Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Creamiya
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 30L
1,595 Elo+
Solo
Ao Kuang
Ao Kuang
MaCamSugi
Ao Kuang
Level 17
God Stats
13W - 20L
1,417 SR
Queue Stats
14W - 27L
1,344 Elo+
Party 1
Ne Zha
Ne Zha
PepePopoCheck
Ne Zha
Level 30
God Stats
0W - 3L
1,311 SR
Queue Stats
63W - 70L
1,445 Elo+
Party 1
Terra
Terra
kasra2000
Terra
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 160L
1,556 Elo+
Solo
Team Averages
Level 94
1,446 SR
1,488 Elo+

VS

Team Averages
Level 128
1,492 SR
1,487 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Gumery
Vulcan
Level 138
God Stats
2W - 8L
1,057 SR
Queue Stats
153W - 149L
1,462 Elo+
Party 2
Lancelot
Lancelot
Rihad
Lancelot
Level 127
God Stats
6W - 5L
1,512 SR
Queue Stats
156W - 148L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
Shíshi
Nu Wa
Level 135
God Stats
38W - 26L
1,753 SR
Queue Stats
456W - 402L
1,516 Elo+
Solo
Neith
Neith
YoHacerBoom
Neith
Level 107
God Stats
6W - 3L
1,635 SR
Queue Stats
40W - 37L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 0 / 0
4,037
673
0
330
122
Rama
11
1 / 0 / 0
6,589
1,098
3,228
3,257
950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
MaCamSugi
Ao Kuang
10
0 / 3 / 0
5,944
991
2,031
6,552
2,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 1
6,141
1,024
6,596
6,799
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
kasra2000
Terra
12
0 / 0 / 1
6,999
1,167
4,152
7,980
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

334

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 5
6,783
1,131
3,797
4,270
2,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Gumery
Vulcan
12
4 / 0 / 2
7,449
1,242
6,592
2,544
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Rihad
Lancelot
11
0 / 0 / 5
6,143
1,024
1,602
3,037
1,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Shíshi
Nu Wa
12
2 / 0 / 5
6,702
1,117
6,390
3,039
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 4
6,288
1,048
4,148
4,513
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
7
7
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Sun Wukong
 
Sun Wukong
1
0
5
3.5
L
Rama
1
0
0
1
W
Vulcan
Gumery
Vulcan
4
0
2
5
L
Ao Kuang
MaCamSugi
Ao Kuang
0
3
0
0
L
0
4
1
0.13
W
Lancelot
Rihad
Lancelot
0
0
5
2.5
W
Nu Wa
Shíshi
Nu Wa
2
0
5
4.5
W
0
1
4
2
L
Terra
kasra2000
Terra
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,007
Damage
22,529
24,918
Taken
17,403
12,269
Mitigated
8,408
3,782
Healing
1,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
0
0
0
0
330
122
0
330
0
0
0
W
Sun Wukong
 
Sun Wukong
3,797
1,063
0
227
4,270
2,821
0
1,891
2,298
0
16,996
L
Rama
3,228
2,611
0
1,159
3,257
950
0
1,809
1,448
0
25,126
W
Vulcan
Gumery
Vulcan
6,592
4,703
0
0
2,544
960
0
542
2,002
23,427
0
L
Ao Kuang
MaCamSugi
Ao Kuang
2,031
792
0
714
6,552
2,885
0
3,447
3,105
5,341
0
L
6,596
692
0
222
6,799
2,474
0
2,862
3,937
0
17,917
W
Lancelot
Rihad
Lancelot
1,602
188
0
464
3,037
1,932
0
655
2,382
0
7,018
W
Nu Wa
Shíshi
Nu Wa
6,390
1,250
0
310
3,039
1,101
0
1,850
1,109
16,208
0
W
4,148
1,640
0
773
4,513
1,594
0
1,152
3,361
0
11,664
L
Terra
kasra2000
Terra
4,152
67
159
1,528
7,980
5,838
0
4,534
3,446
25,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,710
Gold Earned
33,365
133
Minions Killed
132
4
Camps Cleared
7
469,413
Distance Traveled
619,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,037
673
0
0
0
0
0
W
Sun Wukong
6,783
1,131
33
6
3
126,600
0
L
Rama
6,589
1,098
68
11
1
97,572
0
W
Vulcan
7,449
1,242
50
8
2
133,617
0
L
Ao Kuang
5,944
991
9
2
2
111,738
0
L
Ne Zha
6,141
1,024
21
4
0
118,092
0
W
Lancelot
6,143
1,024
12
2
2
144,803
0
W
Nu Wa
6,702
1,117
13
2
0
114,157
0
W
Neith
6,288
1,048
24
4
0
100,789
0
L
Terra
6,999
1,167
35
6
1
142,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role