Player Matchup

Vamana
Vamana
CookieSensei_
Vamana
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 24L
1,324 Elo+
Party 2
Izanami
Izanami
Flavitoto
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
banane-troue
Morgan Le Fay
Level 25
God Stats
1W - 2L
1,449 SR
Queue Stats
1W - 25L
988 Elo+
Party 2
Bacchus
Bacchus
laserisation
Bacchus
Level 38
God Stats
2W - 4L
1,647 SR
Queue Stats
11W - 33L
1,255 Elo+
Party 2
Bastet
Bastet
u_quit_ich_never
Bastet
Level 43
God Stats
13W - 7L
1,417 SR
Queue Stats
74W - 87L
1,413 Elo+
Solo
Team Averages
Level 26
1,503 SR
1,230 Elo+

VS

Team Averages
Level 65
1,508 SR
1,340 Elo+
Surtr
Surtr
LePsychopathe95
Surtr
Level 108
God Stats
21W - 29L
1,442 SR
Queue Stats
276W - 224L
1,410 Elo+
Party 1
Ymir
Ymir
Rilzax-_
Ymir
Level 39
God Stats
7W - 6L
1,316 SR
Queue Stats
93W - 108L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Robin_WoodzZ
Morgan Le Fay
Level 28
God Stats
28W - 25L
1,637 SR
Queue Stats
233W - 243L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
captain-babos
Kukulkan
Level 33
God Stats
7W - 0L
1,699 SR
Queue Stats
17W - 43L
1,125 Elo+
Solo
Nemesis
Nemesis
kotonyak
Nemesis
Level 116
God Stats
217W - 197L
1,448 SR
Queue Stats
383W - 397L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,275
488
6,280
18,746
16,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Flavitoto
Izanami
13
0 / 6 / 1
7,887
415
4,954
12,295
5,450
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
banane-troue
Morgan Le Fay
15
2 / 5 / 0
9,012
474
7,990
18,822
6,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
laserisation
Bacchus
15
3 / 0 / 0
9,873
520
5,715
13,168
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 0
7,001
368
3,701
15,061
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 5
11,926
628
12,497
15,198
10,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
3
0 / 0 / 0
5,867
309
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Robin_WoodzZ
Morgan Le Fay
17
1 / 2 / 1
10,823
570
11,913
10,775
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
captain-babos
Kukulkan
15
6 / 3 / 1
10,110
532
14,235
13,106
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
kotonyak
Nemesis
20
10 / 0 / 2
12,616
664
15,013
19,098
9,309
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
6
Kills
18
19
Deaths
6
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Izanami
Flavitoto
Izanami
0
6
1
0.08
W
1
1
5
3.5
W
Ymir
0
0
0
0
W
Morgan Le Fay
Robin_WoodzZ
Morgan Le Fay
1
2
1
0.75
L
Morgan Le Fay
banane-troue
Morgan Le Fay
2
5
0
0.4
W
Kukulkan
captain-babos
Kukulkan
6
3
1
2.17
W
Nemesis
kotonyak
Nemesis
10
0
2
11
L
Bacchus
laserisation
Bacchus
3
0
0
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,640
Damage
53,658
78,092
Taken
58,177
50,788
Mitigated
30,425
17,797
Healing
20,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,280
3,182
0
2,183
18,746
16,825
0
331
18,415
0
71,570
L
Izanami
Flavitoto
Izanami
4,954
3,767
0
1,420
12,295
5,450
290
7,899
4,396
0
62,899
W
12,497
6,082
75
10,181
15,198
10,896
102
253
14,945
1,881
104,709
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Robin_WoodzZ
Morgan Le Fay
11,913
1,295
0
165
10,775
4,645
1,530
5,641
5,054
80,862
0
L
Morgan Le Fay
banane-troue
Morgan Le Fay
7,990
325
0
4,906
18,822
6,994
0
10,392
8,430
66,481
0
W
Kukulkan
captain-babos
Kukulkan
14,235
1,914
0
1,657
13,106
5,575
638
5,799
7,307
64,701
0
W
Nemesis
kotonyak
Nemesis
15,013
10,662
0
8,367
19,098
9,309
1,233
2,193
16,905
0
141,601
L
Bacchus
laserisation
Bacchus
5,715
736
0
3,989
13,168
16,315
520
6,218
6,950
32,229
0
L
3,701
878
0
5,299
15,061
5,204
0
1,909
13,124
0
37,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
51,342
445
Minions Killed
599
0
Camps Cleared
0
1,673,236
Distance Traveled
1,607,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,275
488
132
7
0
383,466
0
L
Izanami
7,887
415
111
6
0
346,640
0
W
Surtr
11,926
628
177
9
0
407,778
0
W
Ymir
5,867
309
0
0
0
8,043
0
W
Morgan Le Fay
10,823
570
130
7
0
377,815
0
L
Morgan Le Fay
9,012
474
107
6
0
312,424
0
W
Kukulkan
10,110
532
98
5
0
369,610
0
W
Nemesis
12,616
664
194
10
0
444,642
0
L
Bacchus
9,873
520
50
3
0
412,380
0
L
Bastet
7,001
368
45
2
0
218,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role