Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Centrelink187
Scylla
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
237W - 246L
1,507 Elo+
Party 1
Mulan
Mulan
KiiNGz_N3KO-
Mulan
Level 128
God Stats
3W - 2L
1,464 SR
Queue Stats
118W - 133L
1,370 Elo+
Party 1
Susano
Susano
WrathLev
Susano
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
411W - 381L
1,478 Elo+
Solo
Kukulkan
Kukulkan
johanzzonn
Kukulkan
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 91L
1,321 Elo+
Solo
Team Averages
Level 88
1,493 SR
1,435 Elo+

VS

Team Averages
Level 88
1,507 SR
1,472 Elo+
Thoth
Thoth
BTGAMlNG
Thoth
Level 157
God Stats
2W - 5L
1,553 SR
Queue Stats
319W - 279L
1,500 Elo+
Solo
Medusa
Medusa
MorganLaFaye
Medusa
Level 149
God Stats
3W - 3L
1,696 SR
Queue Stats
87W - 90L
1,481 Elo+
Solo
Ah Puch
Ah Puch
MylesaurasWrex
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
Ya boy A Boogie
Gilgamesh
Level 89
God Stats
0W - 1L
1,286 SR
Queue Stats
19W - 18L
1,492 Elo+
Solo
Guan Yu
Guan Yu
carnage15630
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 1 / 9
5,982
1,196
1,584
5,609
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
5 / 1 / 7
6,418
1,284
3,552
4,123
1,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 7
6,295
1,259
7,199
8,471
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
WrathLev
Susano
11
5 / 2 / 2
6,161
1,232
7,219
5,050
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
johanzzonn
Kukulkan
11
1 / 1 / 9
6,123
1,225
5,683
2,218
831
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BTGAMlNG
Thoth
9
1 / 3 / 1
5,059
1,012
2,559
4,420
1,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
10
2 / 3 / 4
5,677
1,135
2,480
4,990
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 3
5,202
1,040
7,708
5,162
1,814
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ya boy A Boogie
Gilgamesh
8
0 / 4 / 1
4,887
977
4,957
8,070
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
carnage15630
Guan Yu
9
3 / 2 / 1
5,816
1,163
2,288
5,821
3,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
15
Kills
6
6
Deaths
15
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
9
5.5
L
Thoth
BTGAMlNG
Thoth
1
3
1
0.5
W
5
1
7
8.5
W
3
1
7
6.5
L
Medusa
2
3
4
1.33
L
0
3
3
0.5
W
Susano
WrathLev
Susano
5
2
2
3
L
Gilgamesh
Ya boy A Boogie
Gilgamesh
0
4
1
0.13
L
Guan Yu
carnage15630
Guan Yu
3
2
1
1.75
W
Kukulkan
johanzzonn
Kukulkan
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
19,992
25,471
Taken
28,463
14,268
Mitigated
15,352
11,329
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,584
875
2,661
2,260
5,609
4,689
144
2,275
3,169
550
2,584
L
Thoth
BTGAMlNG
Thoth
2,559
295
159
196
4,420
1,239
0
1,477
2,943
6,871
0
W
3,552
301
521
731
4,123
1,616
382
1,970
2,069
7,376
0
W
7,199
846
554
3,309
8,471
4,811
387
3,489
4,700
0
12,037
L
Medusa
2,480
936
0
595
4,990
1,730
0
1,218
3,772
0
7,480
L
7,708
353
0
912
5,162
1,814
0
1,818
3,344
11,714
0
W
Susano
WrathLev
Susano
7,219
1,043
30
754
5,050
2,321
387
1,862
3,108
0
11,038
L
Gilgamesh
Ya boy A Boogie
Gilgamesh
4,957
1,149
213
788
8,070
6,699
0
3,289
4,781
178
7,396
L
Guan Yu
carnage15630
Guan Yu
2,288
477
625
1,697
5,821
3,870
0
1,718
3,973
0
3,054
W
Kukulkan
johanzzonn
Kukulkan
5,683
813
390
119
2,218
831
407
786
1,432
10,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,979
Gold Earned
26,641
56
Minions Killed
37
0
Camps Cleared
0
586,541
Distance Traveled
484,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,982
1,196
3
1
0
117,199
0
L
Thoth
5,059
1,012
8
2
0
104,504
0
W
Scylla
6,418
1,284
11
2
0
118,642
0
W
Mulan
6,295
1,259
13
3
0
119,486
0
L
Medusa
5,677
1,135
6
1
0
89,030
0
L
Ah Puch
5,202
1,040
18
4
0
119,917
0
W
Susano
6,161
1,232
11
2
0
113,065
0
L
Gilgamesh
4,887
977
5
1
0
93,426
0
L
Guan Yu
5,816
1,163
0
0
0
77,130
0
W
Kukulkan
6,123
1,225
18
4
0
118,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role