Player Matchup

Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kratone
Janus
Level 66
God Stats
1W - 1L
1,720 SR
Queue Stats
89W - 97L
1,463 Elo+
Solo
Hou Yi
Hou Yi
Tophward
Hou Yi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,554 Elo+
Solo
Mercury
Mercury
carcachin
Mercury
Level 135
God Stats
4W - 7L
1,144 SR
Queue Stats
1,073W - 1,096L
1,500 Elo+
Solo
Cthulhu
Cthulhu
josett2021
Cthulhu
Level 102
God Stats
1W - 1L
1,741 SR
Queue Stats
121W - 133L
1,445 Elo+
Solo
Team Averages
Level 111
1,521 SR
1,492 Elo+

VS

Team Averages
Level 131
1,512 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GringoPriest
Apollo
Level 122
God Stats
3W - 1L
1,545 SR
Queue Stats
250W - 253L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Hstevens1999
Gilgamesh
Level 129
God Stats
4W - 4L
1,522 SR
Queue Stats
155W - 157L
1,513 Elo+
Party 1
Achilles
Achilles
LuckyLupus
Achilles
Level 159
God Stats
15W - 12L
1,581 SR
Queue Stats
475W - 477L
1,491 Elo+
Solo
Khepri
Khepri
f1re at wi11
Khepri
Level 118
God Stats
3W - 1L
1,414 SR
Queue Stats
64W - 68L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
0 / 1 / 2
7,332
733
2,815
10,066
4,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Kratone
Janus
14
1 / 4 / 1
7,716
772
10,247
9,384
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Tophward
Hou Yi
14
1 / 2 / 3
7,234
723
8,546
9,235
4,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
carcachin
Mercury
8
0 / 4 / 0
5,956
596
2,746
7,033
3,587
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
josett2021
Cthulhu
13
2 / 2 / 2
7,115
712
5,795
12,185
8,653
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 2 / 3
8,608
861
13,295
8,435
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
14
2 / 2 / 5
7,776
778
8,271
7,283
3,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Hstevens1999
Gilgamesh
15
3 / 0 / 6
8,245
825
7,894
6,893
7,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
LuckyLupus
Achilles
15
4 / 0 / 7
8,262
826
9,478
12,565
14,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
14
1 / 0 / 9
8,038
804
5,976
6,177
5,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
13
13
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
2
1
W
Sol
 
Sol
3
2
3
2.25
W
Apollo
2
2
5
2.25
W
Gilgamesh
Hstevens1999
Gilgamesh
3
0
6
6
L
Janus
Kratone
Janus
1
4
1
0.38
W
Achilles
LuckyLupus
Achilles
4
0
7
7.5
L
Hou Yi
Tophward
Hou Yi
1
2
3
1.25
L
Mercury
carcachin
Mercury
0
4
0
0
W
Khepri
1
0
9
5.5
L
Cthulhu
josett2021
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,149
Damage
44,914
47,903
Taken
41,353
25,616
Mitigated
36,675
13,263
Healing
18,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,815
654
753
3,886
10,066
4,761
0
4,749
5,106
14,967
0
W
Sol
 
Sol
13,295
2,994
1,297
2,860
8,435
4,143
111
3,622
4,673
32,532
0
W
Apollo
8,271
3,545
1,812
1,867
7,283
3,992
966
2,849
4,434
0
16,870
W
Gilgamesh
Hstevens1999
Gilgamesh
7,894
793
3,351
2,190
6,893
7,877
464
3,134
3,759
0
11,466
L
Janus
Kratone
Janus
10,247
405
478
1,531
9,384
4,129
0
3,917
5,295
26,965
0
W
Achilles
LuckyLupus
Achilles
9,478
495
447
2,797
12,565
14,687
0
5,681
6,884
0
20,575
L
Hou Yi
Tophward
Hou Yi
8,546
3,222
372
1,781
9,235
4,486
0
2,007
6,773
0
15,916
L
Mercury
carcachin
Mercury
2,746
755
1,011
1,543
7,033
3,587
0
967
5,878
0
5,785
W
Khepri
5,976
146
1,351
843
6,177
5,976
210
2,405
3,772
12,320
0
L
Cthulhu
josett2021
Cthulhu
5,795
180
872
1,036
12,185
8,653
0
7,122
4,100
10,150
1,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
40,929
98
Minions Killed
121
0
Camps Cleared
0
926,558
Distance Traveled
1,084,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,332
733
29
3
0
215,017
0
W
Sol
8,608
861
60
6
0
188,242
0
W
Apollo
7,776
778
21
2
0
229,599
0
W
Gilgamesh
8,245
825
18
2
0
228,817
0
L
Janus
7,716
772
32
3
0
194,139
0
W
Achilles
8,262
826
4
0
0
218,488
0
L
Hou Yi
7,234
723
20
2
0
196,737
0
L
Mercury
5,956
596
7
1
0
143,792
0
W
Khepri
8,038
804
18
2
0
219,590
0
L
Cthulhu
7,115
712
10
1
0
176,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role