Player Matchup

Awilix
Awilix
Avenger Mitch
Awilix
Level 165
God Stats
1W - 3L
1,539 SR
Queue Stats
79W - 92L
1,453 Elo+
Solo
Mercury
Mercury
Estrada_Lilibel
Mercury
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 176L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gamerix7Pr
Ah Muzen Cab
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
321W - 314L
1,527 Elo+
Solo
Freya
Freya
Scrappy Gore zG
Freya
Level 144
God Stats
2W - 5L
1,284 SR
Queue Stats
292W - 304L
1,459 Elo+
Solo
Neith
Neith
masterkelley91
Neith
Level 147
God Stats
1W - 5L
1,322 SR
Queue Stats
34W - 38L
1,482 Elo+
Solo
Team Averages
Level 140
1,429 SR
1,490 Elo+

VS

Team Averages
Level 108
1,545 SR
1,501 Elo+
Ao Kuang
Ao Kuang
BiGTiddYixChel
Ao Kuang
Level 105
God Stats
9W - 7L
1,561 SR
Queue Stats
333W - 300L
1,464 Elo+
Solo
Artio
Artio
OsmanYardimici
Artio
Level 158
God Stats
10W - 1L
1,582 SR
Queue Stats
309W - 300L
1,516 Elo+
Solo
Sol
Sol
Ragnarok57726
Sol
Level 99
God Stats
5W - 4L
1,697 SR
Queue Stats
196W - 199L
1,570 Elo+
Party 1
Loki
Loki
SKULLIE911
Loki
Level 109
God Stats
40W - 38L
1,671 SR
Queue Stats
85W - 93L
1,528 Elo+
Party 1
Hachiman
Hachiman
Zyayayayaaa
Hachiman
Level 69
God Stats
3W - 1L
1,213 SR
Queue Stats
32W - 34L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,186
719
9,593
11,423
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 0
7,002
700
5,469
12,777
8,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Gamerix7Pr
Ah Muzen Cab
14
0 / 2 / 0
7,152
715
6,964
10,034
4,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 2 / 3
7,366
737
7,215
10,363
4,304
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 3
7,039
704
5,873
8,742
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
4 / 0 / 4
7,888
789
10,158
9,409
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 4
7,819
782
8,507
15,231
11,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 0 / 2
8,913
891
9,957
8,936
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 4
7,477
748
7,748
9,008
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Zyayayayaaa
Hachiman
15
0 / 0 / 7
7,617
762
8,694
5,673
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
13
13
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Ao Kuang
4
0
4
6
L
2
5
0
0.4
L
Ah Muzen Cab
Gamerix7Pr
Ah Muzen Cab
0
2
0
0
W
4
3
4
2
W
3
0
2
4
W
2
2
4
2
L
1
2
3
1.25
W
Hachiman
Zyayayayaaa
Hachiman
0
0
7
3.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,114
Damage
45,064
53,339
Taken
48,257
25,423
Mitigated
25,600
4,108
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,593
3,185
0
892
11,423
4,954
0
6,162
5,182
0
24,465
W
Ao Kuang
10,158
2,565
0
1,561
9,409
5,167
0
478
8,931
19,481
2,185
L
5,469
606
0
436
12,777
8,117
0
6,731
5,792
0
15,600
L
Ah Muzen Cab
Gamerix7Pr
Ah Muzen Cab
6,964
613
0
158
10,034
4,340
0
7,587
2,301
0
28,481
W
8,507
643
516
2,528
15,231
11,735
81
2,809
11,991
19,598
0
W
9,957
4,844
0
7,257
8,936
3,280
94
945
7,991
52,940
0
W
7,748
1,875
0
840
9,008
3,254
0
1,880
7,128
0
14,945
L
7,215
1,833
64
1,700
10,363
4,304
0
2,862
7,377
25,938
0
W
Hachiman
Zyayayayaaa
Hachiman
8,694
3,306
0
2,403
5,673
2,164
522
1,247
4,189
0
31,475
L
5,873
2,464
0
858
8,742
3,708
0
4,317
4,240
0
23,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
39,714
191
Minions Killed
256
0
Camps Cleared
0
987,808
Distance Traveled
1,100,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,186
719
30
3
0
220,079
0
W
Ao Kuang
7,888
789
28
3
0
241,701
0
L
Mercury
7,002
700
17
2
0
196,279
0
L
Ah Muzen Cab
7,152
715
59
6
0
214,308
0
W
Artio
7,819
782
27
3
0
219,739
0
W
Sol
8,913
891
118
12
0
211,898
0
W
Loki
7,477
748
25
3
0
229,205
0
L
Freya
7,366
737
40
4
0
182,012
0
W
Hachiman
7,617
762
58
6
0
197,615
0
L
Neith
7,039
704
45
5
0
175,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role