Player Matchup

Ares
Ares
Ambrozio55
Ares
Level 65
God Stats
2W - 2L
1,576 SR
Queue Stats
21W - 19L
1,491 Elo+
Party 4
Tiamat
Tiamat
BramBoterham
Tiamat
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 56L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
Eotomo
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,380 Elo+
Party 4
Hou Yi
Hou Yi
NullRadiance
Hou Yi
Level 104
God Stats
4W - 6L
1,270 SR
Queue Stats
234W - 212L
1,482 Elo+
Solo
Bellona
Bellona
Whitespace117
Bellona
Level 83
God Stats
0W - 3L
1,318 SR
Queue Stats
51W - 43L
1,539 Elo+
Party 1
Team Averages
Level 78
1,433 SR
1,472 Elo+

VS

Team Averages
Level 115
1,506 SR
1,505 Elo+
Yu Huang
Yu Huang
REVOLUTiONaka
Yu Huang
Level 117
God Stats
3W - 0L
1,815 SR
Queue Stats
242W - 237L
1,459 Elo+
Party 2
Hachiman
Hachiman
SarmikJr
Hachiman
Level 104
God Stats
20W - 33L
1,244 SR
Queue Stats
260W - 257L
1,463 Elo+
Party 2
Fenrir
Fenrir
XD_LiamAN
Fenrir
Level 76
God Stats
3W - 0L
1,815 SR
Queue Stats
47W - 44L
1,473 Elo+
Party 3
Nemesis
Nemesis
francoisstoki
Nemesis
Level 122
God Stats
1W - 3L
1,344 SR
Queue Stats
162W - 150L
1,462 Elo+
Party 3
Ne Zha
Ne Zha
hectorvg
Ne Zha
Level 154
God Stats
5W - 1L
1,311 SR
Queue Stats
147W - 100L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,536
454
1,694
8,562
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
10
1 / 1 / 1
5,488
549
2,335
4,920
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Eotomo
Ne Zha
8
0 / 1 / 1
4,724
472
2,587
6,591
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
10
1 / 1 / 0
5,571
557
1,919
5,443
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
11
2 / 1 / 1
6,202
620
4,993
6,964
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
REVOLUTiONaka
Yu Huang
11
0 / 0 / 3
5,770
577
3,136
4,238
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SarmikJr
Hachiman
11
2 / 0 / 2
6,050
605
3,544
3,160
1,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
XD_LiamAN
Fenrir
9
0 / 2 / 1
4,648
465
2,098
5,379
2,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
10
3 / 2 / 0
5,799
580
3,232
8,108
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
hectorvg
Ne Zha
9
3 / 1 / 2
5,863
586
5,450
7,232
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
8
8
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Tiamat
1
1
1
1.5
L
Ne Zha
Eotomo
Ne Zha
0
1
1
0.5
L
Hou Yi
1
1
0
1
W
Yu Huang
REVOLUTiONaka
Yu Huang
0
0
3
1.5
W
Hachiman
SarmikJr
Hachiman
2
0
2
3
L
Bellona
2
1
1
2.5
W
Fenrir
XD_LiamAN
Fenrir
0
2
1
0.25
W
Nemesis
3
2
0
1.5
W
Ne Zha
hectorvg
Ne Zha
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,528
Damage
17,460
32,480
Taken
28,117
17,902
Mitigated
12,425
9,672
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,694
99
0
2,166
8,562
6,098
0
504
8,058
13,277
0
L
Tiamat
2,335
54
0
1,243
4,920
2,913
0
1,962
2,958
32,751
0
L
Ne Zha
Eotomo
Ne Zha
2,587
872
0
322
6,591
2,063
0
718
5,873
0
26,947
L
Hou Yi
1,919
779
0
3,022
5,443
1,696
0
171
5,272
0
37,917
W
Yu Huang
REVOLUTiONaka
Yu Huang
3,136
170
0
750
4,238
1,413
0
937
3,195
51,192
0
W
Hachiman
SarmikJr
Hachiman
3,544
1,940
0
1,663
3,160
1,037
0
519
2,641
0
42,653
L
Bellona
4,993
1,723
0
2,919
6,964
5,132
0
0
6,964
0
42,052
W
Fenrir
XD_LiamAN
Fenrir
2,098
451
0
1,684
5,379
2,670
0
176
5,195
0
16,818
W
Nemesis
3,232
1,618
0
1,154
8,108
3,014
339
436
7,572
0
43,085
W
Ne Zha
hectorvg
Ne Zha
5,450
2,366
0
2,286
7,232
4,291
0
1,771
5,352
0
21,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
28,130
269
Minions Killed
288
0
Camps Cleared
0
1,001,061
Distance Traveled
982,184
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,536
454
11
1
0
211,789
0
L
Tiamat
5,488
549
67
7
0
173,789
1
L
Ne Zha
4,724
472
42
4
0
229,656
0
L
Hou Yi
5,571
557
78
8
0
187,628
4
W
Yu Huang
5,770
577
90
9
0
187,265
1
W
Hachiman
6,050
605
80
8
0
193,355
4
L
Bellona
6,202
620
71
7
0
198,199
2
W
Fenrir
4,648
465
38
4
0
165,510
0
W
Nemesis
5,799
580
63
6
0
217,137
2
W
Ne Zha
5,863
586
17
2
0
218,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role