Player Matchup

Kuzenbo
Kuzenbo
Deceived3377
Kuzenbo
Level 129
God Stats
5W - 12L
1,382 SR
Queue Stats
152W - 129L
1,516 Elo+
Solo
Fenrir
Fenrir
Ole Papa Swagg
Fenrir
Level 204
God Stats
15W - 7L
1,668 SR
Queue Stats
352W - 299L
1,594 Elo+
Solo
Bakasura
Bakasura
Thanton
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
chaos7dreamer
Baron Samedi
Level 70
God Stats
1W - 1L
1,332 SR
Queue Stats
23W - 24L
1,522 Elo+
Party 1
Rama
Rama
skillboom2
Rama
Level 129
God Stats
3W - 0L
1,598 SR
Queue Stats
33W - 36L
1,526 Elo+
Party 1
Team Averages
Level 132
1,496 SR
1,544 Elo+

VS

Team Averages
Level 133
1,656 SR
1,596 Elo+
Achilles
Achilles
Killerx24x
Achilles
Level 107
God Stats
4W - 6L
1,572 SR
Queue Stats
413W - 373L
1,542 Elo+
Solo
Anhur
Anhur
WizardRick
Anhur
Level 156
God Stats
12W - 3L
1,845 SR
Queue Stats
74W - 15L
1,809 Elo+
Solo
Arachne
Arachne
alvabones
Arachne
Level 128
God Stats
53W - 40L
1,618 SR
Queue Stats
644W - 610L
1,481 Elo+
Solo
Tiamat
Tiamat
lx Zvezda xl
Tiamat
Level 189
God Stats
12W - 10L
1,375 SR
Queue Stats
473W - 394L
1,674 Elo+
Solo
Cthulhu
Cthulhu
sickboyrod
Cthulhu
Level 85
God Stats
6W - 4L
1,871 SR
Queue Stats
135W - 167L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Deceived3377
Kuzenbo
13
1 / 1 / 5
7,122
712
6,367
9,638
9,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 0 / 5
7,869
787
7,360
11,151
7,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Thanton
Bakasura
15
4 / 0 / 5
8,352
835
5,879
12,989
6,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
chaos7dreamer
Baron Samedi
14
2 / 0 / 6
7,538
754
9,143
7,227
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 6
8,084
808
8,062
8,877
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Killerx24x
Achilles
13
1 / 1 / 0
7,035
704
9,954
9,845
11,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
13
0 / 3 / 1
7,223
722
6,536
8,489
3,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
alvabones
Arachne
14
1 / 2 / 1
7,363
736
4,236
10,006
4,869
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
15
0 / 2 / 1
7,763
776
8,792
7,998
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sickboyrod
Cthulhu
13
0 / 4 / 0
6,953
695
7,408
16,539
12,442
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
12
Kills
2
2
Deaths
12
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Deceived3377
Kuzenbo
1
1
5
3.5
L
Achilles
Killerx24x
Achilles
1
1
0
1
W
4
0
5
6.5
W
Bakasura
Thanton
Bakasura
4
0
5
6.5
L
Anhur
0
3
1
0.17
L
Arachne
alvabones
Arachne
1
2
1
0.75
W
Baron Samedi
chaos7dreamer
Baron Samedi
2
0
6
5
L
Tiamat
0
2
1
0.25
L
Cthulhu
sickboyrod
Cthulhu
0
4
0
0
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
36,926
49,882
Taken
52,877
32,366
Mitigated
38,741
17,885
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Deceived3377
Kuzenbo
6,367
2,457
0
2,504
9,638
9,918
0
3,723
5,915
14,369
0
L
Achilles
Killerx24x
Achilles
9,954
1,023
0
1,759
9,845
11,750
0
2,555
6,537
0
20,216
W
7,360
990
0
3,220
11,151
7,943
0
3,127
7,980
0
15,482
W
Bakasura
Thanton
Bakasura
5,879
4,071
0
3,763
12,989
6,647
0
2,971
10,018
0
21,762
L
Anhur
6,536
4,986
0
1,973
8,489
3,264
245
3,641
4,475
0
36,910
L
Arachne
alvabones
Arachne
4,236
2,093
0
3,116
10,006
4,869
60
1,463
8,105
0
18,169
W
Baron Samedi
chaos7dreamer
Baron Samedi
9,143
912
2,356
2,024
7,227
3,599
530
3,259
3,936
30,319
0
L
Tiamat
8,792
663
0
2,832
7,998
6,416
338
2,497
4,873
36,943
0
L
Cthulhu
sickboyrod
Cthulhu
7,408
368
703
1,578
16,539
12,442
83
3,728
11,971
24,214
0
W
8,062
6,522
0
4,018
8,877
4,259
613
3,229
5,648
0
37,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
36,337
251
Minions Killed
243
0
Camps Cleared
0
1,115,538
Distance Traveled
1,128,913
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,122
712
23
2
0
224,523
0
L
Achilles
7,035
704
17
2
0
234,831
0
W
Fenrir
7,869
787
29
3
0
225,725
0
W
Bakasura
8,352
835
45
5
0
264,244
0
L
Anhur
7,223
722
83
8
0
194,459
1
L
Arachne
7,363
736
32
3
0
250,752
0
W
Baron Samedi
7,538
754
54
5
0
218,025
0
L
Tiamat
7,763
776
75
8
0
233,712
0
L
Cthulhu
6,953
695
36
4
0
215,159
0
W
Rama
8,084
808
100
10
0
183,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role