Player Matchup

Rama
Rama
DEA Curse
Rama
Level 106
God Stats
12W - 8L
1,754 SR
Queue Stats
350W - 325L
1,510 Elo+
Solo
Janus
Janus
LolGodAxel
Janus
Level 149
God Stats
8W - 7L
1,377 SR
Queue Stats
306W - 297L
1,484 Elo+
Party 1
Geb
Geb
Potato7-26
Geb
Level 49
God Stats
19W - 15L
1,458 SR
Queue Stats
90W - 85L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
SGG Bigs
Sylvanus
Level 124
God Stats
2W - 0L
1,488 SR
Queue Stats
86W - 80L
1,504 Elo+
Party 1
Fenrir
Fenrir
Sp-ad_es-
Fenrir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 60L
1,387 Elo+
Party 2
Team Averages
Level 93
1,515 SR
1,459 Elo+

VS

Team Averages
Level 98
1,626 SR
1,456 Elo+
Anhur
Anhur
Glitch 013
Anhur
Level 157
God Stats
2W - 7L
1,416 SR
Queue Stats
508W - 495L
1,456 Elo+
Solo
Aphrodite
Aphrodite
OwnStyle2610
Aphrodite
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,446 Elo+
Solo
Chaac
Chaac
Qeraxuu
Chaac
Level 45
God Stats
4W - 2L
1,736 SR
Queue Stats
66W - 95L
1,444 Elo+
Solo
Ix Chel
Ix Chel
SpreadinJam
Ix Chel
Level 125
God Stats
1W - 1L
1,742 SR
Queue Stats
9W - 15L
1,406 Elo+
Solo
Bakasura
Bakasura
ooShifty_
Bakasura
Level 118
God Stats
3W - 4L
1,735 SR
Queue Stats
97W - 96L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
4 / 3 / 7
10,002
500
13,160
16,142
7,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
18
9 / 0 / 6
11,442
572
21,219
10,867
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 1 / 14
10,027
501
8,965
19,029
20,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
SGG Bigs
Sylvanus
14
1 / 1 / 7
9,303
465
15,136
18,317
16,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Sp-ad_es-
Fenrir
16
8 / 4 / 8
10,466
523
17,499
21,179
11,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
2 / 8 / 1
8,544
427
8,147
19,431
5,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
OwnStyle2610
Aphrodite
12
2 / 3 / 1
8,959
448
11,604
18,268
10,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Qeraxuu
Chaac
15
1 / 4 / 3
9,896
495
15,824
23,737
23,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
SpreadinJam
Ix Chel
14
2 / 5 / 2
9,705
485
11,469
16,620
5,354
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ooShifty_
Bakasura
17
2 / 4 / 4
10,423
521
8,675
23,104
9,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
24
Kills
9
9
Deaths
24
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
4
3
7
2.5
L
Anhur
2
8
1
0.31
W
Janus
9
0
6
12
L
Aphrodite
OwnStyle2610
Aphrodite
2
3
1
0.83
W
2
1
14
9
L
Chaac
Qeraxuu
Chaac
1
4
3
0.63
W
Sylvanus
SGG Bigs
Sylvanus
1
1
7
4.5
W
Fenrir
Sp-ad_es-
Fenrir
8
4
8
3
L
Ix Chel
SpreadinJam
Ix Chel
2
5
2
0.6
L
Bakasura
ooShifty_
Bakasura
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,979
Damage
55,719
85,534
Taken
101,160
61,143
Mitigated
54,779
26,053
Healing
32,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
13,160
10,263
0
5,106
16,142
7,136
630
4,117
11,139
0
85,647
L
Anhur
8,147
4,529
0
3,811
19,431
5,507
494
4,548
14,752
0
42,153
W
Janus
21,219
934
0
1,558
10,867
5,654
120
3,425
7,296
108,218
0
L
Aphrodite
OwnStyle2610
Aphrodite
11,604
1,576
4,481
9,227
18,268
10,802
238
8,289
9,685
43,130
0
W
8,965
796
0
4,300
19,029
20,970
387
6,628
12,079
29,152
0
L
Chaac
Qeraxuu
Chaac
15,824
791
0
4,777
23,737
23,445
0
13,804
9,435
331
72,494
W
Sylvanus
SGG Bigs
Sylvanus
15,136
3,789
1,600
9,071
18,317
16,256
29
1,666
15,779
61,844
0
W
Fenrir
Sp-ad_es-
Fenrir
17,499
4,160
0
4,418
21,179
11,127
1,352
7,712
13,002
0
67,487
L
Ix Chel
SpreadinJam
Ix Chel
11,469
969
1,325
4,045
16,620
5,354
45
8,794
7,468
75,507
0
L
Bakasura
ooShifty_
Bakasura
8,675
5,167
0
5,040
23,104
9,671
0
8,834
13,946
0
85,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,240
Gold Earned
47,527
485
Minions Killed
472
0
Camps Cleared
0
2,040,354
Distance Traveled
1,925,916
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,002
500
138
7
0
344,302
0
L
Anhur
8,544
427
53
3
0
364,785
0
W
Janus
11,442
572
152
8
0
446,321
5
L
Aphrodite
8,959
448
50
3
0
352,098
0
W
Geb
10,027
501
29
1
0
437,277
1
L
Chaac
9,896
495
104
5
0
366,211
1
W
Sylvanus
9,303
465
81
4
0
361,651
6
W
Fenrir
10,466
523
85
4
0
450,803
0
L
Ix Chel
9,705
485
126
6
0
396,029
0
L
Bakasura
10,423
521
139
7
0
446,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role