Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BrasilNoGame
Lancelot
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,392 Elo+
Solo
Cernunnos
Cernunnos
DevinMurphyy
Cernunnos
Level 76
God Stats
3W - 5L
1,483 SR
Queue Stats
228W - 226L
1,469 Elo+
Solo
Serqet
Serqet
ScarletAngel273
Serqet
Level 83
God Stats
2W - 5L
1,378 SR
Queue Stats
143W - 135L
1,539 Elo+
Solo
Horus
Horus
Warmech1914
Horus
Level 130
God Stats
6W - 2L
1,600 SR
Queue Stats
312W - 410L
1,435 Elo+
Solo
Team Averages
Level 83
1,492 SR
1,467 Elo+

VS

Team Averages
Level 118
1,448 SR
1,506 Elo+
Ullr
Ullr
Fire_King7001
Ullr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 244L
1,562 Elo+
Solo
Fenrir
Fenrir
Nguoii
Fenrir
Level 96
God Stats
46W - 43L
1,570 SR
Queue Stats
222W - 227L
1,549 Elo+
Solo
Mulan
Mulan
ShadowXStarZ
Mulan
Level 116
God Stats
14W - 6L
1,757 SR
Queue Stats
109W - 114L
1,464 Elo+
Solo
Anubis
Anubis
kingjamesroc15
Anubis
Level 127
God Stats
3W - 3L
1,148 SR
Queue Stats
111W - 100L
1,550 Elo+
Solo
Horus
Horus
wisper23
Horus
Level 146
God Stats
1W - 1L
1,262 SR
Queue Stats
31W - 30L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 4 / 1
5,325
533
4,477
7,046
2,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
BrasilNoGame
Lancelot
8
1 / 5 / 2
4,889
489
2,990
9,688
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
DevinMurphyy
Cernunnos
9
1 / 1 / 0
5,245
525
5,959
7,469
2,690
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 2
5,316
532
1,976
6,263
4,142
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 0
6,076
608
5,103
9,730
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,308
531
3,004
5,797
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Nguoii
Fenrir
11
7 / 1 / 4
6,805
681
7,450
6,191
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 2
5,928
593
7,281
8,677
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 3
6,619
662
4,279
6,692
2,400
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
wisper23
Horus
8
1 / 0 / 1
5,332
533
2,832
5,356
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
12
12
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
1
0.13
L
Lancelot
BrasilNoGame
Lancelot
1
5
2
0.4
L
Cernunnos
DevinMurphyy
Cernunnos
1
1
0
1
W
0
1
1
0.5
W
Fenrir
Nguoii
Fenrir
7
1
4
9
L
0
1
2
1
W
2
2
2
1.5
L
3
1
0
3
W
2
2
3
1.75
W
Horus
wisper23
Horus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,505
Damage
24,846
40,196
Taken
32,713
18,088
Mitigated
15,345
9,240
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,477
377
0
1,611
7,046
2,247
0
3,488
3,558
34,819
0
L
Lancelot
BrasilNoGame
Lancelot
2,990
949
0
500
9,688
2,668
0
636
8,889
0
25,644
L
Cernunnos
DevinMurphyy
Cernunnos
5,959
2,979
0
3,351
7,469
2,690
0
0
7,469
0
38,809
W
3,004
1,165
0
1,295
5,797
2,149
0
21
5,686
0
36,986
W
Fenrir
Nguoii
Fenrir
7,450
1,552
0
758
6,191
2,268
0
936
5,121
0
39,927
L
1,976
378
0
1,348
6,263
4,142
0
24
6,239
0
19,546
W
7,281
1,151
0
3,914
8,677
5,308
0
88
8,589
0
36,393
L
5,103
2,359
210
2,220
9,730
6,341
0
207
8,932
0
33,410
W
4,279
0
0
2,108
6,692
2,400
459
3,481
3,143
47,432
0
W
Horus
wisper23
Horus
2,832
1,581
349
2,538
5,356
3,220
0
10
5,346
0
11,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
29,992
267
Minions Killed
272
0
Camps Cleared
0
1,019,544
Distance Traveled
1,032,062
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,325
533
69
7
0
182,075
0
L
Lancelot
4,889
489
38
4
0
253,068
0
L
Cernunnos
5,245
525
60
6
0
181,982
0
W
Ullr
5,308
531
72
7
0
176,375
1
W
Fenrir
6,805
681
54
5
0
263,125
0
L
Serqet
5,316
532
45
5
0
207,821
0
W
Mulan
5,928
593
55
6
0
194,510
0
L
Horus
6,076
608
55
6
0
194,598
0
W
Anubis
6,619
662
83
8
0
191,407
0
W
Horus
5,332
533
8
1
0
206,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role