Player Matchup

Cthulhu
Cthulhu
Shadowformer
Cthulhu
Level 55
God Stats
42W - 42L
1,247 SR
Queue Stats
348W - 416L
1,230 Elo+
Party 1
Nox
Nox
shadow223x
Nox
Level 58
God Stats
8W - 11L
1,243 SR
Queue Stats
544W - 624L
1,260 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ásynjα
Ah Muzen Cab
Level 100
God Stats
4W - 4L
1,329 SR
Queue Stats
34W - 26L
1,219 Elo+
Solo
Team Averages
Level 71
1,273 SR
1,236 Elo+

VS

Team Averages
Level 56
1,477 SR
1,129 Elo+
Ishtar
Ishtar
Jet705
Ishtar
Level 85
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 2
Nox
Nox
Mapporoni
Nox
Level 17
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 2
Ratatoskr
Ratatoskr
riydogg
Ratatoskr
Level 67
God Stats
0W - 2L
1,584 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Shadowformer
Cthulhu
17
5 / 0 / 11
12,928
808
13,178
15,522
15,171
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 2 / 12
11,746
734
5,707
7,753
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Ásynjα
Ah Muzen Cab
17
10 / 1 / 6
13,845
865
19,013
14,281
6,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jet705
Ishtar
13
1 / 5 / 1
10,419
651
12,396
14,103
5,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 2
10,537
659
6,218
12,996
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
riydogg
Ratatoskr
14
1 / 4 / 2
10,989
687
7,408
17,918
15,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
3
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Jet705
Ishtar
1
5
1
0.3
L
1
7
2
0.29
W
Cthulhu
Shadowformer
Cthulhu
5
0
11
10.5
L
Ratatoskr
riydogg
Ratatoskr
1
4
2
0.5
W
1
2
12
3.5
W
Ah Muzen Cab
Ásynjα
Ah Muzen Cab
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,898
Damage
26,022
37,556
Taken
45,017
24,975
Mitigated
27,237
6,062
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Jet705
Ishtar
12,396
6,231
0
2,175
14,103
5,736
441
6,244
7,646
0
45,184
L
6,218
547
0
1,630
12,996
5,764
416
6,067
6,833
36,439
0
W
Cthulhu
Shadowformer
Cthulhu
13,178
190
1,016
2,444
15,522
15,171
0
2,673
12,116
47,595
0
L
Ratatoskr
riydogg
Ratatoskr
7,408
351
0
1,969
17,918
15,737
301
7,048
10,484
356
36,906
W
5,707
272
345
593
7,753
3,429
404
2,479
5,218
30,301
0
W
Ah Muzen Cab
Ásynjα
Ah Muzen Cab
19,013
5,323
0
1,664
14,281
6,375
2,175
2,240
11,965
0
87,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
31,945
200
Minions Killed
195
0
Camps Cleared
0
922,365
Distance Traveled
790,621
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,419
651
55
3
0
252,072
0
L
Nox
10,537
659
71
4
0
231,137
0
W
Cthulhu
12,928
808
50
3
0
329,790
0
L
Ratatoskr
10,989
687
69
4
0
307,412
0
W
Nox
11,746
734
44
3
0
282,234
0
W
Ah Muzen Cab
13,845
865
106
7
0
310,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role