Player Matchup

Hel
Hel
 
Hel
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MervinWhaleLord
Baron Samedi
Level 128
God Stats
2W - 1L
1,671 SR
Queue Stats
121W - 124L
1,567 Elo+
Solo
Odin
Odin
TheIrishman118
Odin
Level 118
God Stats
1W - 0L
1,659 SR
Queue Stats
128W - 133L
1,464 Elo+
Solo
Surtr
Surtr
TheLaw295
Surtr
Level 122
God Stats
8W - 9L
1,441 SR
Queue Stats
168W - 170L
1,439 Elo+
Solo
Izanami
Izanami
joe101317
Izanami
Level 143
God Stats
61W - 51L
1,530 SR
Queue Stats
194W - 219L
1,422 Elo+
Solo
Team Averages
Level 150
1,560 SR
1,478 Elo+

VS

Team Averages
Level 94
1,533 SR
1,511 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cobra66Delta
Izanami
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PACOSBARRIO
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
SaisonBlazeon
Yu Huang
Level 135
God Stats
13W - 6L
1,667 SR
Queue Stats
146W - 124L
1,567 Elo+
Solo
Ravana
Ravana
xKuramijia
Ravana
Level 124
God Stats
8W - 6L
1,500 SR
Queue Stats
125W - 118L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 0 / 2
6,296
572
3,570
4,512
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
MervinWhaleLord
Baron Samedi
11
2 / 2 / 0
6,344
577
3,873
7,157
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 2
5,687
517
4,416
7,438
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
TheLaw295
Surtr
11
3 / 1 / 2
6,497
591
5,129
8,271
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
joe101317
Izanami
11
1 / 0 / 5
6,315
574
6,408
5,674
1,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 4 / 0
5,492
499
3,021
9,515
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Cobra66Delta
Izanami
9
0 / 3 / 0
5,073
461
2,753
6,236
1,967
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
PACOSBARRIO
Cthulhu
7
0 / 3 / 0
4,766
433
1,763
7,914
4,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
SaisonBlazeon
Yu Huang
9
0 / 2 / 0
4,970
452
4,113
6,620
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
xKuramijia
Ravana
12
2 / 0 / 1
7,069
643
6,330
6,050
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
2
3
L
Mercury
 
Mercury
1
4
0
0.25
L
Izanami
Cobra66Delta
Izanami
0
3
0
0
W
Baron Samedi
MervinWhaleLord
Baron Samedi
2
2
0
1
L
Cthulhu
PACOSBARRIO
Cthulhu
0
3
0
0
L
Yu Huang
SaisonBlazeon
Yu Huang
0
2
0
0
W
4
0
2
5
W
Surtr
TheLaw295
Surtr
3
1
2
4
W
Izanami
joe101317
Izanami
1
0
5
3.5
L
Ravana
xKuramijia
Ravana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,396
Damage
17,980
33,052
Taken
36,335
14,480
Mitigated
15,890
13,193
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,570
68
1,617
3,606
4,512
1,591
224
2,025
2,487
45,554
0
L
Mercury
 
Mercury
3,021
1,117
0
3,588
9,515
3,283
0
1,717
7,699
0
35,324
L
Izanami
Cobra66Delta
Izanami
2,753
1,640
24
915
6,236
1,967
200
42
6,194
0
35,984
W
Baron Samedi
MervinWhaleLord
Baron Samedi
3,873
177
0
3,239
7,157
3,989
0
0
7,157
39,459
0
L
Cthulhu
PACOSBARRIO
Cthulhu
1,763
660
832
770
7,914
4,914
0
149
7,765
6,201
0
L
Yu Huang
SaisonBlazeon
Yu Huang
4,113
36
0
817
6,620
2,354
0
2,614
3,976
37,930
0
W
4,416
560
0
1,282
7,438
3,049
511
1,981
5,457
0
24,315
W
Surtr
TheLaw295
Surtr
5,129
2,661
0
1,790
8,271
3,887
0
1,015
7,256
527
48,382
W
Izanami
joe101317
Izanami
6,408
4,149
0
1,659
5,674
1,964
695
855
4,819
0
52,853
L
Ravana
xKuramijia
Ravana
6,330
1,079
0
1,899
6,050
3,372
0
2,621
3,055
0
44,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,139
Gold Earned
27,370
357
Minions Killed
272
0
Camps Cleared
0
1,075,018
Distance Traveled
982,302
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,296
572
79
7
0
224,513
0
L
Mercury
5,492
499
60
5
0
221,281
0
L
Izanami
5,073
461
69
6
0
195,019
0
W
Baron Samedi
6,344
577
73
7
0
184,602
0
L
Cthulhu
4,766
433
14
1
0
160,616
0
L
Yu Huang
4,970
452
47
4
0
197,511
1
W
Odin
5,687
517
35
3
0
234,053
0
W
Surtr
6,497
591
79
7
0
241,880
0
W
Izanami
6,315
574
91
8
0
189,970
0
L
Ravana
7,069
643
82
7
0
207,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role