Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Beerus_Hakai_God
Zhong Kui
Level 69
God Stats
4W - 1L
1,626 SR
Queue Stats
131W - 139L
1,455 Elo+
Solo
Freya
Freya
Katelyn085
Freya
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,424 Elo+
Solo
Yemoja
Yemoja
LefaTee
Yemoja
Level 123
God Stats
3W - 1L
1,697 SR
Queue Stats
271W - 271L
1,393 Elo+
Solo
Merlin
Merlin
gTxforce98Xx
Merlin
Level 89
God Stats
5W - 7L
1,428 SR
Queue Stats
327W - 322L
1,524 Elo+
Solo
Team Averages
Level 94
1,550 SR
1,459 Elo+

VS

Team Averages
Level 116
1,541 SR
1,456 Elo+
Nike
Nike
 
Nike
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hanna-Chris
Izanami
Level 127
God Stats
2W - 3L
1,713 SR
Queue Stats
163W - 186L
1,380 Elo+
Party 1
Yemoja
Yemoja
Ogni Flitzkacke
Yemoja
Level 146
God Stats
1W - 2L
1,493 SR
Queue Stats
144W - 130L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
SscraidoO
Zhong Kui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,504 Elo+
Solo
Jing Wei
Jing Wei
Uehwa
Jing Wei
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 174L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
8 / 3 / 13
11,650
777
29,098
14,774
6,581
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
20
11 / 3 / 8
11,831
789
16,191
16,561
15,790
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
17
5 / 6 / 9
10,414
694
9,019
15,179
7,388
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
LefaTee
Yemoja
17
3 / 3 / 15
11,490
766
8,731
18,803
17,508
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
20
0 / 0 / 19
12,527
835
15,027
10,077
6,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
7 / 3 / 4
11,968
798
22,816
17,970
20,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Hanna-Chris
Izanami
17
3 / 7 / 7
10,108
674
12,362
15,444
6,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 10
9,196
613
10,190
18,425
22,108
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
SscraidoO
Zhong Kui
18
2 / 4 / 7
9,737
649
9,080
17,139
20,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Uehwa
Jing Wei
14
2 / 8 / 5
8,783
586
7,850
15,877
6,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
27
Kills
14
15
Deaths
27
64
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
3
13
4.83
L
Nike
 
Nike
7
3
4
3
W
Zhong Kui
11
3
8
5
L
Izanami
Hanna-Chris
Izanami
3
7
7
0.93
W
Freya
5
6
9
1.58
W
Yemoja
LefaTee
Yemoja
3
3
15
3.5
L
0
5
10
1
L
Zhong Kui
SscraidoO
Zhong Kui
2
4
7
1.38
L
Jing Wei
Uehwa
Jing Wei
2
8
5
0.56
W
Merlin
0
0
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,066
Damage
62,298
75,394
Taken
84,855
53,316
Mitigated
76,958
39,201
Healing
27,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
29,098
7,412
1,789
5,219
14,774
6,581
3,211
3,763
10,653
44,066
0
L
Nike
 
Nike
22,816
999
1,390
2,674
17,970
20,599
0
13,112
4,460
0
58,749
W
Zhong Kui
16,191
907
1,819
4,405
16,561
15,790
548
3,610
12,708
20,460
0
L
Izanami
Hanna-Chris
Izanami
12,362
6,430
1,431
473
15,444
6,999
0
15,045
399
0
30,812
W
Freya
9,019
2,598
1,051
2,446
15,179
7,388
0
3,489
11,255
12,729
0
W
Yemoja
LefaTee
Yemoja
8,731
1,800
11,311
7,534
18,803
17,508
706
5,541
12,879
14,987
0
L
10,190
1,504
10,038
3,997
18,425
22,108
72
17,334
968
15,188
0
L
Zhong Kui
SscraidoO
Zhong Kui
9,080
1,285
2,521
3,740
17,139
20,398
0
16,333
557
15,672
0
L
Jing Wei
Uehwa
Jing Wei
7,850
3,907
768
661
15,877
6,854
0
15,363
243
0
13,165
W
Merlin
15,027
433
1,470
2,157
10,077
6,049
694
1,572
8,306
70,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,912
Gold Earned
49,792
197
Minions Killed
160
0
Camps Cleared
0
1,350,937
Distance Traveled
1,264,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,650
777
36
2
0
262,448
0
L
Nike
11,968
798
68
5
0
305,197
0
W
Zhong Kui
11,831
789
15
1
0
288,010
0
L
Izanami
10,108
674
48
3
0
226,694
0
W
Freya
10,414
694
13
1
0
265,646
0
W
Yemoja
11,490
766
16
1
0
250,576
0
L
Yemoja
9,196
613
10
1
0
236,285
0
L
Zhong Kui
9,737
649
20
1
0
250,580
0
L
Jing Wei
8,783
586
14
1
0
245,515
0
W
Merlin
12,527
835
117
8
0
284,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role