Player Matchup

Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ablativa
Tyr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 76L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
Randomsh1k
Tsukuyomi
Level 124
God Stats
4W - 9L
1,464 SR
Queue Stats
427W - 431L
1,543 Elo+
Solo
Discordia
Discordia
Sanglier_Alpha
Discordia
Level 156
God Stats
3W - 6L
1,332 SR
Queue Stats
581W - 599L
1,458 Elo+
Solo
Team Averages
Level 143
1,459 SR
1,512 Elo+

VS

Team Averages
Level 116
1,496 SR
1,594 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ultraduckbeam
Scylla
Level 26
God Stats
3W - 1L
1,706 SR
Queue Stats
68W - 28L
1,789 Elo+
Solo
King Arthur
King Arthur
lVenomZzl
King Arthur
Level 120
God Stats
1W - 0L
1,274 SR
Queue Stats
152W - 60L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 3 / 4
7,157
716
3,480
7,727
3,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
 
Surtr
9
0 / 3 / 3
6,002
600
1,838
6,883
4,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
3 / 2 / 4
7,442
744
5,023
13,718
8,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Randomsh1k
Tsukuyomi
15
3 / 3 / 3
7,990
799
7,521
9,539
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Sanglier_Alpha
Discordia
15
1 / 2 / 4
7,517
752
14,108
6,347
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 1 / 4
9,293
929
5,451
6,900
3,152
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
 
Jormungandr
14
2 / 2 / 10
7,740
774
9,589
9,717
10,819
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 2 / 8
7,672
767
6,648
7,963
3,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 6
8,371
837
11,591
3,436
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
lVenomZzl
King Arthur
13
2 / 3 / 7
7,608
761
8,012
12,208
11,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
9
Kills
13
13
Deaths
9
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
4
1.33
L
Surtr
 
Surtr
0
3
3
0.5
W
Izanami
 
Izanami
6
1
4
8
W
Jormungandr
 
Jormungandr
2
2
10
3.5
W
Ah Muzen Cab
 
Ah Muzen Cab
1
2
8
2.5
L
3
2
4
2.5
L
Tsukuyomi
Randomsh1k
Tsukuyomi
3
3
3
1.5
L
Discordia
Sanglier_Alpha
Discordia
1
2
4
1.5
W
2
1
6
5
W
King Arthur
lVenomZzl
King Arthur
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,970
Damage
41,291
44,214
Taken
40,224
23,397
Mitigated
30,351
14,750
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,480
2,584
302
1,980
7,727
3,377
0
2,987
4,740
0
9,701
L
Surtr
 
Surtr
1,838
248
255
407
6,883
4,719
0
3,760
3,123
21
5,430
W
Izanami
 
Izanami
5,451
4,067
534
1,613
6,900
3,152
692
3,318
3,582
0
20,484
W
Jormungandr
 
Jormungandr
9,589
750
1,708
2,188
9,717
10,819
108
3,672
5,881
19,833
0
W
Ah Muzen Cab
 
Ah Muzen Cab
6,648
1,419
0
842
7,963
3,665
459
2,887
5,076
0
13,643
L
5,023
288
726
4,911
13,718
8,731
0
6,874
6,694
0
11,621
L
Tsukuyomi
Randomsh1k
Tsukuyomi
7,521
979
480
2,583
9,539
3,870
0
4,958
4,413
0
18,848
L
Discordia
Sanglier_Alpha
Discordia
14,108
46
1,341
1,765
6,347
2,700
0
2,717
3,552
31,932
0
W
11,591
627
852
460
3,436
1,275
495
577
2,739
28,712
0
W
King Arthur
lVenomZzl
King Arthur
8,012
511
1,632
1,606
12,208
11,440
99
3,549
8,524
0
11,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
40,684
120
Minions Killed
140
0
Camps Cleared
0
821,974
Distance Traveled
942,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,157
716
21
2
0
137,719
0
L
Surtr
6,002
600
7
1
0
138,599
0
W
Izanami
9,293
929
40
4
0
197,395
0
W
Jormungandr
7,740
774
17
2
0
182,124
0
W
Ah Muzen Cab
7,672
767
17
2
0
188,378
0
L
Tyr
7,442
744
31
3
0
176,823
0
L
Tsukuyomi
7,990
799
22
2
0
182,196
0
L
Discordia
7,517
752
39
4
0
186,637
0
W
Scylla
8,371
837
59
6
0
197,086
0
W
King Arthur
7,608
761
7
1
0
177,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role