Player Matchup

Artio
Artio
AzureIxia9412
Artio
Level 78
God Stats
15W - 15L
1,526 SR
Queue Stats
54W - 67L
1,499 Elo+
Solo
Chang'e
Chang'e
Kkoufuku
Chang'e
Level 64
God Stats
11W - 2L
1,865 SR
Queue Stats
41W - 35L
1,527 Elo+
Solo
Discordia
Discordia
Klokhand
Discordia
Level 154
God Stats
67W - 63L
1,497 SR
Queue Stats
288W - 296L
1,524 Elo+
Solo
Izanami
Izanami
RedX6
Izanami
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 79L
1,432 Elo+
Solo
Janus
Janus
xz30
Janus
Level 120
God Stats
32W - 13L
1,607 SR
Queue Stats
211W - 201L
1,444 Elo+
Solo
Team Averages
Level 104
1,599 SR
1,485 Elo+

VS

Team Averages
Level 108
1,416 SR
1,475 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ArrogantOtter
Artemis
Level 77
God Stats
217W - 199L
1,502 SR
Queue Stats
263W - 259L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
DraconicBlue
Zhong Kui
Level 59
God Stats
0W - 1L
1,293 SR
Queue Stats
116W - 102L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
Otterpop15
Gilgamesh
Level 121
God Stats
218W - 232L
1,503 SR
Queue Stats
251W - 279L
1,430 Elo+
Solo
Zeus
Zeus
zoulink516
Zeus
Level 128
God Stats
0W - 2L
1,283 SR
Queue Stats
152W - 157L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 9
10,849
1,205
5,618
11,432
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Kkoufuku
Chang'e
15
2 / 1 / 8
9,045
1,005
5,072
11,238
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Klokhand
Discordia
15
2 / 0 / 10
9,568
1,063
5,998
1,217
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
RedX6
Izanami
16
3 / 0 / 11
10,354
1,150
7,876
5,209
2,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
xz30
Janus
16
5 / 1 / 11
10,726
1,192
16,926
5,899
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

333

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
0 / 2 / 2
8,463
940
7,042
7,541
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
14
0 / 7 / 2
8,731
970
9,308
16,444
5,763
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
DraconicBlue
Zhong Kui
14
0 / 6 / 2
9,021
1,002
9,282
14,753
16,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Otterpop15
Gilgamesh
12
0 / 0 / 0
6,314
702
0
0
0
13
2 / 2 / 0
9,218
1,024
4,627
7,022
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
17
Kills
2
2
Deaths
17
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
2
0.5
L
Artemis
0
7
2
0.14
W
5
0
9
9.5
L
Zhong Kui
DraconicBlue
Zhong Kui
0
6
2
0.17
W
Chang'e
Kkoufuku
Chang'e
2
1
8
6
W
Discordia
Klokhand
Discordia
2
0
10
7
L
Gilgamesh
Otterpop15
Gilgamesh
0
0
0
0
W
Izanami
RedX6
Izanami
3
0
11
8.5
W
Janus
xz30
Janus
5
1
11
10.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,490
Damage
30,259
34,995
Taken
45,760
22,751
Mitigated
27,499
14,345
Healing
2,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,042
1,294
0
281
7,541
2,706
0
5,766
1,555
0
11,469
L
Artemis
9,308
4,846
0
240
16,444
5,763
0
13,864
2,388
0
20,567
W
5,618
511
1,541
3,208
11,432
12,513
0
3,791
5,949
9,438
0
L
Zhong Kui
DraconicBlue
Zhong Kui
9,282
480
0
1,690
14,753
16,718
0
8,422
6,143
33,589
0
W
Chang'e
Kkoufuku
Chang'e
5,072
739
4,189
4,663
11,238
4,524
0
3,901
7,337
16,129
0
W
Discordia
Klokhand
Discordia
5,998
346
0
70
1,217
517
0
404
813
22,152
0
L
Gilgamesh
Otterpop15
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
RedX6
Izanami
7,876
6,198
0
674
5,209
2,508
0
3,406
1,803
0
38,952
W
Janus
xz30
Janus
16,926
1,103
0
0
5,899
2,689
0
2,463
3,436
39,453
0
L
4,627
399
0
410
7,022
2,312
0
4,971
1,915
26,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,542
Gold Earned
41,747
211
Minions Killed
156
11
Camps Cleared
3
852,780
Distance Traveled
541,618
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,463
940
5
1
0
148,730
0
L
Artemis
8,731
970
24
3
0
149,583
0
W
Artio
10,849
1,205
6
1
0
169,202
0
L
Zhong Kui
9,021
1,002
62
7
0
139,484
0
W
Chang'e
9,045
1,005
22
2
3
168,133
0
W
Discordia
9,568
1,063
50
6
1
184,510
0
L
Gilgamesh
6,314
702
0
0
0
0
0
W
Izanami
10,354
1,150
75
8
3
147,972
2
W
Janus
10,726
1,192
58
6
4
182,963
0
L
Zeus
9,218
1,024
65
7
3
103,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role