Player Matchup

Nemesis
Nemesis
DJT45
Nemesis
Level 123
God Stats
3W - 3L
1,524 SR
Queue Stats
75W - 101L
1,483 Elo+
Party 1
Baba Yaga
Baba Yaga
DΔRKCRØW
Baba Yaga
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 398L
1,477 Elo+
Party 1
Anhur
Anhur
MarauderGuy
Anhur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 284L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
OGKhepri
Kuzenbo
Level 157
God Stats
8W - 14L
1,595 SR
Queue Stats
49W - 65L
1,551 Elo+
Party 1
Poseidon
Poseidon
TitanUranuz5438
Poseidon
Level 58
God Stats
24W - 24L
1,707 SR
Queue Stats
147W - 199L
1,501 Elo+
Party 1
Team Averages
Level 130
1,565 SR
1,502 Elo+

VS

Team Averages
Level 135
1,591 SR
1,555 Elo+
Thanatos
Thanatos
ArthurX
Thanatos
Level 129
God Stats
13W - 3L
1,793 SR
Queue Stats
216W - 209L
1,474 Elo+
Solo
Ishtar
Ishtar
InferiorElmo
Ishtar
Level 86
God Stats
1W - 2L
1,252 SR
Queue Stats
445W - 376L
1,566 Elo+
Solo
Poseidon
Poseidon
Paganini24
Poseidon
Level 161
God Stats
32W - 12L
1,726 SR
Queue Stats
1,010W - 852L
1,644 Elo+
Solo
Ravana
Ravana
luke2G
Ravana
Level 153
God Stats
3W - 1L
1,471 SR
Queue Stats
62W - 49L
1,494 Elo+
Solo
Nike
Nike
xTi7aNx
Nike
Level 145
God Stats
2W - 0L
1,715 SR
Queue Stats
213W - 165L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DJT45
Nemesis
12
0 / 7 / 0
6,899
431
5,619
16,561
7,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
DΔRKCRØW
Baba Yaga
11
3 / 3 / 1
7,366
460
10,921
14,110
7,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 2
7,836
490
4,538
12,548
3,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
OGKhepri
Kuzenbo
11
0 / 5 / 1
7,058
441
5,465
16,311
16,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
13
1 / 3 / 0
7,205
450
5,216
12,369
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArthurX
Thanatos
14
6 / 2 / 3
8,872
555
8,730
17,924
7,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
16
3 / 2 / 6
9,777
611
9,373
11,897
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Paganini24
Poseidon
17
3 / 0 / 5
10,350
647
15,929
7,028
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
luke2G
Ravana
14
6 / 1 / 4
9,377
586
7,518
9,944
7,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
xTi7aNx
Nike
16
6 / 0 / 2
10,559
660
15,503
12,864
10,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
24
24
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ArthurX
Thanatos
6
2
3
3.75
L
Nemesis
DJT45
Nemesis
0
7
0
0
L
Baba Yaga
DΔRKCRØW
Baba Yaga
3
3
1
1.17
W
Ishtar
3
2
6
3
L
1
6
2
0.33
L
Kuzenbo
OGKhepri
Kuzenbo
0
5
1
0.1
W
Poseidon
Paganini24
Poseidon
3
0
5
5.5
L
Poseidon
1
3
0
0.33
W
Ravana
luke2G
Ravana
6
1
4
8
W
Nike
xTi7aNx
Nike
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,759
Damage
57,053
71,899
Taken
59,657
39,582
Mitigated
34,433
17,399
Healing
24,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ArthurX
Thanatos
8,730
1,867
0
13,259
17,924
7,779
0
5,389
12,311
27
75,986
L
Nemesis
DJT45
Nemesis
5,619
2,124
0
4,160
16,561
7,968
0
2,127
14,434
812
39,288
L
Baba Yaga
DΔRKCRØW
Baba Yaga
10,921
377
0
4,087
14,110
7,090
0
2,818
11,238
48,613
0
W
Ishtar
9,373
5,977
0
2,917
11,897
5,866
2,773
4,029
7,868
0
75,627
L
4,538
2,223
0
3,117
12,548
3,704
657
1,119
11,429
0
50,867
L
Kuzenbo
OGKhepri
Kuzenbo
5,465
2,206
0
3,030
16,311
16,457
0
6,345
9,561
18,866
108
W
Poseidon
Paganini24
Poseidon
15,929
3,036
0
1,222
7,028
2,944
850
3,543
3,149
110,807
0
L
Poseidon
5,216
592
0
3,005
12,369
4,363
0
4,492
7,786
54,688
0
W
Ravana
luke2G
Ravana
7,518
1,776
1,771
2,408
9,944
7,472
62
4,798
5,000
0
35,862
W
Nike
xTi7aNx
Nike
15,503
1,720
0
2,970
12,864
10,372
0
3,323
9,414
791
94,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,364
Gold Earned
48,935
354
Minions Killed
610
0
Camps Cleared
0
1,652,256
Distance Traveled
1,773,702
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,872
555
108
7
0
370,126
2
L
Nemesis
6,899
431
71
4
0
318,349
0
L
Baba Yaga
7,366
460
65
4
0
363,738
0
W
Ishtar
9,777
611
130
8
0
322,103
1
L
Anhur
7,836
490
85
5
0
303,739
0
L
Kuzenbo
7,058
441
30
2
0
343,715
0
W
Poseidon
10,350
647
186
12
0
376,070
3
L
Poseidon
7,205
450
103
6
0
322,715
6
W
Ravana
9,377
586
44
3
0
367,749
0
W
Nike
10,559
660
142
9
0
337,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role