
Anhur
Level 67
God Stats
0W - 1L
1,199 SR
Queue Stats
30W - 26L
1,394 Elo+
Party 2
Zeus
Zeus
SweetLuiJJi
Zeus
Level 54
God Stats
0W - 1L
1,247 SR
Queue Stats
33W - 32L
1,367 Elo+
Party 2
Odin
Odin
Xiunn
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,637 Elo+
Solo
Medusa
Medusa
liga_fifa22
Medusa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 9
10,046
837
11,989
5,863
2,931
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
SscraidoO
Kukulkan
17
3 / 3 / 15
9,588
799
21,475
8,404
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Uehwa
Ah Muzen Cab
15
2 / 0 / 15
8,791
733
3,081
3,402
1,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
barbarendave549
Xing Tian
15
1 / 2 / 15
9,370
781
10,111
15,058
20,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
serjakc
Bakasura
17
8 / 2 / 10
10,289
857
9,042
11,384
8,268
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LefaTee
Khepri
17
2 / 4 / 5
10,211
851
4,307
15,486
17,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Punishing
Anhur
17
2 / 4 / 3
8,984
749
10,551
11,664
5,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 3
8,724
727
7,080
5,636
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Xiunn
Odin
13
1 / 4 / 4
7,864
655
7,985
12,972
14,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
1 / 6 / 4
7,793
649
6,766
12,900
6,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
20
Kills
8
8
Deaths
20
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Khepri
LefaTee
Khepri
2
4
5
1.13
L
Anhur
Punishing
Anhur
2
4
3
0.88
W
Kukulkan
SscraidoO
Kukulkan
3
3
15
3.5
L
2
2
3
1.75
W
Ah Muzen Cab
Uehwa
Ah Muzen Cab
2
0
15
9.5
L
Odin
Xiunn
Odin
1
4
4
0.75
W
Xing Tian
barbarendave549
Xing Tian
1
2
15
4.25
L
Medusa
1
6
4
0.5
W
Bakasura
serjakc
Bakasura
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,698
Damage
36,689
44,111
Taken
58,658
38,260
Mitigated
46,674
16,507
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,989
4,895
602
181
5,863
2,931
374
2,755
2,812
0
25,627
L
Khepri
LefaTee
Khepri
4,307
309
865
3,272
15,486
17,319
0
7,139
7,834
15,901
0
L
Anhur
Punishing
Anhur
10,551
5,456
836
3,028
11,664
5,714
0
6,287
5,000
0
28,130
W
Kukulkan
SscraidoO
Kukulkan
21,475
2,240
390
1,089
8,404
4,586
266
3,592
4,812
42,203
0
L
7,080
991
0
250
5,636
2,770
0
3,884
1,752
23,538
0
W
Ah Muzen Cab
Uehwa
Ah Muzen Cab
3,081
1,814
756
541
3,402
1,790
180
1,360
2,042
0
8,180
L
Odin
Xiunn
Odin
7,985
806
0
2,466
12,972
14,729
0
6,880
5,714
4,701
10,912
W
Xing Tian
barbarendave549
Xing Tian
10,111
513
1,364
3,000
15,058
20,685
199
3,960
11,002
16,625
0
L
Medusa
6,766
1,640
529
2,050
12,900
6,142
0
7,065
5,364
0
12,916
W
Bakasura
serjakc
Bakasura
9,042
6,008
2,528
6,056
11,384
8,268
315
2,328
8,810
0
15,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
43,576
152
Minions Killed
145
0
Camps Cleared
0
1,155,665
Distance Traveled
1,156,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,046
837
33
3
0
217,299
0
L
Khepri
10,211
851
17
1
0
231,668
0
L
Anhur
8,984
749
53
4
0
217,276
0
W
Kukulkan
9,588
799
47
4
0
202,065
0
L
Zeus
8,724
727
44
4
0
219,810
0
W
Ah Muzen Cab
8,791
733
12
1
0
240,380
0
L
Odin
7,864
655
16
1
0
243,833
0
W
Xing Tian
9,370
781
13
1
0
243,779
0
L
Medusa
7,793
649
15
1
0
243,581
0
W
Bakasura
10,289
857
47
4
0
252,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role